Player Matchup

The Morrigan
The Morrigan
BigBillFisher
The Morrigan
Level 27
God Stats
10W - 5L
1,457 SR
Queue Stats
44W - 48L
1,402 Elo+
Solo
Chaac
Chaac
BloodRayne94
Chaac
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 52L
1,333 Elo+
Solo
Neith
Neith
Folked
Neith
Level 23
God Stats
44W - 59L
1,417 SR
Queue Stats
96W - 130L
1,371 Elo+
Solo
Hercules
Hercules
RD540EDGE
Hercules
Level 18
God Stats
9W - 8L
1,816 SR
Queue Stats
62W - 68L
1,307 Elo+
Solo
Yemoja
Yemoja
akadubc
Yemoja
Level 18
God Stats
1W - 0L
1,697 SR
Queue Stats
52W - 62L
1,481 Elo+
Solo
Team Averages
Level 20
1,577 SR
1,379 Elo+

VS

Team Averages
Level 12
1,443 SR
1,347 Elo+
Artemis
Artemis
Alvin 108703
Artemis
Level 3
God Stats
0W - 4L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
PolVerne69
Baron Samedi
Level 10
God Stats
0W - 2L
1,216 SR
Queue Stats
8W - 20L
1,599 Elo+
Solo
Set
Set
Suxxalotl
Set
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,232 Elo+
Party 2
Fenrir
Fenrir
allansenpai01
Fenrir
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 11L
1,133 Elo+
Party 1
Kukulkan
Kukulkan
penoll
Kukulkan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,271 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BigBillFisher
The Morrigan
20
15 / 1 / 13
16,386
1,170
25,303
10,602
4,536
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
8 / 5 / 15
14,132
1,009
16,060
23,667
30,467
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
Folked
Neith
20
9 / 6 / 15
14,331
1,024
21,151
20,593
8,142
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
RD540EDGE
Hercules
20
7 / 3 / 22
14,924
1,066
20,923
23,266
26,588
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yemoja
akadubc
Yemoja
20
1 / 5 / 23
14,322
1,023
7,335
15,710
12,732
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

135

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Alvin 108703
Artemis
19
2 / 6 / 6
12,535
895
9,980
13,395
6,295
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Baron Samedi
PolVerne69
Baron Samedi
20
1 / 12 / 12
13,072
934
10,607
24,526
12,230
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
2 / 8 / 10
13,190
942
11,580
19,448
9,991
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
2 / 9 / 11
13,419
959
10,138
22,121
16,076
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
penoll
Kukulkan
20
13 / 5 / 6
16,168
1,155
46,390
18,199
9,672
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
65
40
Kills
20
20
Deaths
40
88
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Artemis
Alvin 108703
Artemis
2
6
6
0.83
W
The Morrigan
BigBillFisher
The Morrigan
15
1
13
21.5
W
8
5
15
3.1
W
Neith
Folked
Neith
9
6
15
2.75
L
Baron Samedi
PolVerne69
Baron Samedi
1
12
12
0.58
W
Hercules
RD540EDGE
Hercules
7
3
22
6
L
2
8
10
0.88
W
Yemoja
akadubc
Yemoja
1
5
23
2.5
L
2
9
11
0.83
L
Kukulkan
penoll
Kukulkan
13
5
6
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,772
Damage
88,695
93,838
Taken
97,689
82,465
Mitigated
54,264
23,827
Healing
9,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Alvin 108703
Artemis
9,980
5,338
0
2,775
13,395
6,295
0
1,772
11,623
326
23,572
W
The Morrigan
BigBillFisher
The Morrigan
25,303
2,654
0
610
10,602
4,536
0
6,252
4,350
56,612
6,080
W
16,060
3,837
0
6,658
23,667
30,467
0
12,282
11,385
0
30,999
W
Neith
Folked
Neith
21,151
13,317
0
634
20,593
8,142
0
13,750
6,843
0
39,155
L
Baron Samedi
PolVerne69
Baron Samedi
10,607
3,355
1,352
2,438
24,526
12,230
0
9,667
14,859
34,137
0
W
Hercules
RD540EDGE
Hercules
20,923
5,989
0
9,050
23,266
26,588
0
14,934
8,332
0
31,672
L
11,580
4,673
0
206
19,448
9,991
0
5,075
14,373
0
42,884
W
Yemoja
akadubc
Yemoja
7,335
2,534
4,429
2,446
15,710
12,732
0
10,105
5,605
27,213
0
L
10,138
2,142
0
1,103
22,121
16,076
0
6,859
15,262
0
24,098
L
Kukulkan
penoll
Kukulkan
46,390
6,801
0
2,023
18,199
9,672
0
3,185
15,014
102,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,095
Gold Earned
68,384
250
Minions Killed
266
5
Camps Cleared
8
1,340,993
Distance Traveled
1,186,042
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
12,535
895
28
2
1
176,125
2
W
The Morrigan
16,386
1,170
104
7
0
320,534
0
W
Chaac
14,132
1,009
35
3
0
254,740
1
W
Neith
14,331
1,024
43
3
2
260,816
0
L
Baron Samedi
13,072
934
46
3
0
202,846
0
W
Hercules
14,924
1,066
26
2
3
300,759
2
L
Set
13,190
942
52
4
1
267,569
0
W
Yemoja
14,322
1,023
42
3
0
204,144
0
L
Fenrir
13,419
959
20
1
5
269,951
0
L
Kukulkan
16,168
1,155
120
9
1
269,551
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role