Player Matchup

Hades
Hades
Ra311
Hades
Level 14
God Stats
8W - 6L
1,814 SR
Queue Stats
34W - 49L
1,390 Elo+
Party 1
Athena
Athena
XsoftwareX
Athena
Level 14
God Stats
1W - 3L
1,442 SR
Queue Stats
7W - 9L
1,381 Elo+
Party 1
Neith
Neith
askh44
Neith
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
xlmonzerlx
Ao Kuang
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,390 Elo+
Party 1
Merlin
Merlin
zakilaaa
Merlin
Level 27
God Stats
5W - 14L
1,215 SR
Queue Stats
55W - 55L
1,435 Elo+
Solo
Team Averages
Level 22
1,494 SR
1,419 Elo+

VS

Team Averages
Level 19
1,376 SR
1,354 Elo+
Chang'e
Chang'e
BaBaBuRDaa
Chang'e
Level 29
God Stats
1W - 1L
1,096 SR
Queue Stats
137W - 163L
1,390 Elo+
Solo
Vulcan
Vulcan
DrFlein
Vulcan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,244 Elo+
Solo
Fenrir
Fenrir
MadN0Hand
Fenrir
Level 7
God Stats
2W - 4L
1,456 SR
Queue Stats
2W - 4L
1,419 Elo+
Party 2
Thoth
Thoth
Pr0tectF4N
Thoth
Level 7
God Stats
3W - 5L
1,326 SR
Queue Stats
3W - 7L
1,419 Elo+
Party 2
Izanami
Izanami
SkamX
Izanami
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Ra311
Hades
20
5 / 9 / 11
13,251
947
12,149
29,089
18,313
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Athena
XsoftwareX
Athena
20
4 / 11 / 12
13,198
943
13,210
32,918
40,244
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
askh44
Neith
20
4 / 6 / 12
13,696
978
13,652
19,869
8,934
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ao Kuang
xlmonzerlx
Ao Kuang
18
2 / 12 / 8
11,908
851
4,606
26,369
11,660
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Merlin
zakilaaa
Merlin
20
9 / 5 / 12
15,092
1,078
36,149
18,302
8,237
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

105

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BaBaBuRDaa
Chang'e
20
2 / 3 / 17
12,894
921
8,040
18,353
6,781
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
DrFlein
Vulcan
20
10 / 0 / 21
16,021
1,144
31,725
7,050
2,661
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
MadN0Hand
Fenrir
20
3 / 6 / 15
13,572
969
13,633
21,129
12,327
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thoth
19
1 / 8 / 13
12,239
874
8,561
14,915
5,252
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
SkamX
Izanami
20
27 / 7 / 8
19,160
1,369
59,310
25,347
9,903
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
117
24
Kills
43
43
Deaths
24
55
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Chang'e
BaBaBuRDaa
Chang'e
2
3
17
3.5
W
Vulcan
DrFlein
Vulcan
10
0
21
20.5
W
Fenrir
MadN0Hand
Fenrir
3
6
15
1.75
W
Thoth
1
8
13
0.94
L
Hades
Ra311
Hades
5
9
11
1.17
W
Izanami
SkamX
Izanami
27
7
8
4.43
L
Athena
XsoftwareX
Athena
4
11
12
0.91
L
Neith
askh44
Neith
4
6
12
1.67
L
Ao Kuang
xlmonzerlx
Ao Kuang
2
12
8
0.5
L
Merlin
zakilaaa
Merlin
9
5
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,766
Damage
121,269
126,547
Taken
86,794
87,388
Mitigated
36,924
12,703
Healing
18,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
BaBaBuRDaa
Chang'e
8,040
2,665
1,720
3,691
18,353
6,781
0
15,337
3,016
21,042
0
W
Vulcan
DrFlein
Vulcan
31,725
13,731
926
1,935
7,050
2,661
0
5,608
1,442
64,191
0
W
Fenrir
MadN0Hand
Fenrir
13,633
6,300
0
1,697
21,129
12,327
0
14,216
6,913
519
32,511
W
Thoth
8,561
1,756
0
538
14,915
5,252
0
13,051
1,864
23,651
0
L
Hades
Ra311
Hades
12,149
2,460
27
3,796
29,089
18,313
0
8,884
20,205
27,769
0
W
Izanami
SkamX
Izanami
59,310
44,063
354
7,957
25,347
9,903
0
17,902
7,445
0
105,283
L
Athena
XsoftwareX
Athena
13,210
3,468
0
250
32,918
40,244
0
12,558
20,360
32,928
0
L
Neith
askh44
Neith
13,652
6,117
1,668
3,140
19,869
8,934
0
7,703
12,166
0
61,946
L
Ao Kuang
xlmonzerlx
Ao Kuang
4,606
2,101
590
1,494
26,369
11,660
0
12,300
14,069
11,692
0
L
Merlin
zakilaaa
Merlin
36,149
2,430
0
1,738
18,302
8,237
0
7,386
10,916
77,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,145
Gold Earned
73,886
266
Minions Killed
270
2
Camps Cleared
15
1,288,274
Distance Traveled
1,167,592
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,894
921
27
2
1
230,443
0
W
Vulcan
16,021
1,144
98
7
1
298,061
1
W
Fenrir
13,572
969
27
2
11
218,242
1
W
Thoth
12,239
874
29
2
0
210,444
2
L
Hades
13,251
947
36
3
0
245,046
0
W
Izanami
19,160
1,369
89
6
2
210,402
1
L
Athena
13,198
943
46
3
0
287,021
1
L
Neith
13,696
978
91
7
2
264,623
0
L
Ao Kuang
11,908
851
13
1
0
227,286
1
L
Merlin
15,092
1,078
80
6
0
264,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role