Player Matchup

Danzaburou
Danzaburou
BlackMamba4ever2
Danzaburou
Level 24
God Stats
34W - 27L
1,460 SR
Queue Stats
76W - 84L
1,429 Elo+
Solo
Cerberus
Cerberus
Josegc99
Cerberus
Level 18
God Stats
12W - 13L
1,463 SR
Queue Stats
16W - 25L
1,307 Elo+
Party 1
Chaac
Chaac
TheAleex99
Chaac
Level 29
God Stats
3W - 1L
1,491 SR
Queue Stats
76W - 61L
1,493 Elo+
Party 1
Baron Samedi
Baron Samedi
TheLastGrangor
Baron Samedi
Level 13
God Stats
1W - 1L
1,305 SR
Queue Stats
10W - 21L
1,308 Elo+
Party 1
Ra
Ra
javiliyotena10
Ra
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 58L
1,486 Elo+
Party 1
Team Averages
Level 22
1,444 SR
1,405 Elo+

VS

Team Averages
Level 24
1,473 SR
1,729 Elo+
Artemis
Artemis
FakeWizz
Artemis
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Tiamat
Tiamat
Happyhil
Tiamat
Level 35
God Stats
0W - 4L
1,121 SR
Queue Stats
6W - 8L
1,899 Elo+
Party 2
Jormungandr
Jormungandr
OmegaMode018
Jormungandr
Level 26
God Stats
2W - 6L
1,549 SR
Queue Stats
3W - 8L
1,899 Elo+
Party 2
Sun Wukong
Sun Wukong
TheChosenHero246
Sun Wukong
Level 29
God Stats
1W - 2L
1,718 SR
Queue Stats
6W - 8L
1,899 Elo+
Party 2
Chronos
Chronos
omnishow
Chronos
Level 29
God Stats
22W - 29L
1,478 SR
Queue Stats
415W - 485L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BlackMamba4ever2
Danzaburou
16
9 / 4 / 6
11,725
510
16,977
18,386
6,881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
Josegc99
Cerberus
15
2 / 6 / 15
10,997
478
5,080
19,100
18,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chaac
20
9 / 0 / 11
13,422
584
20,593
36,821
46,784
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baron Samedi
TheLastGrangor
Baron Samedi
15
2 / 7 / 14
10,153
441
13,285
12,984
6,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
12 / 4 / 5
11,954
520
9,718
12,736
4,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FakeWizz
Artemis
14
6 / 9 / 3
9,605
418
13,927
16,793
7,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tiamat
Happyhil
Tiamat
15
7 / 7 / 8
10,046
437
14,837
16,651
10,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
OmegaMode018
Jormungandr
13
0 / 5 / 4
7,889
343
5,407
19,282
12,555
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
TheChosenHero246
Sun Wukong
16
3 / 6 / 3
10,033
436
10,709
16,817
8,765
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chronos
omnishow
Chronos
15
5 / 8 / 4
10,432
454
15,604
21,840
8,359
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
43
34
Kills
21
21
Deaths
35
51
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BlackMamba4ever2
Danzaburou
9
4
6
3
L
Artemis
FakeWizz
Artemis
6
9
3
0.83
L
Tiamat
Happyhil
Tiamat
7
7
8
1.57
W
Cerberus
Josegc99
Cerberus
2
6
15
1.58
L
Jormungandr
OmegaMode018
Jormungandr
0
5
4
0.4
W
Chaac
9
0
11
14.5
L
Sun Wukong
TheChosenHero246
Sun Wukong
3
6
3
0.75
W
Baron Samedi
TheLastGrangor
Baron Samedi
2
7
14
1.29
W
12
4
5
3.63
L
Chronos
omnishow
Chronos
5
8
4
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,653
Damage
60,484
100,027
Taken
91,383
83,106
Mitigated
47,607
37,500
Healing
13,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BlackMamba4ever2
Danzaburou
16,977
6,962
0
5,780
18,386
6,881
4,224
6,592
11,794
0
82,611
L
Artemis
FakeWizz
Artemis
13,927
6,927
0
300
16,793
7,270
36
5,862
10,773
0
57,366
L
Tiamat
Happyhil
Tiamat
14,837
1,338
0
3,699
16,651
10,658
0
3,988
12,468
55,588
0
W
Cerberus
Josegc99
Cerberus
5,080
79
0
2,235
19,100
18,600
717
5,088
14,012
30,501
0
L
Jormungandr
OmegaMode018
Jormungandr
5,407
1,142
564
3,401
19,282
12,555
0
4,053
14,973
33,920
0
W
Chaac
20,593
3,547
0
21,542
36,821
46,784
256
8,473
28,348
0
112,798
L
Sun Wukong
TheChosenHero246
Sun Wukong
10,709
1,448
0
2,390
16,817
8,765
0
1,933
14,792
0
55,829
W
Baron Samedi
TheLastGrangor
Baron Samedi
13,285
1,231
2,837
1,866
12,984
6,091
2,450
6,417
6,567
41,845
0
W
9,718
897
2,232
1,008
12,736
4,750
2,311
9,278
3,458
44,071
0
L
Chronos
omnishow
Chronos
15,604
7,035
243
3,127
21,840
8,359
549
11,312
10,294
57,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,251
Gold Earned
48,005
530
Minions Killed
361
0
Camps Cleared
0
2,085,826
Distance Traveled
1,921,796
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,725
510
128
6
0
388,985
3
L
Artemis
9,605
418
80
3
0
377,688
2
L
Tiamat
10,046
437
67
3
0
429,386
0
W
Cerberus
10,997
478
77
3
0
440,910
3
L
Jormungandr
7,889
343
47
2
0
367,438
1
W
Chaac
13,422
584
183
8
0
460,637
0
L
Sun Wukong
10,033
436
96
4
0
423,129
1
W
Baron Samedi
10,153
441
67
3
0
374,931
0
W
Ra
11,954
520
75
3
0
420,363
1
L
Chronos
10,432
454
71
3
0
324,155
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role