Player Matchup

Chaac
Chaac
BISON77226
Chaac
Level 29
God Stats
1W - 2L
1,163 SR
Queue Stats
50W - 58L
1,354 Elo+
Solo
Fenrir
Fenrir
Curiiouss
Fenrir
Level 26
God Stats
7W - 4L
1,604 SR
Queue Stats
47W - 36L
1,434 Elo+
Solo
Chang'e
Chang'e
MrHeartlesNobody
Chang'e
Level 27
God Stats
7W - 9L
1,295 SR
Queue Stats
118W - 114L
1,542 Elo+
Solo
Gilgamesh
Gilgamesh
QuickKitten1931
Gilgamesh
Level 29
God Stats
20W - 10L
1,556 SR
Queue Stats
163W - 160L
1,379 Elo+
Party 2
Artemis
Artemis
SnickerLickerTM
Artemis
Level 26
God Stats
19W - 21L
1,433 SR
Queue Stats
79W - 81L
1,331 Elo+
Party 2
Team Averages
Level 27
1,410 SR
1,408 Elo+

VS

Team Averages
Level 19
1,599 SR
1,393 Elo+
Sun Wukong
Sun Wukong
BFLcrash
Sun Wukong
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,314 Elo+
Party 1
Olorun
Olorun
ChilVil
Olorun
Level 25
God Stats
1W - 1L
1,688 SR
Queue Stats
72W - 63L
1,499 Elo+
Solo
Heimdallr
Heimdallr
DEADRiNGER420
Heimdallr
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,349 Elo+
Solo
Athena
Athena
GanonsWrath
Athena
Level 26
God Stats
3W - 2L
1,809 SR
Queue Stats
25W - 14L
1,488 Elo+
Solo
Nemesis
Nemesis
THDCCC
Nemesis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,314 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
17
1 / 0 / 5
10,326
492
8,674
8,662
12,849
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
Curiiouss
Fenrir
15
4 / 4 / 2
9,935
473
4,253
12,426
4,637
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
19 / 0 / 4
14,153
674
27,183
17,166
7,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gilgamesh
QuickKitten1931
Gilgamesh
14
2 / 3 / 5
9,950
474
7,831
12,958
10,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Short Bow

Short Bow

+15%
Attack Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
4 / 4 / 1
10,755
512
6,210
9,167
3,389
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BFLcrash
Sun Wukong
16
1 / 2 / 0
9,702
462
6,609
11,616
9,719
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
ChilVil
Olorun
15
0 / 8 / 0
8,356
398
3,078
13,619
5,210
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
DEADRiNGER420
Heimdallr
11
1 / 7 / 3
7,987
380
2,282
10,591
3,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Athena
14
7 / 6 / 1
9,111
434
15,631
25,958
26,944
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
THDCCC
Nemesis
13
1 / 7 / 1
8,461
403
2,223
17,280
5,866
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
30
Kills
10
11
Deaths
30
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BFLcrash
Sun Wukong
1
2
0
0.5
W
Chaac
1
0
5
3.5
L
Olorun
ChilVil
Olorun
0
8
0
0
W
Fenrir
Curiiouss
Fenrir
4
4
2
1.25
L
Heimdallr
DEADRiNGER420
Heimdallr
1
7
3
0.36
L
Athena
7
6
1
1.25
W
19
0
4
21
W
Gilgamesh
QuickKitten1931
Gilgamesh
2
3
5
1.5
W
4
4
1
1.13
L
Nemesis
THDCCC
Nemesis
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,151
Damage
29,823
60,379
Taken
79,064
38,953
Mitigated
50,911
29,465
Healing
12,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BFLcrash
Sun Wukong
6,609
2,822
0
1,162
11,616
9,719
416
1,443
10,173
0
52,458
W
Chaac
8,674
2,482
0
2,517
8,662
12,849
848
1,834
6,676
0
49,619
L
Olorun
ChilVil
Olorun
3,078
1,595
164
1,754
13,619
5,210
0
8,589
5,030
52,857
0
W
Fenrir
Curiiouss
Fenrir
4,253
678
0
2,111
12,426
4,637
686
2,060
10,276
0
54,471
L
Heimdallr
DEADRiNGER420
Heimdallr
2,282
1,038
0
200
10,591
3,172
10
2,413
8,178
0
32,138
L
Athena
15,631
2,020
64
3,958
25,958
26,944
0
9,984
15,974
45,897
0
W
27,183
3,057
4,441
15,305
17,166
7,701
1,926
6,485
10,351
109,845
0
W
Gilgamesh
QuickKitten1931
Gilgamesh
7,831
2,844
0
1,340
12,958
10,377
1,008
4,134
8,464
0
42,584
W
6,210
3,650
0
3,751
9,167
3,389
2,010
2,994
5,903
0
68,761
L
Nemesis
THDCCC
Nemesis
2,223
661
0
5,515
17,280
5,866
0
4,754
12,526
0
58,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,119
Gold Earned
43,617
555
Minions Killed
420
0
Camps Cleared
0
1,841,359
Distance Traveled
1,539,104
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,702
462
100
5
0
379,138
0
W
Chaac
10,326
492
95
5
0
351,711
4
L
Olorun
8,356
398
90
4
0
330,800
1
W
Fenrir
9,935
473
80
4
0
338,940
0
L
Heimdallr
7,987
380
62
3
0
176,417
1
L
Athena
9,111
434
63
3
0
290,237
0
W
Chang'e
14,153
674
175
8
0
397,748
2
W
Gilgamesh
9,950
474
67
3
0
439,880
6
W
Artemis
10,755
512
138
7
0
313,080
4
L
Nemesis
8,461
403
105
5
0
362,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role