Player Matchup

Cthulhu
Cthulhu
BigBoiKletus
Cthulhu
Level 95
God Stats
1W - 0L
1,203 SR
Queue Stats
27W - 23L
1,599 Elo+
Party 2
Hercules
Hercules
Ccshankles
Hercules
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 36L
1,506 Elo+
Party 2
Cu Chulainn
Cu Chulainn
DragonsBloodMage
Cu Chulainn
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,486 Elo+
Solo
Raijin
Raijin
squirtttttttt_00
Raijin
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 36L
1,434 Elo+
Solo
Hun Batz
Hun Batz
swordsfate
Hun Batz
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 53L
1,569 Elo+
Party 2
Team Averages
Level 116
1,441 SR
1,519 Elo+

VS

Team Averages
Level 105
1,485 SR
1,530 Elo+
Nox
Nox
BabyBushMaker
Nox
Level 124
God Stats
3W - 6L
1,081 SR
Queue Stats
303W - 285L
1,549 Elo+
Party 1
Sun Wukong
Sun Wukong
Ellie_Leen72
Sun Wukong
Level 39
God Stats
1W - 2L
1,515 SR
Queue Stats
27W - 33L
1,459 Elo+
Party 1
Ares
Ares
RynerTaiga
Ares
Level 156
God Stats
3W - 3L
1,608 SR
Queue Stats
160W - 146L
1,575 Elo+
Party 1
Freya
Freya
Spasmoid12
Freya
Level 101
God Stats
0W - 2L
1,743 SR
Queue Stats
17W - 12L
1,484 Elo+
Solo
Athena
Athena
WhiteCuniculus
Athena
Level 107
God Stats
3W - 1L
1,479 SR
Queue Stats
255W - 233L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BigBoiKletus
Cthulhu
19
6 / 5 / 16
13,371
836
14,029
21,377
30,091
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hercules
Ccshankles
Hercules
19
2 / 3 / 19
11,487
718
16,000
23,041
32,454
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
DragonsBloodMage
Cu Chulainn
17
1 / 6 / 16
10,859
679
8,371
16,400
7,487
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
7 / 2 / 20
13,444
840
27,089
11,818
6,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
swordsfate
Hun Batz
20
15 / 5 / 7
13,371
836
27,523
16,870
8,005
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 8 / 6
11,451
716
16,688
16,190
9,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Ellie_Leen72
Sun Wukong
17
2 / 4 / 10
10,427
652
9,271
16,519
16,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

16
3 / 8 / 12
10,785
674
13,491
25,078
30,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Freya
20
8 / 5 / 8
12,231
764
13,969
19,775
10,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 6 / 14
10,764
673
16,514
24,077
40,873
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
71
31
Kills
21
21
Deaths
31
78
Assists
50
Player
Kills
Deaths
Assists
KDA
L
5
8
6
1
W
Cthulhu
BigBoiKletus
Cthulhu
6
5
16
2.8
W
Hercules
Ccshankles
Hercules
2
3
19
3.83
W
Cu Chulainn
DragonsBloodMage
Cu Chulainn
1
6
16
1.5
L
Sun Wukong
Ellie_Leen72
Sun Wukong
2
4
10
1.75
L
3
8
12
1.13
L
Freya
8
5
8
2.4
L
3
6
14
1.67
W
7
2
20
8.5
W
Hun Batz
swordsfate
Hun Batz
15
5
7
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,012
Damage
69,933
89,506
Taken
101,639
84,064
Mitigated
107,191
29,504
Healing
28,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,688
2,423
4,142
2,497
16,190
9,038
377
6,407
9,783
38,975
0
W
Cthulhu
BigBoiKletus
Cthulhu
14,029
1,447
3,531
2,400
21,377
30,091
248
12,359
8,790
25,555
0
W
Hercules
Ccshankles
Hercules
16,000
7,317
2,200
10,648
23,041
32,454
229
14,911
7,895
0
23,016
W
Cu Chulainn
DragonsBloodMage
Cu Chulainn
8,371
2,598
2,684
3,113
16,400
7,487
458
11,641
4,609
53
15,833
L
Sun Wukong
Ellie_Leen72
Sun Wukong
9,271
1,585
1,316
2,528
16,519
16,324
290
9,325
7,194
0
15,096
L
13,491
302
1,133
4,598
25,078
30,596
0
9,864
15,214
17,920
0
L
Freya
13,969
4,711
1,175
7,859
19,775
10,360
688
7,826
11,949
34,575
0
L
16,514
3,428
1,012
1,961
24,077
40,873
303
7,749
16,328
27,145
0
W
27,089
1,756
758
2,812
11,818
6,027
982
9,386
2,372
63,358
0
W
Hun Batz
swordsfate
Hun Batz
27,523
7,038
260
1,098
16,870
8,005
2,418
12,365
4,415
0
46,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,532
Gold Earned
55,658
173
Minions Killed
143
0
Camps Cleared
0
1,332,102
Distance Traveled
1,280,458
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
11,451
716
62
4
0
224,737
0
W
Cthulhu
13,371
836
34
2
0
275,468
0
W
Hercules
11,487
718
13
1
0
262,119
1
W
Cu Chulainn
10,859
679
15
1
0
240,372
0
L
Sun Wukong
10,427
652
23
1
0
249,792
0
L
Ares
10,785
674
3
0
0
255,201
0
L
Freya
12,231
764
33
2
0
282,004
1
L
Athena
10,764
673
22
1
0
268,724
0
W
Raijin
13,444
840
65
4
0
296,917
0
W
Hun Batz
13,371
836
46
3
0
257,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role