Player Matchup

Ne Zha
Ne Zha
Diamond III
AnimalPizza1369
Ne Zha
Diamond III
Level 124
God Stats
28W - 30L
1,596 SR
Queue Stats
285W - 317L
2,014 MMR
Party 1
Discordia
Discordia
Diamond II
SLMcCarthy
Discordia
Diamond II
Level 128
God Stats
22W - 30L
1,635 SR
Queue Stats
341W - 312L
2,166 MMR
Party 1
Bacchus
Bacchus
Masters
iTz x CrusaderX
Bacchus
Masters
Level 140
God Stats
13W - 19L
1,101 SR
Queue Stats
516W - 418L
2,573 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 131
1,444 SR
2,251 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 152
1,825 SR
2,142 MMR
Aphrodite
Aphrodite
Diamond II
Love Missing
Aphrodite
Diamond II
Level 154
God Stats
25W - 3L
2,142 SR
Queue Stats
57W - 19L
2,425 MMR
Party 2
Cupid
Cupid
Diamond IV
So Whats Tea
Cupid
Diamond IV
Level 142
God Stats
7W - 3L
1,626 SR
Queue Stats
63W - 45L
2,052 MMR
Party 2
Ganesha
Ganesha
Platinum III
the rarities
Ganesha
Platinum III
Level 160
God Stats
4W - 1L
1,706 SR
Queue Stats
27W - 14L
1,948 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 10 / 7
14,155
615
16,758
21,805
15,594
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Discordia
SLMcCarthy
Discordia
17
2 / 3 / 10
14,106
613
23,596
12,341
4,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
6 / 6 / 6
15,547
676
14,325
24,597
38,576
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AthenaCabrakanTiamatFenrirGilgamesh

VS

Bans
ScyllaSobekMedusaCu ChulainnGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Love Missing
Aphrodite
19
7 / 3 / 10
15,025
653
10,302
17,108
13,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
10 / 7 / 6
15,649
680
18,265
23,529
12,563
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ganesha
the rarities
Ganesha
17
0 / 2 / 17
15,195
661
10,418
26,358
38,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
50
12
Kills
17
19
Deaths
12
23
Assists
33
Player
Kills
Deaths
Assists
KDA
L
4
10
7
0.75
W
Aphrodite
Love Missing
Aphrodite
7
3
10
4
L
Discordia
SLMcCarthy
Discordia
2
3
10
2.33
W
10
7
6
1.86
L
6
6
6
1.5
W
Ganesha
the rarities
Ganesha
0
2
17
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,679
Damage
38,985
58,743
Taken
66,995
58,902
Mitigated
65,390
7,679
Healing
31,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,758
4,107
0
3,131
21,805
15,594
1,723
7,915
13,648
0
83,472
W
Aphrodite
Love Missing
Aphrodite
10,302
373
11,594
11,509
17,108
13,846
798
10,786
5,766
64,890
0
L
Discordia
SLMcCarthy
Discordia
23,596
591
0
2,210
12,341
4,732
1,308
4,881
7,460
96,403
0
W
18,265
11,272
870
4,349
23,529
12,563
2,545
13,196
9,819
0
95,122
L
14,325
488
0
2,338
24,597
38,576
545
8,132
16,465
30,475
0
W
Ganesha
the rarities
Ganesha
10,418
1,029
0
3,502
26,358
38,981
220
12,268
13,238
45,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,808
Gold Earned
45,869
247
Minions Killed
257
0
Camps Cleared
0
1,186,117
Distance Traveled
1,290,973
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
14,155
615
84
4
0
372,617
4
W
Aphrodite
15,025
653
124
5
0
424,250
1
L
Discordia
14,106
613
149
6
0
410,596
0
W
Cupid
15,649
680
133
6
0
400,353
4
L
Bacchus
15,547
676
14
1
0
402,904
0
W
Ganesha
15,195
661
0
0
0
466,370
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role