Player Matchup

Merlin
Merlin
FatherHarambe16
Merlin
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,272 Elo+
Party 2
Sobek
Sobek
IronYama
Sobek
Level 23
God Stats
3W - 2L
1,500 SR
Queue Stats
26W - 37L
1,402 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Teknokai
Ah Muzen Cab
Level 29
God Stats
11W - 17L
1,353 SR
Queue Stats
12W - 20L
1,262 Elo+
Party 2
Team Averages
Level 31
1,451 SR
1,312 Elo+

VS

Team Averages
Level 60
1,438 SR
1,512 Elo+
Sylvanus
Sylvanus
ColeTrain188
Sylvanus
Level 27
God Stats
1W - 1L
1,163 SR
Queue Stats
17W - 14L
1,577 Elo+
Party 1
Olorun
Olorun
DMMcNicholas
Olorun
Level 25
God Stats
13W - 5L
1,650 SR
Queue Stats
68W - 57L
1,459 Elo+
Solo
Izanami
Izanami
WaWasJunior
Izanami
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 6 / 5
7,170
717
4,796
5,931
1,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sobek
IronYama
Sobek
10
1 / 1 / 7
6,658
666
2,266
8,989
8,566
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
Teknokai
Ah Muzen Cab
9
4 / 6 / 4
7,206
721
7,488
8,805
2,976
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ColeTrain188
Sylvanus
10
0 / 1 / 7
6,628
663
2,732
5,006
3,134
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Olorun
11
5 / 4 / 5
8,107
811
6,965
7,406
2,633
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
WaWasJunior
Izanami
12
7 / 3 / 4
8,396
840
8,900
7,008
2,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
28
8
Kills
12
13
Deaths
8
16
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
ColeTrain188
Sylvanus
0
1
7
3.5
W
Olorun
5
4
5
1.88
L
3
6
5
0.92
L
Sobek
IronYama
Sobek
1
1
7
4.5
L
Ah Muzen Cab
Teknokai
Ah Muzen Cab
4
6
4
1
W
Izanami
WaWasJunior
Izanami
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,550
Damage
18,597
23,725
Taken
19,420
13,537
Mitigated
8,698
2,911
Healing
5,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
ColeTrain188
Sylvanus
2,732
904
1,101
1,867
5,006
3,134
90
1,626
3,380
10,703
0
W
Olorun
6,965
4,266
295
1,625
7,406
2,633
525
2,438
4,968
22,405
0
L
4,796
458
0
0
5,931
1,995
0
2,665
3,266
17,955
0
L
Sobek
IronYama
Sobek
2,266
242
453
1,861
8,989
8,566
0
3,538
5,451
12,867
0
L
Ah Muzen Cab
Teknokai
Ah Muzen Cab
7,488
3,026
0
597
8,805
2,976
45
3,567
5,238
0
21,793
W
Izanami
WaWasJunior
Izanami
8,900
7,183
0
974
7,008
2,931
786
3,362
3,646
0
46,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,034
Gold Earned
23,131
82
Minions Killed
133
0
Camps Cleared
0
410,654
Distance Traveled
482,705
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,628
663
20
2
0
167,468
2
W
Olorun
8,107
811
38
4
0
160,807
4
L
Merlin
7,170
717
29
3
0
119,934
1
L
Sobek
6,658
666
20
2
0
153,225
0
L
Ah Muzen Cab
7,206
721
33
3
0
137,495
0
W
Izanami
8,396
840
75
8
0
154,430
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role