Player Matchup

Fenrir
Fenrir
Diamond I
ChromeZephir
Fenrir
Diamond I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 145
1,500 SR
1,500 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 160
1,500 SR
2,169 MMR
He Bo
He Bo
Platinum III
Triskeiro
He Bo
Platinum III
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 20L
2,169 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
10 / 1 / 0
14,581
972
13,041
16,932
10,948
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Bans
IzanamiAh Muzen CabBellonaAnubisHou Yi

VS

Bans
SkadiUllrSetBakasuraAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Triskeiro
He Bo
18
1 / 10 / 0
11,645
776
7,088
16,795
17,071
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
1
10
Kills
1
1
Deaths
10
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fenrir
10
1
0
10
L
He Bo
Triskeiro
He Bo
1
10
0
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,041
Damage
7,088
16,932
Taken
16,795
10,948
Mitigated
17,071
8,704
Healing
3,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
13,041
3,789
0
8,704
16,932
10,948
2,648
7,239
8,482
134
112,192
L
He Bo
Triskeiro
He Bo
7,088
424
0
3,166
16,795
17,071
0
28
16,524
76,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,581
Gold Earned
11,645
174
Minions Killed
126
0
Camps Cleared
0
301,599
Distance Traveled
268,095
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,581
972
174
12
0
301,599
3
L
He Bo
11,645
776
126
8
0
268,095
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role