Player Matchup

Nemesis
Nemesis
BlueDork0704
Nemesis
Level 4
God Stats
0W - 1L
1,259 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cerberus
Cerberus
Papa Lucasss
Cerberus
Level 16
God Stats
32W - 17L
1,576 SR
Queue Stats
249W - 233L
1,389 Elo+
Party 1
Skadi
Skadi
Sweetcheeks7841
Skadi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 104L
1,297 Elo+
Solo
Cernunnos
Cernunnos
boogie218
Cernunnos
Level 27
God Stats
11W - 16L
1,421 SR
Queue Stats
86W - 83L
1,429 Elo+
Solo
Izanami
Izanami
conejooe_2
Izanami
Level 14
God Stats
26W - 33L
1,275 SR
Queue Stats
116W - 126L
1,291 Elo+
Solo
Team Averages
Level 18
1,406 SR
1,381 Elo+

VS

Team Averages
Level 29
1,465 SR
1,351 Elo+
Bakasura
Bakasura
Super_Lame420
Bakasura
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 44L
1,343 Elo+
Solo
Amaterasu
Amaterasu
THW-Stiff-G
Amaterasu
Level 6
God Stats
2W - 1L
1,372 SR
Queue Stats
4W - 5L
1,327 Elo+
Solo
Horus
Horus
Tyeart420
Horus
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 72L
1,338 Elo+
Party 2
Izanami
Izanami
dunkskin
Izanami
Level 24
God Stats
20W - 20L
1,459 SR
Queue Stats
56W - 65L
1,370 Elo+
Solo
Artemis
Artemis
udead2
Artemis
Level 5
God Stats
2W - 1L
1,492 SR
Queue Stats
3W - 3L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BlueDork0704
Nemesis
14
2 / 11 / 1
9,573
399
3,270
15,561
9,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
Papa Lucasss
Cerberus
16
7 / 10 / 4
11,454
477
12,400
26,572
31,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
0 / 12 / 2
9,510
396
7,604
15,131
5,414
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
boogie218
Cernunnos
18
5 / 12 / 0
11,860
494
13,735
20,609
6,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
conejooe_2
Izanami
15
3 / 9 / 2
10,409
434
4,945
18,526
10,062
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Super_Lame420
Bakasura
20
9 / 2 / 11
15,644
652
12,707
18,077
10,759
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
THW-Stiff-G
Amaterasu
16
3 / 12 / 5
12,019
501
6,912
16,319
6,603
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Horus
Tyeart420
Horus
20
6 / 1 / 16
15,592
650
10,450
29,298
30,489
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
dunkskin
Izanami
20
18 / 2 / 9
16,803
700
15,767
14,276
6,552
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
udead2
Artemis
20
17 / 2 / 6
15,793
658
25,280
14,975
5,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
100
17
Kills
53
54
Deaths
19
9
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BlueDork0704
Nemesis
2
11
1
0.23
L
Cerberus
Papa Lucasss
Cerberus
7
10
4
0.9
W
Bakasura
Super_Lame420
Bakasura
9
2
11
7.25
L
0
12
2
0.08
W
Amaterasu
THW-Stiff-G
Amaterasu
3
12
5
0.46
W
Horus
Tyeart420
Horus
6
1
16
14
L
Cernunnos
boogie218
Cernunnos
5
12
0
0.42
L
Izanami
conejooe_2
Izanami
3
9
2
0.44
W
Izanami
dunkskin
Izanami
18
2
9
11.25
W
Artemis
udead2
Artemis
17
2
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,954
Damage
71,116
96,399
Taken
92,945
62,795
Mitigated
60,179
7,086
Healing
33,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BlueDork0704
Nemesis
3,270
1,364
0
396
15,561
9,080
245
88
15,207
0
35,414
L
Cerberus
Papa Lucasss
Cerberus
12,400
1,767
0
3,279
26,572
31,338
444
0
25,725
48,789
0
W
Bakasura
Super_Lame420
Bakasura
12,707
9,004
0
8,802
18,077
10,759
2,298
602
17,415
0
134,428
L
7,604
3,209
0
273
15,131
5,414
63
750
14,031
0
49,871
W
Amaterasu
THW-Stiff-G
Amaterasu
6,912
5,123
0
1,377
16,319
6,603
1,839
6,173
9,759
0
24,134
W
Horus
Tyeart420
Horus
10,450
5,143
2,646
12,705
29,298
30,489
1,480
1,966
27,332
15,814
69,754
L
Cernunnos
boogie218
Cernunnos
13,735
7,289
0
3,138
20,609
6,901
0
6
20,394
0
67,169
L
Izanami
conejooe_2
Izanami
4,945
3,705
0
0
18,526
10,062
1,756
0
18,526
0
59,681
W
Izanami
dunkskin
Izanami
15,767
12,549
0
1,728
14,276
6,552
2,123
1,488
12,788
0
102,077
W
Artemis
udead2
Artemis
25,280
20,399
0
6,327
14,975
5,776
8,698
4,878
9,797
0
105,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,806
Gold Earned
75,851
476
Minions Killed
675
0
Camps Cleared
0
1,738,811
Distance Traveled
2,089,147
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,573
399
67
3
0
294,352
4
L
Cerberus
11,454
477
101
4
0
376,415
0
W
Bakasura
15,644
652
193
8
0
476,307
0
L
Skadi
9,510
396
87
4
0
365,853
0
W
Amaterasu
12,019
501
43
2
0
371,763
0
W
Horus
15,592
650
87
4
0
452,359
1
L
Cernunnos
11,860
494
98
4
0
369,415
0
L
Izanami
10,409
434
123
5
0
332,776
0
W
Izanami
16,803
700
183
8
0
442,916
3
W
Artemis
15,793
658
169
7
0
345,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role