Player Matchup

Chernobog
Chernobog
Campero-24-7
Chernobog
Level 5
God Stats
1W - 2L
1,279 SR
Queue Stats
1W - 2L
1,172 Elo+
Party 3
Ratatoskr
Ratatoskr
Hyena666-
Ratatoskr
Level 62
God Stats
1W - 0L
1,397 SR
Queue Stats
8W - 4L
1,218 Elo+
Party 3
Cernunnos
Cernunnos
JP150621
Cernunnos
Level 24
God Stats
21W - 12L
1,526 SR
Queue Stats
263W - 281L
1,271 Elo+
Solo
Loki
Loki
Quiere-un-moffin
Loki
Level 10
God Stats
10W - 11L
1,193 SR
Queue Stats
27W - 27L
1,057 Elo+
Party 3
Fenrir
Fenrir
kurama_theFox1
Fenrir
Level 16
God Stats
1W - 1L
1,514 SR
Queue Stats
21W - 16L
1,019 Elo+
Party 3
Team Averages
Level 23
1,382 SR
1,147 Elo+

VS

Team Averages
Level 26
1,326 SR
1,281 Elo+
Guan Yu
Guan Yu
Carioca GTM
Guan Yu
Level 29
God Stats
1W - 4L
1,200 SR
Queue Stats
80W - 70L
1,333 Elo+
Solo
Apollo
Apollo
Caution1-1-9
Apollo
Level 20
God Stats
70W - 74L
1,417 SR
Queue Stats
135W - 153L
1,271 Elo+
Party 1
Set
Set
Huevito14
Set
Level 27
God Stats
0W - 4L
1,216 SR
Queue Stats
38W - 50L
1,276 Elo+
Party 2
Loki
Loki
JohannRoyale
Loki
Level 28
God Stats
0W - 4L
1,370 SR
Queue Stats
37W - 52L
1,266 Elo+
Party 2
Ares
Ares
shikamarusbebe
Ares
Level 25
God Stats
33W - 34L
1,427 SR
Queue Stats
62W - 77L
1,258 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Campero-24-7
Chernobog
11
0 / 6 / 5
9,027
347
1,312
6,431
1,650
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
Hyena666-
Ratatoskr
18
3 / 6 / 9
12,714
489
10,373
15,679
9,638
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cernunnos
JP150621
Cernunnos
20
11 / 1 / 2
14,106
543
22,812
14,598
6,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
2 / 3 / 6
13,306
512
8,821
12,836
5,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

18
7 / 2 / 6
12,232
470
10,430
10,534
8,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Carioca GTM
Guan Yu
2
0 / 1 / 0
5,069
195
0
786
238
Apollo
17
3 / 6 / 2
11,170
430
8,074
16,405
7,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
2 / 5 / 2
10,774
414
5,978
18,210
7,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
9 / 3 / 2
12,887
496
13,573
19,155
8,847
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
2 / 8 / 4
10,514
404
6,682
23,026
19,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
26
23
Kills
16
18
Deaths
23
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Campero-24-7
Chernobog
0
6
5
0.42
L
Guan Yu
Carioca GTM
Guan Yu
0
1
0
0
L
Apollo
3
6
2
0.67
L
2
5
2
0.6
W
Ratatoskr
Hyena666-
Ratatoskr
3
6
9
1.25
W
Cernunnos
JP150621
Cernunnos
11
1
2
12
L
9
3
2
3.33
W
2
3
6
1.67
W
7
2
6
5
L
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,748
Damage
34,307
60,078
Taken
77,582
32,184
Mitigated
43,469
12,439
Healing
12,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Campero-24-7
Chernobog
1,312
650
0
255
6,431
1,650
230
611
5,820
0
6,065
L
Guan Yu
Carioca GTM
Guan Yu
0
0
0
0
786
238
0
0
786
0
0
L
Apollo
8,074
6,120
279
3,576
16,405
7,589
2,792
0
16,405
0
70,217
L
5,978
3,584
0
244
18,210
7,098
959
0
18,210
0
49,828
W
Ratatoskr
Hyena666-
Ratatoskr
10,373
4,241
0
957
15,679
9,638
1,744
1,020
14,659
0
69,984
W
Cernunnos
JP150621
Cernunnos
22,812
12,449
717
7,502
14,598
6,824
3,934
2,699
11,899
0
122,693
L
13,573
8,059
135
6,711
19,155
8,847
360
0
19,155
0
84,747
W
8,821
2,253
0
2,504
12,836
5,898
3,627
653
12,183
0
91,040
W
10,430
2,678
0
504
10,534
8,174
1,453
1,699
8,835
0
36,622
L
6,682
205
0
1,423
23,026
19,697
394
0
23,026
37,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,385
Gold Earned
50,414
472
Minions Killed
426
0
Camps Cleared
0
2,216,444
Distance Traveled
1,833,720
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
9,027
347
5
0
0
312,137
1
L
Guan Yu
5,069
195
0
0
0
0
0
L
Apollo
11,170
430
138
5
0
401,241
0
L
Set
10,774
414
99
4
0
486,754
0
W
Ratatoskr
12,714
489
93
4
0
486,928
3
W
Cernunnos
14,106
543
159
6
0
395,997
4
L
Loki
12,887
496
147
6
0
503,046
2
W
Loki
13,306
512
151
6
0
495,448
3
W
Fenrir
12,232
470
64
2
0
525,934
0
L
Ares
10,514
404
42
2
0
442,679
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role