Player Matchup

Fenrir
Fenrir
BrokenFoLife
Fenrir
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 49L
1,667 Elo+
Party 1
Khepri
Khepri
ColeMJ
Khepri
Level 69
God Stats
11W - 5L
1,361 SR
Queue Stats
486W - 444L
1,513 Elo+
Party 1
Zeus
Zeus
LongTrap
Zeus
Level 128
God Stats
5W - 3L
1,580 SR
Queue Stats
346W - 293L
1,569 Elo+
Party 1
Team Averages
Level 74
1,480 SR
1,583 Elo+

VS

Team Averages
Level 100
1,511 SR
1,371 Elo+
Danzaburou
Danzaburou
BigJohnFL79
Danzaburou
Level 116
God Stats
1W - 3L
1,500 SR
Queue Stats
149W - 193L
1,318 Elo+
Party 2
Hercules
Hercules
CraptainPoo
Hercules
Level 160
God Stats
2W - 7L
1,586 SR
Queue Stats
308W - 244L
1,550 Elo+
Solo
Agni
Agni
InstnctBlaze
Agni
Level 23
God Stats
10W - 10L
1,448 SR
Queue Stats
33W - 28L
1,244 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
6 / 4 / 3
9,761
697
6,296
8,734
3,777
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
ColeMJ
Khepri
12
1 / 2 / 8
9,827
702
2,989
9,545
9,628
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zeus
14
4 / 1 / 7
10,263
733
18,004
8,327
3,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigJohnFL79
Danzaburou
11
2 / 6 / 4
8,416
601
5,147
10,115
3,294
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
CraptainPoo
Hercules
11
3 / 2 / 4
8,773
627
9,926
16,800
13,806
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
2 / 3 / 3
8,806
629
2,724
8,144
2,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
18
11
Kills
7
7
Deaths
11
18
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BigJohnFL79
Danzaburou
2
6
4
0.67
W
Fenrir
6
4
3
1.88
W
Khepri
ColeMJ
Khepri
1
2
8
2.5
L
Hercules
CraptainPoo
Hercules
3
2
4
2.5
L
2
3
3
1.17
W
Zeus
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,289
Damage
17,797
26,606
Taken
35,059
16,557
Mitigated
19,817
8,696
Healing
8,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BigJohnFL79
Danzaburou
5,147
1,939
453
1,448
10,115
3,294
45
6,825
2,922
0
22,274
W
Fenrir
6,296
1,523
748
1,872
8,734
3,777
185
1,055
7,679
0
14,699
W
Khepri
ColeMJ
Khepri
2,989
117
587
1,754
9,545
9,628
163
1,450
8,095
19,906
0
L
Hercules
CraptainPoo
Hercules
9,926
2,077
0
5,166
16,800
13,806
56
6,994
9,204
0
35,773
L
2,724
436
463
1,360
8,144
2,717
43
5,944
1,842
26,619
0
W
Zeus
18,004
989
0
3,735
8,327
3,152
1,802
251
8,076
62,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,851
Gold Earned
25,995
152
Minions Killed
116
0
Camps Cleared
0
799,645
Distance Traveled
658,518
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,416
601
25
2
0
190,702
4
W
Fenrir
9,761
697
18
1
0
267,304
0
W
Khepri
9,827
702
23
2
0
272,524
1
L
Hercules
8,773
627
45
3
0
235,818
4
L
Agni
8,806
629
46
3
0
231,998
5
W
Zeus
10,263
733
111
8
0
259,817
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role