Player Matchup

Eset
Eset
KlansmanWithATan
Eset
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
Ookaatski
Cabrakan
Level 101
God Stats
16W - 8L
1,722 SR
Queue Stats
126W - 95L
1,617 Elo+
Party 2
Erlang Shen
Erlang Shen
were40
Erlang Shen
Level 95
God Stats
20W - 14L
1,599 SR
Queue Stats
300W - 301L
1,481 Elo+
Party 2
Team Averages
Level 114
1,607 SR
1,533 Elo+

VS

Team Averages
Level 52
1,617 SR
1,645 Elo+
Hercules
Hercules
EMPNEXUS9
Hercules
Level 128
God Stats
0W - 2L
1,324 SR
Queue Stats
15W - 7L
1,636 Elo+
Party 1
Ra
Ra
Gumarin
Ra
Level 14
God Stats
3W - 1L
1,814 SR
Queue Stats
12W - 5L
1,663 Elo+
Party 1
Gilgamesh
Gilgamesh
Prietoman
Gilgamesh
Level 15
God Stats
5W - 1L
1,714 SR
Queue Stats
15W - 7L
1,636 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 2 / 5
11,320
755
20,199
10,357
5,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cabrakan
Ookaatski
Cabrakan
12
2 / 1 / 14
10,555
704
8,291
14,665
23,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
were40
Erlang Shen
14
5 / 4 / 10
11,238
749
12,251
16,969
11,480
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
EMPNEXUS9
Hercules
13
3 / 4 / 3
9,463
631
13,867
23,291
12,133
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

11
1 / 5 / 4
8,742
583
5,905
8,825
4,094
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Prietoman
Gilgamesh
11
2 / 9 / 4
8,863
591
8,199
14,835
8,464
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
18
Kills
6
7
Deaths
18
29
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hercules
EMPNEXUS9
Hercules
3
4
3
1.13
L
1
5
4
0.6
W
11
2
5
6.75
W
Cabrakan
Ookaatski
Cabrakan
2
1
14
9
L
Gilgamesh
Prietoman
Gilgamesh
2
9
4
0.44
W
Erlang Shen
were40
Erlang Shen
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,741
Damage
27,971
41,991
Taken
46,951
40,189
Mitigated
24,691
11,684
Healing
6,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
EMPNEXUS9
Hercules
13,867
3,890
0
3,550
23,291
12,133
288
11,821
11,026
0
34,856
L
5,905
1,203
1,204
1,015
8,825
4,094
106
7,051
1,402
32,034
0
W
20,199
1,230
2,394
1,269
10,357
5,186
910
1,015
9,342
62,032
0
W
Cabrakan
Ookaatski
Cabrakan
8,291
790
1,710
1,987
14,665
23,523
250
2,298
12,367
17,597
0
L
Gilgamesh
Prietoman
Gilgamesh
8,199
2,259
0
364
14,835
8,464
312
8,488
5,997
0
22,336
W
Erlang Shen
were40
Erlang Shen
12,251
7,377
693
3,631
16,969
11,480
1,412
2,652
14,317
0
33,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,113
Gold Earned
27,068
137
Minions Killed
128
0
Camps Cleared
0
820,750
Distance Traveled
722,596
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,463
631
47
3
0
250,648
1
L
Ra
8,742
583
49
3
0
233,390
0
W
Eset
11,320
755
95
6
0
248,500
0
W
Cabrakan
10,555
704
16
1
0
265,972
6
L
Gilgamesh
8,863
591
32
2
0
238,558
1
W
Erlang Shen
11,238
749
26
2
0
306,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role