Player Matchup

Olorun
Olorun
Masterdropz
Olorun
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,205 Elo+
Party 2
Merlin
Merlin
Purrmeh
Merlin
Level 13
God Stats
6W - 1L
1,500 SR
Queue Stats
14W - 14L
1,250 Elo+
Party 2
Baron Samedi
Baron Samedi
basicguitar
Baron Samedi
Level 8
God Stats
1W - 3L
1,295 SR
Queue Stats
14W - 9L
1,450 Elo+
Party 2
Ymir
Ymir
jlupes
Ymir
Level 24
God Stats
15W - 6L
1,498 SR
Queue Stats
35W - 27L
1,421 Elo+
Solo
Jormungandr
Jormungandr
wizzynoodles
Jormungandr
Level 16
God Stats
10W - 7L
1,598 SR
Queue Stats
15W - 15L
1,350 Elo+
Party 2
Team Averages
Level 15
1,478 SR
1,335 Elo+

VS

Team Averages
Level 14
1,461 SR
1,317 Elo+
Thor
Thor
BigJoegaming
Thor
Level 18
God Stats
6W - 11L
1,709 SR
Queue Stats
147W - 185L
1,343 Elo+
Solo
Cerberus
Cerberus
fazetraeway
Cerberus
Level 27
God Stats
7W - 5L
1,574 SR
Queue Stats
42W - 34L
1,440 Elo+
Solo
Kukulkan
Kukulkan
jicub
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,220 Elo+
Party 1
Jing Wei
Jing Wei
maximusthememe
Jing Wei
Level 5
God Stats
0W - 2L
1,251 SR
Queue Stats
0W - 2L
1,220 Elo+
Party 1
Chaac
Chaac
spiderbat69
Chaac
Level 15
God Stats
8W - 12L
1,270 SR
Queue Stats
20W - 23L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
11
0 / 1 / 3
6,279
571
2,662
6,490
1,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Merlin
Purrmeh
Merlin
12
6 / 1 / 1
7,072
643
5,424
2,578
886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Baron Samedi
basicguitar
Baron Samedi
10
2 / 1 / 10
5,932
539
4,284
3,487
1,218
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ymir
jlupes
Ymir
12
7 / 0 / 4
7,028
639
5,023
7,542
2,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
wizzynoodles
Jormungandr
10
6 / 0 / 6
6,723
611
5,364
5,133
2,388
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
5,473
498
3,628
6,454
2,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
fazetraeway
Cerberus
6
0 / 4 / 0
4,673
425
1,906
8,176
4,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Kukulkan
jicub
Kukulkan
7
0 / 7 / 0
4,520
411
1,979
6,637
1,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
7
1 / 6 / 1
5,161
469
2,085
5,542
1,555
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

9
1 / 1 / 0
5,268
479
4,714
4,507
2,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
4
21
Kills
3
3
Deaths
21
24
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Olorun
0
1
3
1.5
W
Merlin
Purrmeh
Merlin
6
1
1
6.5
W
Baron Samedi
basicguitar
Baron Samedi
2
1
10
7
L
Cerberus
fazetraeway
Cerberus
0
4
0
0
L
Kukulkan
jicub
Kukulkan
0
7
0
0
W
Ymir
jlupes
Ymir
7
0
4
9
L
Jing Wei
1
6
1
0.25
L
1
1
0
1
W
Jormungandr
wizzynoodles
Jormungandr
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,757
Damage
14,312
25,230
Taken
31,316
9,307
Mitigated
12,332
6,649
Healing
4,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,628
495
0
1,465
6,454
2,065
0
4,070
2,384
0
24,632
W
Olorun
2,662
1,256
0
3,295
6,490
1,910
644
0
6,160
29,350
0
W
Merlin
Purrmeh
Merlin
5,424
520
0
501
2,578
886
268
441
2,107
33,252
0
W
Baron Samedi
basicguitar
Baron Samedi
4,284
1,271
669
785
3,487
1,218
390
559
2,862
16,276
0
L
Cerberus
fazetraeway
Cerberus
1,906
235
0
2,002
8,176
4,289
0
6,223
1,879
11,254
0
L
Kukulkan
jicub
Kukulkan
1,979
753
0
0
6,637
1,960
0
5,278
1,081
11,589
0
W
Ymir
jlupes
Ymir
5,023
1,665
0
720
7,542
2,905
0
1,053
6,307
42,353
0
L
Jing Wei
2,085
1,342
0
0
5,542
1,555
0
3,976
1,504
0
10,483
L
4,714
421
0
1,077
4,507
2,463
0
2,752
1,711
0
26,714
W
Jormungandr
wizzynoodles
Jormungandr
5,364
1,577
213
466
5,133
2,388
412
1,633
3,434
28,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,034
Gold Earned
25,095
302
Minions Killed
165
0
Camps Cleared
0
1,033,129
Distance Traveled
1,066,172
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,473
498
56
5
0
212,837
3
W
Olorun
6,279
571
64
6
0
183,311
2
W
Merlin
7,072
643
81
7
0
210,678
1
W
Baron Samedi
5,932
539
27
2
0
207,057
1
L
Cerberus
4,673
425
21
2
0
216,312
2
L
Kukulkan
4,520
411
31
3
0
191,315
1
W
Ymir
7,028
639
72
7
0
217,431
1
L
Jing Wei
5,161
469
20
2
0
232,015
1
L
Chaac
5,268
479
37
3
0
213,693
0
W
Jormungandr
6,723
611
58
5
0
214,652
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role