Player Matchup

Anhur
Anhur
Danny G0D
Anhur
Level 102
God Stats
16W - 10L
1,580 SR
Queue Stats
198W - 175L
1,565 Elo+
Party 1
Hercules
Hercules
Herc n Merc
Hercules
Level 11
God Stats
7W - 2L
1,556 SR
Queue Stats
19W - 11L
1,695 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Holaaf
Tsukuyomi
Level 10
God Stats
2W - 1L
1,485 SR
Queue Stats
35W - 40L
1,577 Elo+
Solo
Medusa
Medusa
NerfThisiDareYou
Medusa
Level 30
God Stats
13W - 7L
1,716 SR
Queue Stats
32W - 22L
1,616 Elo+
Solo
Tiamat
Tiamat
Philiptanner
Tiamat
Level 26
God Stats
13W - 5L
1,671 SR
Queue Stats
114W - 56L
1,697 Elo+
Party 1
Team Averages
Level 36
1,602 SR
1,630 Elo+

VS

Team Averages
Level 24
1,512 SR
1,567 Elo+
Da Ji
Da Ji
BWG CallM3B
Da Ji
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Ganesha
Ganesha
BWG kol10
Ganesha
Level 27
God Stats
23W - 16L
1,482 SR
Queue Stats
23W - 17L
1,402 Elo+
Party 2
Bakasura
Bakasura
BWG_Bates
Bakasura
Level 49
God Stats
1W - 2L
1,606 SR
Queue Stats
110W - 97L
1,421 Elo+
Party 2
Kukulkan
Kukulkan
Saggin2Bags
Kukulkan
Level 6
God Stats
1W - 4L
1,469 SR
Queue Stats
2W - 6L
1,600 Elo+
Solo
Bellona
Bellona
Xywer2gayX
Bellona
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,914 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Danny G0D
Anhur
12
2 / 0 / 9
7,559
630
4,858
6,108
2,096
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
Herc n Merc
Hercules
13
6 / 1 / 1
7,867
656
6,951
9,725
6,854
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tsukuyomi
Holaaf
Tsukuyomi
11
3 / 0 / 6
6,845
570
3,789
6,430
1,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
10 / 1 / 2
7,805
650
8,124
6,205
2,050
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
14
10 / 1 / 2
8,398
700
8,796
6,587
4,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 7 / 0
5,403
450
3,502
8,108
1,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ganesha
BWG kol10
Ganesha
8
0 / 6 / 1
5,781
482
1,582
9,993
3,595
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
BWG_Bates
Bakasura
12
2 / 4 / 0
7,128
594
3,691
9,793
3,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Saggin2Bags
Kukulkan
9
0 / 10 / 0
5,386
449
1,529
9,284
2,636
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
Xywer2gayX
Bellona
10
0 / 4 / 1
5,797
483
4,037
8,603
6,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
5
31
Kills
3
3
Deaths
31
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
7
0
0.14
L
Ganesha
BWG kol10
Ganesha
0
6
1
0.08
L
Bakasura
BWG_Bates
Bakasura
2
4
0
0.5
W
Anhur
Danny G0D
Anhur
2
0
9
6.5
W
Hercules
Herc n Merc
Hercules
6
1
1
6.5
W
Tsukuyomi
Holaaf
Tsukuyomi
3
0
6
6
W
10
1
2
11
W
Tiamat
10
1
2
11
L
Kukulkan
Saggin2Bags
Kukulkan
0
10
0
0
L
Bellona
Xywer2gayX
Bellona
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,518
Damage
14,341
35,055
Taken
45,781
17,353
Mitigated
17,978
11,592
Healing
3,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,502
1,166
0
304
8,108
1,683
766
0
8,108
0
12,279
L
Ganesha
BWG kol10
Ganesha
1,582
367
0
0
9,993
3,595
660
956
8,991
20,063
0
L
Bakasura
BWG_Bates
Bakasura
3,691
2,625
0
1,661
9,793
3,391
0
2,704
6,943
0
26,776
W
Anhur
Danny G0D
Anhur
4,858
2,430
0
2,579
6,108
2,096
204
1,189
4,889
0
42,089
W
Hercules
Herc n Merc
Hercules
6,951
2,560
0
3,113
9,725
6,854
109
219
9,290
0
44,803
W
Tsukuyomi
Holaaf
Tsukuyomi
3,789
1,184
0
3,711
6,430
1,903
0
88
6,202
0
35,530
W
8,124
2,982
0
500
6,205
2,050
354
393
5,812
0
46,321
W
Tiamat
8,796
411
0
1,689
6,587
4,450
272
1,222
5,024
48,430
0
L
Kukulkan
Saggin2Bags
Kukulkan
1,529
464
0
280
9,284
2,636
501
4,550
4,340
28,145
0
L
Bellona
Xywer2gayX
Bellona
4,037
1,564
0
931
8,603
6,673
0
0
8,603
0
25,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,474
Gold Earned
29,495
432
Minions Killed
242
0
Camps Cleared
0
1,163,641
Distance Traveled
1,181,344
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,403
450
53
4
0
255,360
0
L
Ganesha
5,781
482
9
1
0
240,615
0
L
Bakasura
7,128
594
72
6
0
261,356
1
W
Anhur
7,559
630
81
7
0
216,989
3
W
Hercules
7,867
656
98
8
0
235,082
0
W
Tsukuyomi
6,845
570
71
6
0
268,407
3
W
Medusa
7,805
650
80
7
0
219,218
1
W
Tiamat
8,398
700
102
9
0
223,945
2
L
Kukulkan
5,386
449
52
4
0
199,950
5
L
Bellona
5,797
483
56
5
0
224,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role