Player Matchup

Zhong Kui
Zhong Kui
Commander989
Zhong Kui
Level 62
God Stats
8W - 4L
1,480 SR
Queue Stats
162W - 162L
1,462 Elo+
Party 4
Medusa
Medusa
Elleisabeth
Medusa
Level 60
God Stats
34W - 38L
1,507 SR
Queue Stats
116W - 142L
1,457 Elo+
Party 2
Nemesis
Nemesis
Jahdun
Nemesis
Level 58
God Stats
7W - 5L
1,588 SR
Queue Stats
156W - 160L
1,504 Elo+
Party 4
Ares
Ares
LordVoofs
Ares
Level 58
God Stats
1W - 1L
1,313 SR
Queue Stats
48W - 48L
1,429 Elo+
Solo
Erlang Shen
Erlang Shen
paperxplane1
Erlang Shen
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 71
1,478 SR
1,471 Elo+

VS

Team Averages
Level 75
1,446 SR
1,465 Elo+
Chang'e
Chang'e
Grimey Wrath
Chang'e
Level 72
God Stats
9W - 2L
1,597 SR
Queue Stats
274W - 275L
1,437 Elo+
Party 1
Osiris
Osiris
GrimeyChaos
Osiris
Level 107
God Stats
2W - 7L
1,493 SR
Queue Stats
342W - 317L
1,509 Elo+
Party 1
Heimdallr
Heimdallr
LowHangingNuts12
Heimdallr
Level 48
God Stats
6W - 8L
1,114 SR
Queue Stats
309W - 290L
1,455 Elo+
Party 3
Mulan
Mulan
MyDadIsMyBrother
Mulan
Level 60
God Stats
6W - 10L
1,540 SR
Queue Stats
64W - 83L
1,488 Elo+
Solo
Fafnir
Fafnir
OldManJenk1ns
Fafnir
Level 88
God Stats
2W - 3L
1,488 SR
Queue Stats
562W - 575L
1,436 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Commander989
Zhong Kui
14
6 / 5 / 6
9,145
508
13,276
15,007
10,324
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
15
3 / 1 / 6
9,026
501
7,458
8,626
3,303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
Jahdun
Nemesis
14
9 / 4 / 6
9,872
548
10,964
12,681
5,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
13
2 / 3 / 8
8,995
500
8,942
14,393
12,617
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
paperxplane1
Erlang Shen
17
2 / 6 / 5
9,831
546
8,445
15,955
8,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Grimey Wrath
Chang'e
12
0 / 5 / 7
8,187
455
6,355
13,786
4,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Osiris
17
7 / 3 / 3
10,530
585
12,273
14,343
13,883
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
13
2 / 3 / 4
8,467
470
8,046
12,461
4,496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
7 / 6 / 4
9,614
534
8,531
14,088
5,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
3 / 5 / 2
7,611
423
10,088
13,424
11,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
39
22
Kills
19
19
Deaths
22
31
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Commander989
Zhong Kui
6
5
6
1.8
W
Medusa
3
1
6
6
L
Chang'e
Grimey Wrath
Chang'e
0
5
7
0.7
L
Osiris
7
3
3
2.83
W
Nemesis
Jahdun
Nemesis
9
4
6
3
W
Ares
2
3
8
2
L
Heimdallr
2
3
4
1.33
L
7
6
4
1.5
L
3
5
2
0.8
W
Erlang Shen
paperxplane1
Erlang Shen
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,085
Damage
45,293
66,662
Taken
68,102
40,586
Mitigated
39,909
17,635
Healing
15,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Commander989
Zhong Kui
13,276
1,633
0
6,173
15,007
10,324
876
4,394
10,523
52,514
0
W
Medusa
7,458
3,562
0
2,023
8,626
3,303
1,429
1,876
6,630
0
46,416
L
Chang'e
Grimey Wrath
Chang'e
6,355
437
742
5,019
13,786
4,418
0
5,664
8,122
42,270
0
L
Osiris
12,273
4,748
0
3,178
14,343
13,883
1,872
981
13,362
0
65,183
W
Nemesis
Jahdun
Nemesis
10,964
5,261
0
2,830
12,681
5,600
805
2,918
9,583
0
39,041
W
Ares
8,942
987
0
0
14,393
12,617
0
5,660
8,313
20,616
0
L
Heimdallr
8,046
3,836
0
3,206
12,461
4,496
82
4,837
7,624
0
50,720
L
8,531
2,684
0
722
14,088
5,813
110
4,041
10,047
0
52,697
L
10,088
2,526
0
2,586
13,424
11,299
104
6,695
6,729
21,237
0
W
Erlang Shen
paperxplane1
Erlang Shen
8,445
5,111
0
6,609
15,955
8,742
1,134
785
15,170
0
64,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,869
Gold Earned
44,409
398
Minions Killed
418
0
Camps Cleared
0
1,789,499
Distance Traveled
1,549,247
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,145
508
87
5
0
303,555
0
W
Medusa
9,026
501
80
4
0
383,551
3
L
Chang'e
8,187
455
83
5
0
323,953
1
L
Osiris
10,530
585
133
7
0
322,252
2
W
Nemesis
9,872
548
65
4
0
403,365
3
W
Ares
8,995
500
38
2
0
359,409
0
L
Heimdallr
8,467
470
93
5
0
276,322
2
L
Mulan
9,614
534
87
5
0
327,289
6
L
Fafnir
7,611
423
22
1
0
299,431
1
W
Erlang Shen
9,831
546
128
7
0
339,619
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role