Player Matchup

Nemesis
Nemesis
Arkhamsuls
Nemesis
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 30L
1,528 Elo+
Solo
Chang'e
Chang'e
DreamingFlower
Chang'e
Level 28
God Stats
68W - 82L
1,452 SR
Queue Stats
109W - 130L
1,393 Elo+
Solo
Ullr
Ullr
Itwasntme888
Ullr
Level 17
God Stats
32W - 24L
1,495 SR
Queue Stats
64W - 48L
1,555 Elo+
Solo
Ymir
Ymir
Jexxx
Ymir
Level 24
God Stats
2W - 2L
1,296 SR
Queue Stats
39W - 29L
1,455 Elo+
Solo
Anhur
Anhur
Liamnn
Anhur
Level 24
God Stats
25W - 17L
1,801 SR
Queue Stats
116W - 87L
1,585 Elo+
Solo
Team Averages
Level 22
1,509 SR
1,503 Elo+

VS

Team Averages
Level 15
1,510 SR
1,569 Elo+
Kukulkan
Kukulkan
ALJO2511
Kukulkan
Level 28
God Stats
3W - 10L
1,290 SR
Queue Stats
90W - 100L
1,474 Elo+
Solo
Thor
Thor
Acejux
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 23L
1,535 Elo+
Solo
Hou Yi
Hou Yi
JrCanves
Hou Yi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Cerberus
Cerberus
Porotus8279
Cerberus
Level 16
God Stats
2W - 6L
1,510 SR
Queue Stats
88W - 70L
1,752 Elo+
Solo
Cabrakan
Cabrakan
Velvydian
Cabrakan
Level 18
God Stats
13W - 8L
1,751 SR
Queue Stats
34W - 30L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Arkhamsuls
Nemesis
20
13 / 3 / 4
15,770
717
21,023
22,162
10,900
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
3 / 4 / 11
12,574
572
9,940
11,472
6,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
17 / 3 / 5
15,711
714
17,120
16,351
6,737
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
Jexxx
Ymir
20
7 / 3 / 7
15,032
683
16,322
16,282
12,508
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Anhur
Liamnn
Anhur
20
7 / 5 / 5
15,642
711
15,601
20,159
7,402
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ALJO2511
Kukulkan
9
0 / 10 / 1
7,243
329
2,399
8,784
2,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
Acejux
Thor
12
0 / 16 / 2
7,998
364
2,571
22,974
6,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hou Yi
JrCanves
Hou Yi
12
6 / 5 / 3
9,404
427
7,088
12,550
3,087
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Porotus8279
Cerberus
18
4 / 10 / 6
12,094
550
9,469
29,467
28,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cabrakan
Velvydian
Cabrakan
20
8 / 6 / 1
13,887
631
17,260
25,322
21,668
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
31
47
Kills
18
18
Deaths
47
32
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
ALJO2511
Kukulkan
0
10
1
0.05
L
Thor
Acejux
Thor
0
16
2
0.06
W
Nemesis
Arkhamsuls
Nemesis
13
3
4
5
W
3
4
11
2.13
W
17
3
5
6.5
W
Ymir
Jexxx
Ymir
7
3
7
3.5
L
Hou Yi
JrCanves
Hou Yi
6
5
3
1.5
W
Anhur
Liamnn
Anhur
7
5
5
1.9
L
Cerberus
Porotus8279
Cerberus
4
10
6
0.7
L
Cabrakan
Velvydian
Cabrakan
8
6
1
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,006
Damage
38,787
86,426
Taken
99,097
44,262
Mitigated
62,864
37,134
Healing
20,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
ALJO2511
Kukulkan
2,399
914
0
855
8,784
2,756
0
1,027
7,757
20,403
0
L
Thor
Acejux
Thor
2,571
702
0
1,124
22,974
6,670
180
6,332
16,642
0
29,972
W
Nemesis
Arkhamsuls
Nemesis
21,023
14,061
0
8,682
22,162
10,900
3,724
7,451
12,626
0
156,721
W
9,940
375
3,228
5,206
11,472
6,715
1,670
5,152
6,320
36,754
0
W
17,120
7,952
0
5,728
16,351
6,737
2,043
7,403
8,948
0
103,497
W
Ymir
Jexxx
Ymir
16,322
2,368
0
5,296
16,282
12,508
3,118
5,121
11,161
97,501
0
L
Hou Yi
JrCanves
Hou Yi
7,088
2,744
0
1,007
12,550
3,087
0
1,793
10,757
0
30,604
W
Anhur
Liamnn
Anhur
15,601
10,183
0
8,994
20,159
7,402
3,521
5,754
14,405
0
108,947
L
Cerberus
Porotus8279
Cerberus
9,469
988
259
6,607
29,467
28,683
0
9,801
19,666
48,407
0
L
Cabrakan
Velvydian
Cabrakan
17,260
2,303
15
10,633
25,322
21,668
538
7,309
18,013
97,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,729
Gold Earned
50,626
726
Minions Killed
423
0
Camps Cleared
0
2,058,746
Distance Traveled
1,446,529
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,243
329
47
2
0
227,218
0
L
Thor
7,998
364
58
3
0
311,655
0
W
Nemesis
15,770
717
172
8
0
504,737
0
W
Chang'e
12,574
572
45
2
0
434,675
4
W
Ullr
15,711
714
159
7
0
428,522
0
W
Ymir
15,032
683
177
8
0
342,276
5
L
Hou Yi
9,404
427
47
2
0
275,987
2
W
Anhur
15,642
711
173
8
0
348,536
4
L
Cerberus
12,094
550
84
4
0
298,101
2
L
Cabrakan
13,887
631
187
9
0
333,568
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role