Player Matchup

Discordia
Discordia
BallroomBoy
Discordia
Level 28
God Stats
40W - 33L
1,597 SR
Queue Stats
374W - 325L
1,506 Elo+
Party 2
Ra
Ra
JuicyKleenex
Ra
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 31L
1,500 Elo+
Party 2
Neith
Neith
Qkzut
Neith
Level 22
God Stats
45W - 39L
1,536 SR
Queue Stats
199W - 187L
1,491 Elo+
Solo
Hun Batz
Hun Batz
Slipperyvag
Hun Batz
Level 16
God Stats
2W - 5L
1,740 SR
Queue Stats
24W - 20L
1,819 Elo+
Party 2
Kukulkan
Kukulkan
immortal_mould1
Kukulkan
Level 28
God Stats
92W - 95L
1,515 SR
Queue Stats
340W - 382L
1,458 Elo+
Solo
Team Averages
Level 19
1,578 SR
1,555 Elo+

VS

Team Averages
Level 24
1,624 SR
1,539 Elo+
Izanami
Izanami
Baalzeboth
Izanami
Level 29
God Stats
24W - 24L
1,510 SR
Queue Stats
177W - 225L
1,472 Elo+
Solo
Danzaburou
Danzaburou
Cfourr
Danzaburou
Level 14
God Stats
10W - 8L
1,544 SR
Queue Stats
63W - 56L
1,370 Elo+
Solo
Scylla
Scylla
KeenLeon
Scylla
Level 26
God Stats
29W - 13L
1,730 SR
Queue Stats
462W - 218L
1,682 Elo+
Party 1
Hercules
Hercules
Loco lLock
Hercules
Level 27
God Stats
23W - 18L
1,583 SR
Queue Stats
115W - 121L
1,463 Elo+
Solo
Nox
Nox
prob1
Nox
Level 25
God Stats
8W - 3L
1,755 SR
Queue Stats
164W - 79L
1,705 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BallroomBoy
Discordia
20
4 / 7 / 14
13,392
957
15,631
17,622
5,757
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
4 / 13 / 13
13,395
957
17,227
19,100
7,314
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
Qkzut
Neith
20
5 / 3 / 19
14,681
1,049
19,137
22,956
8,706
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
Slipperyvag
Hun Batz
20
7 / 8 / 12
14,438
1,031
13,488
22,356
7,852
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
20
6 / 3 / 12
14,371
1,027
23,612
30,949
12,345
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

61

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Baalzeboth
Izanami
20
2 / 8 / 18
13,541
967
14,657
22,529
9,127
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
Cfourr
Danzaburou
20
3 / 7 / 12
13,908
993
14,190
16,273
6,319
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
KeenLeon
Scylla
20
19 / 4 / 9
18,126
1,295
46,965
14,230
5,549
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
Loco lLock
Hercules
20
4 / 5 / 19
14,344
1,025
14,094
30,060
39,864
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nox
prob1
Nox
20
6 / 2 / 17
14,232
1,017
19,716
12,900
5,403
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
109
26
Kills
34
34
Deaths
26
70
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Izanami
Baalzeboth
Izanami
2
8
18
1.38
L
Discordia
BallroomBoy
Discordia
4
7
14
1.57
W
Danzaburou
Cfourr
Danzaburou
3
7
12
1.29
L
4
13
13
0.81
W
Scylla
KeenLeon
Scylla
19
4
9
5.88
W
Hercules
Loco lLock
Hercules
4
5
19
2.7
L
Neith
Qkzut
Neith
5
3
19
4.83
L
Hun Batz
Slipperyvag
Hun Batz
7
8
12
1.63
L
Kukulkan
6
3
12
4
W
Nox
prob1
Nox
6
2
17
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,095
Damage
109,622
112,983
Taken
95,992
41,974
Mitigated
66,262
13,114
Healing
15,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Baalzeboth
Izanami
14,657
8,874
1,173
2,558
22,529
9,127
0
12,410
10,119
0
50,808
L
Discordia
BallroomBoy
Discordia
15,631
888
0
0
17,622
5,757
0
12,658
4,964
32,405
0
W
Danzaburou
Cfourr
Danzaburou
14,190
10,734
0
56
16,273
6,319
0
12,179
4,094
0
39,720
L
17,227
2,143
4,323
2,200
19,100
7,314
0
10,807
8,293
29,736
0
W
Scylla
KeenLeon
Scylla
46,965
1,566
0
2,491
14,230
5,549
0
7,970
6,260
89,233
0
W
Hercules
Loco lLock
Hercules
14,094
2,433
0
8,744
30,060
39,864
0
16,856
13,204
0
26,803
L
Neith
Qkzut
Neith
19,137
6,288
0
4,774
22,956
8,706
0
14,911
8,045
0
55,431
L
Hun Batz
Slipperyvag
Hun Batz
13,488
4,167
0
910
22,356
7,852
0
13,751
8,605
0
22,253
L
Kukulkan
23,612
2,737
0
907
30,949
12,345
0
14,554
16,395
74,374
0
W
Nox
prob1
Nox
19,716
96
0
861
12,900
5,403
0
7,055
5,845
37,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,277
Gold Earned
74,151
303
Minions Killed
307
4
Camps Cleared
6
1,227,993
Distance Traveled
1,263,389
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,541
967
93
7
1
216,567
2
L
Discordia
13,392
957
40
3
1
245,636
0
W
Danzaburou
13,908
993
63
5
1
210,893
1
L
Ra
13,395
957
31
2
0
218,542
0
W
Scylla
18,126
1,295
89
6
3
263,500
0
W
Hercules
14,344
1,025
16
1
1
288,035
1
L
Neith
14,681
1,049
91
7
1
238,543
3
L
Hun Batz
14,438
1,031
14
1
2
238,533
0
L
Kukulkan
14,371
1,027
127
9
0
286,739
0
W
Nox
14,232
1,017
46
3
0
284,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role