Player Matchup

Kukulkan
Kukulkan
CPiddy
Kukulkan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
KeyEZMoney
Chernobog
Level 144
God Stats
11W - 9L
1,500 SR
Queue Stats
412W - 366L
1,638 Elo+
Solo
Bastet
Bastet
KiNG x Wizard7
Bastet
Level 160
God Stats
15W - 5L
1,742 SR
Queue Stats
216W - 154L
1,731 Elo+
Party 2
Sun Wukong
Sun Wukong
TTV__Pyromaniac
Sun Wukong
Level 154
God Stats
29W - 18L
1,799 SR
Queue Stats
248W - 256L
1,727 Elo+
Solo
Xing Tian
Xing Tian
ŔickyPoõ
Xing Tian
Level 159
God Stats
3W - 1L
2,034 SR
Queue Stats
346W - 259L
1,633 Elo+
Party 2
Team Averages
Level 153
1,715 SR
1,646 Elo+

VS

Team Averages
Level 132
1,653 SR
1,772 Elo+
Nemesis
Nemesis
Atenm
Nemesis
Level 157
God Stats
3W - 1L
1,964 SR
Queue Stats
14W - 13L
1,819 Elo+
Solo
Sobek
Sobek
DesOttsel
Sobek
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 87L
1,656 Elo+
Solo
Medusa
Medusa
HoloSexyWolf
Medusa
Level 158
God Stats
4W - 5L
1,580 SR
Queue Stats
752W - 634L
1,733 Elo+
Party 1
Ymir
Ymir
crackedoutkilla
Ymir
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 5L
1,950 Elo+
Party 1
Danzaburou
Danzaburou
luisisbad
Danzaburou
Level 63
God Stats
100W - 69L
1,723 SR
Queue Stats
347W - 298L
1,700 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CPiddy
Kukulkan
20
11 / 3 / 9
19,685
635
23,490
16,088
7,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
KeyEZMoney
Chernobog
20
6 / 6 / 15
18,640
601
22,014
27,441
15,682
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
8 / 3 / 12
16,296
526
18,803
25,753
11,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
TTV__Pyromaniac
Sun Wukong
20
2 / 2 / 9
17,550
566
18,662
33,112
39,089
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Xing Tian
ŔickyPoõ
Xing Tian
20
5 / 6 / 19
14,798
477
12,597
32,345
35,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Atenm
Nemesis
20
2 / 5 / 8
14,653
473
13,675
25,601
12,678
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sobek
DesOttsel
Sobek
20
3 / 3 / 4
14,642
472
13,638
27,063
26,323
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
20
7 / 8 / 3
16,548
534
34,647
25,060
11,888
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
3 / 8 / 10
14,151
456
8,841
32,472
49,257
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
luisisbad
Danzaburou
20
5 / 8 / 8
17,514
565
22,530
23,691
11,979
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
53
32
Kills
20
20
Deaths
32
64
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Atenm
Nemesis
2
5
8
1.2
W
Kukulkan
CPiddy
Kukulkan
11
3
9
5.17
L
Sobek
DesOttsel
Sobek
3
3
4
1.67
L
Medusa
7
8
3
1.06
W
Chernobog
KeyEZMoney
Chernobog
6
6
15
2.25
W
8
3
12
4.67
W
Sun Wukong
TTV__Pyromaniac
Sun Wukong
2
2
9
3.25
L
3
8
10
1
L
Danzaburou
luisisbad
Danzaburou
5
8
8
1.13
W
Xing Tian
ŔickyPoõ
Xing Tian
5
6
19
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,566
Damage
93,331
134,739
Taken
133,887
110,275
Mitigated
112,125
37,998
Healing
29,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Atenm
Nemesis
13,675
5,307
0
10,634
25,601
12,678
882
3,417
22,184
0
144,420
W
Kukulkan
CPiddy
Kukulkan
23,490
1,314
0
4,355
16,088
7,764
1,326
1,928
14,160
179,674
0
L
Sobek
DesOttsel
Sobek
13,638
1,864
252
11,114
27,063
26,323
80
4,186
22,877
91,205
0
L
Medusa
34,647
16,523
0
702
25,060
11,888
1,495
11,099
13,961
0
154,378
W
Chernobog
KeyEZMoney
Chernobog
22,014
16,683
0
9,348
27,441
15,682
6,783
2,471
24,970
0
144,622
W
18,803
4,144
0
7,916
25,753
11,941
800
2,536
23,217
0
100,931
W
Sun Wukong
TTV__Pyromaniac
Sun Wukong
18,662
3,068
0
9,853
33,112
39,089
705
10,813
22,299
0
138,781
L
8,841
1,741
0
1,723
32,472
49,257
306
11,696
20,534
36,813
0
L
Danzaburou
luisisbad
Danzaburou
22,530
12,506
0
5,540
23,691
11,979
2,415
5,447
18,244
0
142,808
W
Xing Tian
ŔickyPoõ
Xing Tian
12,597
598
0
6,526
32,345
35,799
68
5,083
27,262
70,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,969
Gold Earned
77,508
954
Minions Killed
870
0
Camps Cleared
0
2,980,143
Distance Traveled
2,895,929
58
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
14,653
473
188
6
0
613,237
4
W
Kukulkan
19,685
635
271
9
0
602,135
15
L
Sobek
14,642
472
163
5
0
595,940
4
L
Medusa
16,548
534
236
8
0
556,044
4
W
Chernobog
18,640
601
233
8
0
550,742
12
W
Bastet
16,296
526
145
5
0
626,463
10
W
Sun Wukong
17,550
566
232
7
0
650,118
13
L
Ymir
14,151
456
53
2
0
599,243
7
L
Danzaburou
17,514
565
230
7
0
531,465
4
W
Xing Tian
14,798
477
73
2
0
550,685
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role