Player Matchup

Ymir
Ymir
Bounntykilla
Ymir
Level 65
God Stats
9W - 6L
1,693 SR
Queue Stats
218W - 223L
1,460 Elo+
Party 4
Apollo
Apollo
LBFI20
Apollo
Level 84
God Stats
18W - 11L
1,551 SR
Queue Stats
281W - 257L
1,425 Elo+
Party 2
Anubis
Anubis
MyDadIsMyBrother
Anubis
Level 60
God Stats
5W - 7L
1,405 SR
Queue Stats
64W - 83L
1,478 Elo+
Solo
Chaac
Chaac
R0B H1MSELF
Chaac
Level 127
God Stats
30W - 17L
1,697 SR
Queue Stats
159W - 157L
1,407 Elo+
Party 2
Hun Batz
Hun Batz
Skulaz
Hun Batz
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Team Averages
Level 84
1,569 SR
1,454 Elo+

VS

Team Averages
Level 74
1,525 SR
1,451 Elo+
Izanami
Izanami
Cryptikality
Izanami
Level 60
God Stats
33W - 28L
1,534 SR
Queue Stats
367W - 371L
1,416 Elo+
Party 1
Ra
Ra
Elleisabeth
Ra
Level 60
God Stats
0W - 3L
1,465 SR
Queue Stats
116W - 142L
1,468 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Pearsos
Cu Chulainn
Level 69
God Stats
21W - 15L
1,571 SR
Queue Stats
344W - 385L
1,435 Elo+
Solo
Cthulhu
Cthulhu
Xylch
Cthulhu
Level 63
God Stats
3W - 4L
1,556 SR
Queue Stats
378W - 379L
1,437 Elo+
Party 1
Serqet
Serqet
paperxplane1
Serqet
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 3
6,757
483
3,848
6,699
4,626
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
LBFI20
Apollo
11
0 / 0 / 3
6,871
491
5,576
6,505
1,992
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
4 / 1 / 1
7,576
541
7,948
8,352
3,506
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
6 / 1 / 0
9,338
667
11,583
11,907
8,751
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hun Batz
Skulaz
Hun Batz
11
2 / 1 / 1
6,841
489
4,075
7,507
2,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cryptikality
Izanami
11
1 / 1 / 0
6,418
458
3,952
5,990
1,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 2 / 0
7,556
540
3,348
5,082
1,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Pearsos
Cu Chulainn
13
1 / 5 / 0
7,251
518
6,861
13,474
8,246
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
Xylch
Cthulhu
10
0 / 4 / 0
5,656
404
5,452
12,321
3,665
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Serqet
13
0 / 2 / 2
7,274
520
4,273
9,570
3,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
13
Kills
3
3
Deaths
14
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
L
Izanami
Cryptikality
Izanami
1
1
0
1
L
1
2
0
0.5
W
Apollo
LBFI20
Apollo
0
0
3
1.5
W
4
1
1
4.5
L
Cu Chulainn
Pearsos
Cu Chulainn
1
5
0
0.2
W
6
1
0
6
W
Hun Batz
Skulaz
Hun Batz
2
1
1
2.5
L
Cthulhu
Xylch
Cthulhu
0
4
0
0
L
Serqet
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,030
Damage
23,886
40,970
Taken
46,437
21,296
Mitigated
18,011
13,265
Healing
11,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,848
594
0
1,559
6,699
4,626
0
1,975
4,724
22,568
0
L
Izanami
Cryptikality
Izanami
3,952
2,034
0
2,221
5,990
1,406
0
2,580
3,342
0
47,513
L
3,348
270
472
1,649
5,082
1,685
90
1,769
3,273
51,632
0
W
Apollo
LBFI20
Apollo
5,576
4,070
0
4,264
6,505
1,992
478
2,556
3,949
0
45,602
W
7,948
216
0
2,705
8,352
3,506
265
2,967
5,133
42,302
0
L
Cu Chulainn
Pearsos
Cu Chulainn
6,861
1,554
0
3,022
13,474
8,246
0
0
13,474
1,847
42,710
W
11,583
2,707
0
4,237
11,907
8,751
553
414
11,010
0
61,431
W
Hun Batz
Skulaz
Hun Batz
4,075
1,215
0
500
7,507
2,421
216
1,302
5,965
0
33,110
L
Cthulhu
Xylch
Cthulhu
5,452
200
250
1,295
12,321
3,665
0
5,095
7,155
16,254
0
L
Serqet
4,273
572
0
2,732
9,570
3,009
0
2,125
7,397
0
46,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,383
Gold Earned
34,155
403
Minions Killed
400
0
Camps Cleared
0
1,407,622
Distance Traveled
1,479,304
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,757
483
34
2
0
283,105
5
L
Izanami
6,418
458
102
7
0
266,223
3
L
Ra
7,556
540
106
8
0
293,073
3
W
Apollo
6,871
491
101
7
0
246,270
2
W
Anubis
7,576
541
73
5
0
262,469
4
L
Cu Chulainn
7,251
518
76
5
0
290,984
6
W
Chaac
9,338
667
128
9
0
282,748
2
W
Hun Batz
6,841
489
67
5
0
333,030
0
L
Cthulhu
5,656
404
16
1
0
270,135
4
L
Serqet
7,274
520
100
7
0
358,889
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role