Player Matchup

Apollo
Apollo
Gravy Queen8973
Apollo
Level 152
God Stats
12W - 6L
1,755 SR
Queue Stats
382W - 453L
1,411 Elo+
Solo
Ah Puch
Ah Puch
IMpickleR1cK695
Ah Puch
Level 94
God Stats
24W - 20L
1,493 SR
Queue Stats
509W - 568L
1,374 Elo+
Party 2
Achilles
Achilles
xXArrow52Xx
Achilles
Level 85
God Stats
8W - 5L
1,500 SR
Queue Stats
419W - 476L
1,347 Elo+
Party 2
Team Averages
Level 110
1,583 SR
1,377 Elo+

VS

Team Averages
Level 82
1,504 SR
1,343 Elo+
Ao Kuang
Ao Kuang
MrBigAlexWall
Ao Kuang
Level 108
God Stats
12W - 17L
1,537 SR
Queue Stats
531W - 563L
1,430 Elo+
Solo
Medusa
Medusa
TSF Pats
Medusa
Level 60
God Stats
6W - 5L
1,411 SR
Queue Stats
11W - 19L
1,230 Elo+
Party 1
Cthulhu
Cthulhu
TSF Vahlen
Cthulhu
Level 79
God Stats
7W - 6L
1,564 SR
Queue Stats
71W - 78L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 5 / 4
10,154
725
6,287
10,265
3,684
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
6 / 2 / 4
10,075
720
13,624
4,656
1,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
xXArrow52Xx
Achilles
13
4 / 4 / 6
10,102
722
11,582
13,800
10,540
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
MrBigAlexWall
Ao Kuang
13
8 / 4 / 3
10,430
745
9,146
9,704
4,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
TSF Pats
Medusa
13
2 / 6 / 2
8,848
632
5,928
12,486
4,847
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
TSF Vahlen
Cthulhu
11
1 / 5 / 5
8,571
612
7,340
14,707
12,189
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
21
15
Kills
11
11
Deaths
15
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
5
5
4
1.4
W
6
2
4
4
L
Ao Kuang
MrBigAlexWall
Ao Kuang
8
4
3
2.38
L
Medusa
TSF Pats
Medusa
2
6
2
0.5
L
Cthulhu
TSF Vahlen
Cthulhu
1
5
5
0.7
W
Achilles
xXArrow52Xx
Achilles
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,493
Damage
22,414
28,721
Taken
36,897
15,796
Mitigated
21,460
3,271
Healing
6,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,287
2,792
0
1,378
10,265
3,684
69
5,213
5,052
0
42,904
W
13,624
826
0
628
4,656
1,572
0
2,987
1,669
33,713
0
L
Ao Kuang
MrBigAlexWall
Ao Kuang
9,146
2,391
216
2,861
9,704
4,424
623
3,187
6,517
23,109
3,490
L
Medusa
TSF Pats
Medusa
5,928
2,510
0
2,202
12,486
4,847
216
4,876
7,610
0
38,591
L
Cthulhu
TSF Vahlen
Cthulhu
7,340
322
822
610
14,707
12,189
0
5,708
8,999
24,179
0
W
Achilles
xXArrow52Xx
Achilles
11,582
3,741
0
1,265
13,800
10,540
0
7,864
5,936
0
31,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,331
Gold Earned
27,849
158
Minions Killed
139
0
Camps Cleared
0
747,963
Distance Traveled
689,363
19
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,154
725
78
6
0
238,835
9
W
Ah Puch
10,075
720
48
3
0
255,962
6
L
Ao Kuang
10,430
745
31
2
0
222,031
1
L
Medusa
8,848
632
72
5
0
223,795
1
L
Cthulhu
8,571
612
36
3
0
243,537
2
W
Achilles
10,102
722
32
2
0
253,166
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role