Player Matchup

Scylla
Scylla
BloodHoud666
Scylla
Level 29
God Stats
10W - 10L
1,543 SR
Queue Stats
105W - 117L
1,377 Elo+
Party 1
Hera
Hera
Death_Wish119
Hera
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 55L
1,149 Elo+
Solo
Jormungandr
Jormungandr
MadSky921118
Jormungandr
Level 17
God Stats
1W - 3L
1,359 SR
Queue Stats
43W - 53L
1,283 Elo+
Solo
Zeus
Zeus
capuccinojohn
Zeus
Level 18
God Stats
38W - 31L
1,518 SR
Queue Stats
80W - 82L
1,336 Elo+
Party 1
Susano
Susano
ninjalagamer456
Susano
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 42L
1,320 Elo+
Solo
Team Averages
Level 18
1,484 SR
1,293 Elo+

VS

Team Averages
Level 18
1,620 SR
1,360 Elo+
Hachiman
Hachiman
Gamertag50963
Hachiman
Level 16
God Stats
8W - 17L
1,256 SR
Queue Stats
28W - 77L
1,137 Elo+
Solo
Loki
Loki
MOONWHISPER09
Loki
Level 26
God Stats
2W - 1L
1,788 SR
Queue Stats
15W - 19L
1,346 Elo+
Solo
Ymir
Ymir
RIP_BAYOUBOBS
Ymir
Level 15
God Stats
3W - 3L
1,446 SR
Queue Stats
44W - 35L
1,406 Elo+
Solo
Guan Yu
Guan Yu
cesaroxo
Guan Yu
Level 17
God Stats
7W - 1L
1,905 SR
Queue Stats
11W - 8L
1,585 Elo+
Solo
Izanami
Izanami
jonathanmaldives
Izanami
Level 18
God Stats
138W - 142L
1,707 SR
Queue Stats
843W - 944L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
14 / 8 / 14
14,912
1,243
26,099
17,558
6,291
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
4 / 5 / 21
12,490
1,041
25,722
15,305
6,011
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
MadSky921118
Jormungandr
19
3 / 7 / 17
12,396
1,033
9,523
21,959
11,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
10 / 7 / 15
14,588
1,216
29,101
17,803
6,690
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
1 / 12 / 19
11,541
962
5,928
19,839
6,377
Team 1 Tickets

0

VS

Team 2 Tickets

117

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Gamertag50963
Hachiman
18
0 / 13 / 17
11,566
964
3,066
21,449
8,682
20
12 / 4 / 11
14,427
1,202
18,111
22,760
8,780
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
12 / 4 / 17
15,810
1,318
21,419
22,503
30,397
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Guan Yu
cesaroxo
Guan Yu
19
3 / 8 / 18
12,520
1,043
20,127
22,561
22,948
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
12 / 3 / 14
14,450
1,204
22,872
18,042
8,414
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
116
32
Kills
39
39
Deaths
32
86
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Scylla
14
8
14
2.63
L
4
5
21
2.9
W
Hachiman
Gamertag50963
Hachiman
0
13
17
0.65
W
12
4
11
4.38
L
Jormungandr
MadSky921118
Jormungandr
3
7
17
1.64
W
12
4
17
5.13
L
10
7
15
2.5
W
Guan Yu
cesaroxo
Guan Yu
3
8
18
1.5
W
12
3
14
6.33
L
1
12
19
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,373
Damage
85,595
92,464
Taken
107,315
36,781
Mitigated
79,221
10,307
Healing
7,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
26,099
4,144
1,444
2,502
17,558
6,291
0
7,527
10,031
48,355
0
L
25,722
9,015
414
1,652
15,305
6,011
0
4,798
10,507
45,055
0
W
Hachiman
Gamertag50963
Hachiman
3,066
3,066
0
0
21,449
8,682
0
18,105
3,344
0
4,826
W
18,111
7,285
0
690
22,760
8,780
0
18,282
4,238
0
42,563
L
Jormungandr
MadSky921118
Jormungandr
9,523
4,368
0
660
21,959
11,412
0
3,068
18,891
24,312
0
W
21,419
3,658
0
0
22,503
30,397
0
19,074
3,429
44,337
0
L
29,101
4,720
1,000
2,635
17,803
6,690
0
2,382
15,421
56,601
0
W
Guan Yu
cesaroxo
Guan Yu
20,127
4,266
1,514
5,408
22,561
22,948
0
20,080
2,481
0
29,401
W
22,872
19,471
0
0
18,042
8,414
0
14,904
3,138
0
77,145
L
5,928
158
0
0
19,839
6,377
0
3,644
16,195
0
11,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,927
Gold Earned
68,773
192
Minions Killed
220
3
Camps Cleared
3
891,320
Distance Traveled
1,043,106
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
14,912
1,243
59
5
1
202,992
0
L
Hera
12,490
1,041
39
3
0
169,966
0
W
Hachiman
11,566
964
4
0
0
166,522
0
W
Loki
14,427
1,202
57
5
1
232,177
0
L
Jormungandr
12,396
1,033
23
2
0
145,804
2
W
Ymir
15,810
1,318
36
3
0
224,395
0
L
Zeus
14,588
1,216
62
5
2
182,721
1
W
Guan Yu
12,520
1,043
24
2
1
227,059
0
W
Izanami
14,450
1,204
99
8
1
192,953
0
L
Susano
11,541
962
9
1
0
189,837
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role