Player Matchup

Janus
Janus
Choizo6
Janus
Level 80
God Stats
96W - 111L
1,482 SR
Queue Stats
291W - 267L
1,476 Elo+
Party 1
Cthulhu
Cthulhu
Gvcci
Cthulhu
Level 29
God Stats
9W - 4L
1,717 SR
Queue Stats
77W - 74L
1,506 Elo+
Party 1
Thanatos
Thanatos
PlzNoAttack
Thanatos
Level 69
God Stats
4W - 4L
1,506 SR
Queue Stats
250W - 255L
1,469 Elo+
Party 1
Danzaburou
Danzaburou
TaztheLegend
Danzaburou
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
yoda364
Chaac
Level 76
God Stats
19W - 19L
1,583 SR
Queue Stats
285W - 285L
1,474 Elo+
Party 1
Team Averages
Level 62
1,558 SR
1,485 Elo+

VS

Team Averages
Level 45
1,500 SR
1,499 Elo+
Bellona
Bellona
C4Shane
Bellona
Level 23
God Stats
19W - 9L
1,647 SR
Queue Stats
153W - 144L
1,467 Elo+
Party 2
Ganesha
Ganesha
Deidalos8
Ganesha
Level 43
God Stats
1W - 2L
1,312 SR
Queue Stats
160W - 183L
1,467 Elo+
Party 3
Neith
Neith
Sekyriut
Neith
Level 66
God Stats
3W - 1L
1,906 SR
Queue Stats
247W - 229L
1,560 Elo+
Party 3
Scylla
Scylla
Xenon2174
Scylla
Level 28
God Stats
0W - 5L
1,135 SR
Queue Stats
82W - 67L
1,447 Elo+
Party 2
Chaac
Chaac
vissicrate
Chaac
Level 67
God Stats
7W - 6L
1,500 SR
Queue Stats
112W - 119L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Choizo6
Janus
17
7 / 0 / 6
10,344
647
6,317
6,452
2,290
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Gvcci
Cthulhu
13
1 / 3 / 14
8,608
538
8,158
14,579
8,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
PlzNoAttack
Thanatos
13
4 / 1 / 6
8,721
545
3,756
10,730
3,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
TaztheLegend
Danzaburou
14
9 / 1 / 8
9,595
600
12,645
12,324
4,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
yoda364
Chaac
16
1 / 0 / 1
9,653
603
7,395
6,588
8,142
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
C4Shane
Bellona
11
0 / 4 / 0
6,633
415
5,550
8,043
6,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ganesha
Deidalos8
Ganesha
11
0 / 7 / 4
7,036
440
4,254
14,763
13,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
Sekyriut
Neith
10
3 / 6 / 1
6,920
433
12,387
13,361
4,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Xenon2174
Scylla
12
1 / 3 / 0
7,490
468
2,575
6,625
2,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
13
1 / 2 / 0
7,491
468
4,703
10,764
12,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
10
22
Kills
5
5
Deaths
22
35
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bellona
C4Shane
Bellona
0
4
0
0
W
Janus
Choizo6
Janus
7
0
6
10
L
Ganesha
Deidalos8
Ganesha
0
7
4
0.29
W
Cthulhu
Gvcci
Cthulhu
1
3
14
2.67
W
Thanatos
PlzNoAttack
Thanatos
4
1
6
7
L
Neith
Sekyriut
Neith
3
6
1
0.58
W
Danzaburou
TaztheLegend
Danzaburou
9
1
8
13
L
Scylla
Xenon2174
Scylla
1
3
0
0.33
L
Chaac
1
2
0
0.5
W
Chaac
yoda364
Chaac
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,271
Damage
29,469
50,673
Taken
53,556
26,957
Mitigated
38,543
25,478
Healing
12,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
C4Shane
Bellona
5,550
1,347
0
747
8,043
6,695
0
1,826
6,124
0
43,840
W
Janus
Choizo6
Janus
6,317
639
0
886
6,452
2,290
1,636
1,115
5,229
63,383
0
L
Ganesha
Deidalos8
Ganesha
4,254
358
486
1,758
14,763
13,050
0
5,120
9,561
16,761
0
W
Cthulhu
Gvcci
Cthulhu
8,158
789
536
3,637
14,579
8,464
271
2,263
12,316
29,385
0
W
Thanatos
PlzNoAttack
Thanatos
3,756
1,335
0
11,807
10,730
3,810
259
618
9,972
0
41,525
L
Neith
Sekyriut
Neith
12,387
6,220
0
4,847
13,361
4,533
0
5,519
7,762
0
47,587
W
Danzaburou
TaztheLegend
Danzaburou
12,645
6,440
0
6,073
12,324
4,251
1,728
2,617
9,679
0
56,099
L
Scylla
Xenon2174
Scylla
2,575
608
0
656
6,625
2,232
0
1,649
4,870
39,301
0
L
Chaac
4,703
1,225
0
4,335
10,764
12,033
0
0
10,764
0
40,554
W
Chaac
yoda364
Chaac
7,395
2,350
0
2,539
6,588
8,142
440
0
6,123
0
61,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,921
Gold Earned
35,570
483
Minions Killed
367
0
Camps Cleared
0
1,501,991
Distance Traveled
1,375,589
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,633
415
86
5
0
265,611
3
W
Janus
10,344
647
144
9
0
339,315
0
L
Ganesha
7,036
440
4
0
0
261,170
3
W
Cthulhu
8,608
538
53
3
0
334,482
2
W
Thanatos
8,721
545
76
5
0
291,608
4
L
Neith
6,920
433
86
5
0
260,960
0
W
Danzaburou
9,595
600
89
6
0
269,033
0
L
Scylla
7,490
468
109
7
0
281,468
3
L
Chaac
7,491
468
82
5
0
306,380
2
W
Chaac
9,653
603
121
8
0
267,553
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role