Player Matchup

Gilgamesh
Gilgamesh
ItsDosant
Gilgamesh
Level 41
God Stats
3W - 6L
1,584 SR
Queue Stats
80W - 77L
1,561 Elo+
Solo
Yemoja
Yemoja
Powpay44
Yemoja
Level 37
God Stats
3W - 8L
1,330 SR
Queue Stats
723W - 413L
1,598 Elo+
Solo
Izanami
Izanami
RelikProdigy
Izanami
Level 65
God Stats
6W - 8L
1,527 SR
Queue Stats
120W - 133L
1,487 Elo+
Party 2
Pele
Pele
Ricky4873
Pele
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 65L
1,400 Elo+
Party 2
Ra
Ra
TheMustachieo
Ra
Level 67
God Stats
1W - 2L
1,552 SR
Queue Stats
29W - 40L
1,443 Elo+
Party 2
Team Averages
Level 47
1,499 SR
1,498 Elo+

VS

Team Averages
Level 60
1,546 SR
1,425 Elo+
Gilgamesh
Gilgamesh
IronboundSilver
Gilgamesh
Level 101
God Stats
3W - 1L
1,359 SR
Queue Stats
15W - 12L
1,261 Elo+
Party 1
Yemoja
Yemoja
O2theMalley
Yemoja
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 16L
1,409 Elo+
Party 1
Kukulkan
Kukulkan
PRECIOSOSpa
Kukulkan
Level 75
God Stats
25W - 25L
1,533 SR
Queue Stats
345W - 338L
1,519 Elo+
Party 3
Tiamat
Tiamat
SebasK96699
Tiamat
Level 29
God Stats
1W - 0L
1,890 SR
Queue Stats
109W - 93L
1,518 Elo+
Party 3
Sun Wukong
Sun Wukong
UnbakedScarab26
Sun Wukong
Level 48
God Stats
30W - 25L
1,449 SR
Queue Stats
56W - 71L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ItsDosant
Gilgamesh
17
6 / 9 / 12
11,980
1,198
18,658
26,531
20,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yemoja
Powpay44
Yemoja
16
1 / 0 / 8
10,720
1,072
7,341
16,123
18,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
RelikProdigy
Izanami
17
3 / 11 / 13
11,020
1,102
15,782
22,404
9,646
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Pele
17
7 / 12 / 6
11,702
1,170
9,710
21,554
8,877
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
2 / 8 / 13
10,531
1,053
12,773
16,877
7,815
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

79

VS

Team 2 Tickets

203

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
IronboundSilver
Gilgamesh
18
13 / 4 / 19
12,689
1,269
20,813
18,602
16,438
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Yemoja
17
1 / 3 / 21
10,598
1,060
8,070
10,317
10,216
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Kukulkan
PRECIOSOSpa
Kukulkan
19
14 / 2 / 13
13,448
1,345
25,155
7,082
3,980
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
18
9 / 4 / 16
12,415
1,242
24,620
13,525
13,083
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
UnbakedScarab26
Sun Wukong
18
3 / 6 / 27
11,515
1,152
18,537
19,082
17,161
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
136
19
Kills
40
40
Deaths
19
52
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
IronboundSilver
Gilgamesh
13
4
19
5.63
L
Gilgamesh
ItsDosant
Gilgamesh
6
9
12
1.33
W
Yemoja
1
3
21
3.83
W
Kukulkan
PRECIOSOSpa
Kukulkan
14
2
13
10.25
L
Yemoja
Powpay44
Yemoja
1
0
8
5
L
Izanami
RelikProdigy
Izanami
3
11
13
0.86
L
Pele
7
12
6
0.83
W
Tiamat
9
4
16
4.25
L
2
8
13
1.06
W
Sun Wukong
UnbakedScarab26
Sun Wukong
3
6
27
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,264
Damage
97,195
103,489
Taken
68,608
64,907
Mitigated
60,878
9,212
Healing
11,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
IronboundSilver
Gilgamesh
20,813
9,450
0
1,929
18,602
16,438
0
4,875
13,727
0
26,932
L
Gilgamesh
ItsDosant
Gilgamesh
18,658
6,582
0
1,327
26,531
20,000
0
13,970
12,561
724
31,864
W
Yemoja
8,070
2,144
1,768
152
10,317
10,216
0
3,099
7,218
12,875
0
W
Kukulkan
PRECIOSOSpa
Kukulkan
25,155
2,386
0
1,204
7,082
3,980
0
1,877
5,205
65,882
0
L
Yemoja
Powpay44
Yemoja
7,341
1,340
2,676
1,561
16,123
18,569
0
8,803
7,320
28,871
0
L
Izanami
RelikProdigy
Izanami
15,782
9,391
0
68
22,404
9,646
0
12,612
9,792
0
34,498
L
Pele
9,710
1,883
0
452
21,554
8,877
0
12,245
9,309
0
20,800
W
Tiamat
24,620
696
324
2,176
13,525
13,083
0
3,818
9,707
42,669
0
L
12,773
804
2,639
489
16,877
7,815
0
10,215
6,662
36,721
0
W
Sun Wukong
UnbakedScarab26
Sun Wukong
18,537
3,420
0
3,947
19,082
17,161
0
7,146
11,936
0
29,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,953
Gold Earned
60,665
173
Minions Killed
187
3
Camps Cleared
9
937,295
Distance Traveled
965,614
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,689
1,269
15
2
0
192,904
0
L
Gilgamesh
11,980
1,198
15
2
1
190,205
0
W
Yemoja
10,598
1,060
4
0
0
177,260
0
W
Kukulkan
13,448
1,345
112
11
3
205,505
0
L
Yemoja
10,720
1,072
35
4
2
195,716
0
L
Izanami
11,020
1,102
55
6
0
177,980
0
L
Pele
11,702
1,170
17
2
0
170,930
0
W
Tiamat
12,415
1,242
33
3
5
203,464
0
L
Ra
10,531
1,053
51
5
0
202,464
0
W
Sun Wukong
11,515
1,152
23
2
1
186,481
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role