Player Matchup

Ymir
Ymir
BucketsForDayz
Ymir
Level 15
God Stats
2W - 2L
1,514 SR
Queue Stats
4W - 7L
1,632 Elo+
Solo
Neith
Neith
Thenaitt
Neith
Level 28
God Stats
10W - 8L
1,592 SR
Queue Stats
77W - 69L
1,590 Elo+
Solo
Cu Chulainn
Cu Chulainn
TylerEh
Cu Chulainn
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
126W - 107L
1,583 Elo+
Solo
Ne Zha
Ne Zha
eddamonster
Ne Zha
Level 28
God Stats
1W - 0L
1,564 SR
Queue Stats
20W - 21L
1,573 Elo+
Solo
Poseidon
Poseidon
trhard55
Poseidon
Level 29
God Stats
109W - 121L
1,541 SR
Queue Stats
119W - 132L
1,523 Elo+
Solo
Team Averages
Level 25
1,542 SR
1,580 Elo+

VS

Team Averages
Level 19
1,576 SR
1,543 Elo+
Ullr
Ullr
DringDrong
Ullr
Level 17
God Stats
0W - 2L
1,313 SR
Queue Stats
35W - 32L
1,573 Elo+
Party 1
Chang'e
Chang'e
Rooybear
Chang'e
Level 23
God Stats
5W - 3L
1,835 SR
Queue Stats
40W - 40L
1,468 Elo+
Party 1
Ares
Ares
SickReyn
Ares
Level 8
God Stats
3W - 4L
1,500 SR
Queue Stats
56W - 56L
1,595 Elo+
Solo
Merlin
Merlin
YoungShocker
Merlin
Level 24
God Stats
10W - 11L
1,715 SR
Queue Stats
56W - 50L
1,549 Elo+
Party 1
Arachne
Arachne
xxLeaguePlayerxx
Arachne
Level 23
God Stats
9W - 10L
1,520 SR
Queue Stats
59W - 55L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 13
8,601
573
3,832
8,269
5,377
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Neith
Thenaitt
Neith
13
8 / 2 / 10
8,351
557
6,354
6,942
2,628
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
TylerEh
Cu Chulainn
16
8 / 2 / 5
10,061
671
11,865
14,968
9,046
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
13
3 / 3 / 7
8,140
543
5,202
10,592
3,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
trhard55
Poseidon
16
6 / 2 / 8
9,644
643
8,734
7,310
2,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 10 / 5
6,353
424
5,250
13,068
4,207
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Rooybear
Chang'e
9
1 / 6 / 4
6,092
406
4,923
9,046
4,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
11
0 / 4 / 0
6,228
415
2,523
8,059
4,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
12
2 / 6 / 3
7,510
501
6,823
7,985
2,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 2 / 2
8,407
560
6,346
10,075
4,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
23
28
Kills
9
9
Deaths
28
43
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
0
13
9.5
L
1
10
5
0.35
L
Chang'e
Rooybear
Chang'e
1
6
4
0.5
L
Ares
0
4
0
0
W
Neith
Thenaitt
Neith
8
2
10
6.5
W
Cu Chulainn
TylerEh
Cu Chulainn
8
2
5
5.25
L
Merlin
2
6
3
0.58
W
Ne Zha
3
3
7
2.17
W
Poseidon
trhard55
Poseidon
6
2
8
5
L
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,987
Damage
25,865
48,081
Taken
48,233
23,275
Mitigated
20,795
16,679
Healing
4,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,832
624
0
870
8,269
5,377
384
2,532
5,483
18,399
0
L
5,250
3,312
0
997
13,068
4,207
0
4,383
8,685
0
27,226
L
Chang'e
Rooybear
Chang'e
4,923
352
784
1,338
9,046
4,491
0
3,967
5,079
20,423
0
L
Ares
2,523
110
0
284
8,059
4,768
0
0
8,059
21,763
0
W
Neith
Thenaitt
Neith
6,354
3,227
0
2,890
6,942
2,628
3,538
1,505
5,250
0
35,420
W
Cu Chulainn
TylerEh
Cu Chulainn
11,865
2,413
0
4,077
14,968
9,046
1,031
3,340
11,296
0
64,053
L
Merlin
6,823
435
0
0
7,985
2,800
0
2,378
5,607
32,999
0
W
Ne Zha
5,202
1,537
0
5,580
10,592
3,555
932
2,321
8,042
0
42,020
W
Poseidon
trhard55
Poseidon
8,734
1,279
0
3,262
7,310
2,669
0
3,079
3,741
70,678
0
L
6,346
4,107
0
1,433
10,075
4,529
0
1,838
8,237
0
39,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,797
Gold Earned
34,590
425
Minions Killed
272
0
Camps Cleared
0
1,367,135
Distance Traveled
1,289,459
28
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,601
573
37
2
0
293,488
6
L
Ullr
6,353
424
44
3
0
234,200
2
L
Chang'e
6,092
406
37
2
0
268,807
5
L
Ares
6,228
415
35
2
0
223,523
2
W
Neith
8,351
557
60
4
0
219,357
5
W
Cu Chulainn
10,061
671
127
8
0
290,442
3
L
Merlin
7,510
501
85
6
0
257,832
0
W
Ne Zha
8,140
543
75
5
0
269,477
5
W
Poseidon
9,644
643
126
8
0
294,371
9
L
Arachne
8,407
560
71
5
0
305,097
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role