Player Matchup

Hercules
Hercules
EVASIVEs7
Hercules
Level 88
God Stats
10W - 4L
1,621 SR
Queue Stats
315W - 256L
1,568 Elo+
Solo
Medusa
Medusa
Eevee Legion23
Medusa
Level 67
God Stats
56W - 50L
1,587 SR
Queue Stats
100W - 82L
1,548 Elo+
Party 2
Ra
Ra
FudgyTheWhale99
Ra
Level 59
God Stats
2W - 1L
1,470 SR
Queue Stats
16W - 17L
1,512 Elo+
Party 2
Zhong Kui
Zhong Kui
Ironhood6670
Zhong Kui
Level 85
God Stats
38W - 25L
1,654 SR
Queue Stats
519W - 464L
1,614 Elo+
Party 2
Cthulhu
Cthulhu
yxng
Cthulhu
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 80
1,566 SR
1,548 Elo+

VS

Team Averages
Level 104
1,467 SR
1,492 Elo+
Terra
Terra
BlameArtemis
Terra
Level 122
God Stats
0W - 3L
1,789 SR
Queue Stats
123W - 110L
1,493 Elo+
Solo
Chang'e
Chang'e
Dreetovenn
Chang'e
Level 120
God Stats
6W - 5L
1,370 SR
Queue Stats
653W - 617L
1,501 Elo+
Party 1
Gilgamesh
Gilgamesh
SpiritPlaysYT
Gilgamesh
Level 105
God Stats
16W - 21L
1,270 SR
Queue Stats
437W - 457L
1,458 Elo+
Party 1
Anhur
Anhur
dome perro
Anhur
Level 102
God Stats
2W - 6L
1,342 SR
Queue Stats
721W - 722L
1,498 Elo+
Solo
Cu Chulainn
Cu Chulainn
iArrowDoe
Cu Chulainn
Level 69
God Stats
28W - 22L
1,567 SR
Queue Stats
386W - 391L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
EVASIVEs7
Hercules
12
2 / 2 / 0
7,009
467
4,502
9,531
4,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
5 / 0 / 0
8,722
581
10,494
9,458
2,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
0 / 5 / 2
6,914
461
3,741
8,520
3,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
Ironhood6670
Zhong Kui
14
3 / 1 / 1
8,483
566
10,265
8,210
8,694
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
yxng
Cthulhu
11
1 / 0 / 5
7,064
471
7,714
11,619
5,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 1
5,693
380
3,055
7,287
3,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chang'e
Dreetovenn
Chang'e
14
5 / 0 / 1
8,447
563
12,729
9,828
3,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
SpiritPlaysYT
Gilgamesh
10
0 / 4 / 2
6,248
417
3,616
12,261
4,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
11
0 / 3 / 0
6,908
461
3,758
10,285
2,765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
iArrowDoe
Cu Chulainn
13
2 / 4 / 2
7,692
513
7,763
12,276
7,937
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
13
11
Kills
7
8
Deaths
11
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
L
Chang'e
Dreetovenn
Chang'e
5
0
1
5.5
W
Hercules
EVASIVEs7
Hercules
2
2
0
1
W
5
0
0
5
W
0
5
2
0.2
W
Zhong Kui
Ironhood6670
Zhong Kui
3
1
1
3.5
L
Gilgamesh
SpiritPlaysYT
Gilgamesh
0
4
2
0.25
L
Anhur
0
3
0
0
L
Cu Chulainn
iArrowDoe
Cu Chulainn
2
4
2
0.75
W
Cthulhu
yxng
Cthulhu
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,716
Damage
30,921
47,338
Taken
51,937
25,077
Mitigated
22,537
18,737
Healing
14,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,055
442
334
2,798
7,287
3,563
0
3,453
3,834
12,190
0
L
Chang'e
Dreetovenn
Chang'e
12,729
1,172
1,150
5,888
9,828
3,667
0
5,784
4,044
57,506
0
W
Hercules
EVASIVEs7
Hercules
4,502
1,134
0
2,501
9,531
4,654
0
4,021
5,510
0
39,877
W
10,494
4,728
0
3,999
9,458
2,778
110
709
8,749
0
58,326
W
3,741
463
549
2,073
8,520
3,266
471
5,025
3,495
47,937
0
W
Zhong Kui
Ironhood6670
Zhong Kui
10,265
2,144
0
4,691
8,210
8,694
57
1,357
6,853
59,515
0
L
Gilgamesh
SpiritPlaysYT
Gilgamesh
3,616
1,325
0
370
12,261
4,605
0
4,199
8,062
0
36,877
L
Anhur
3,758
3,039
0
2,216
10,285
2,765
0
709
9,576
0
41,838
L
Cu Chulainn
iArrowDoe
Cu Chulainn
7,763
1,025
0
1,764
12,276
7,937
0
7,575
4,701
0
53,286
W
Cthulhu
yxng
Cthulhu
7,714
1,018
322
4,602
11,619
5,685
140
4,672
6,947
27,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,192
Gold Earned
34,988
461
Minions Killed
398
0
Camps Cleared
0
1,435,173
Distance Traveled
1,347,093
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
5,693
380
24
2
0
199,272
3
L
Chang'e
8,447
563
112
7
0
306,128
5
W
Hercules
7,009
467
84
6
0
322,578
1
W
Medusa
8,722
581
103
7
0
275,566
6
W
Ra
6,914
461
112
7
0
270,597
4
W
Zhong Kui
8,483
566
128
9
0
267,388
5
L
Gilgamesh
6,248
417
74
5
0
308,671
0
L
Anhur
6,908
461
83
6
0
256,850
0
L
Cu Chulainn
7,692
513
105
7
0
276,172
0
W
Cthulhu
7,064
471
34
2
0
299,044
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role