Player Matchup

Vamana
Vamana
 
Vamana
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
AgentHooters
Merlin
Level 28
God Stats
6W - 5L
1,449 SR
Queue Stats
15W - 15L
1,324 Elo+
Party 1
Hel
Hel
NeverFelled
Hel
Level 16
God Stats
8W - 10L
1,429 SR
Queue Stats
21W - 25L
1,375 Elo+
Party 3
Baron Samedi
Baron Samedi
hottboxin
Baron Samedi
Level 9
God Stats
2W - 5L
1,286 SR
Queue Stats
6W - 11L
1,293 Elo+
Solo
Bakasura
Bakasura
tccudi3
Bakasura
Level 29
God Stats
3W - 3L
1,468 SR
Queue Stats
17W - 14L
1,320 Elo+
Party 1
Team Averages
Level 23
1,426 SR
1,362 Elo+

VS

Team Averages
Level 14
1,564 SR
1,452 Elo+
Neith
Neith
JaviCS7
Neith
Level 11
God Stats
38W - 31L
1,546 SR
Queue Stats
41W - 48L
1,354 Elo+
Solo
Tiamat
Tiamat
MyCawkHuwts21
Tiamat
Level 6
God Stats
1W - 0L
1,710 SR
Queue Stats
2W - 1L
1,681 Elo+
Party 2
Bellona
Bellona
ThatDamnWeeaboo
Bellona
Level 21
God Stats
5W - 4L
1,568 SR
Queue Stats
20W - 24L
1,428 Elo+
Party 2
Gilgamesh
Gilgamesh
Tke2001
Gilgamesh
Level 12
God Stats
1W - 0L
1,496 SR
Queue Stats
16W - 14L
1,428 Elo+
Party 2
Cthulhu
Cthulhu
virtualdefender
Cthulhu
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 6L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
20
3 / 7 / 15
13,811
987
12,113
30,431
21,762
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
20
9 / 6 / 12
15,164
1,083
29,719
13,693
5,063
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
0 / 9 / 16
12,602
900
14,616
24,222
15,353
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Baron Samedi
hottboxin
Baron Samedi
20
6 / 7 / 11
14,974
1,070
27,203
20,948
10,827
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
tccudi3
Bakasura
20
9 / 14 / 11
15,219
1,087
17,727
29,414
15,341
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

36

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JaviCS7
Neith
20
3 / 3 / 20
13,519
966
7,466
10,107
4,202
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
12 / 6 / 26
16,532
1,181
45,559
20,522
17,426
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
17 / 3 / 22
17,154
1,225
27,351
25,882
23,682
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gilgamesh
Tke2001
Gilgamesh
20
9 / 8 / 22
14,960
1,069
15,465
25,145
19,840
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
2 / 7 / 31
14,021
1,002
14,066
24,513
34,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
164
27
Kills
43
43
Deaths
27
65
Assists
121
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
3
7
15
1.5
L
Merlin
9
6
12
2.5
W
Neith
JaviCS7
Neith
3
3
20
4.33
W
12
6
26
4.17
L
0
9
16
0.89
W
17
3
22
9.33
W
Gilgamesh
Tke2001
Gilgamesh
9
8
22
2.5
L
Baron Samedi
hottboxin
Baron Samedi
6
7
11
1.64
L
Bakasura
tccudi3
Bakasura
9
14
11
1.04
W
2
7
31
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,378
Damage
109,907
118,708
Taken
106,169
68,346
Mitigated
99,537
34,382
Healing
11,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
12,113
3,995
0
4,249
30,431
21,762
0
19,593
10,538
0
38,965
L
Merlin
29,719
1,275
0
1,418
13,693
5,063
0
8,052
5,551
58,604
0
W
Neith
JaviCS7
Neith
7,466
2,789
0
2,840
10,107
4,202
0
7,155
2,827
0
31,775
W
45,559
2,260
0
3,814
20,522
17,426
0
12,353
7,697
75,864
0
L
14,616
606
10,348
6,026
24,222
15,353
0
11,726
12,406
26,121
0
W
27,351
4,832
1,135
1,976
25,882
23,682
0
17,202
8,001
15,306
30,618
W
Gilgamesh
Tke2001
Gilgamesh
15,465
4,795
0
825
25,145
19,840
0
17,944
6,620
0
34,335
L
Baron Samedi
hottboxin
Baron Samedi
27,203
2,698
4,256
4,774
20,948
10,827
0
10,956
9,823
62,317
0
L
Bakasura
tccudi3
Bakasura
17,727
11,811
329
2,982
29,414
15,341
0
16,531
12,613
0
27,717
W
14,066
1,874
342
687
24,513
34,387
0
16,884
7,234
34,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,770
Gold Earned
76,186
264
Minions Killed
257
3
Camps Cleared
6
1,406,287
Distance Traveled
1,271,486
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
13,811
987
68
5
0
297,336
0
L
Merlin
15,164
1,083
70
5
1
256,957
0
W
Neith
13,519
966
41
3
1
243,109
1
W
Tiamat
16,532
1,181
80
6
4
279,521
1
L
Hel
12,602
900
23
2
0
315,789
0
W
Bellona
17,154
1,225
55
4
1
282,645
0
W
Gilgamesh
14,960
1,069
48
3
0
239,815
0
L
Baron Samedi
14,974
1,070
68
5
1
274,336
0
L
Bakasura
15,219
1,087
35
3
1
261,869
0
W
Cthulhu
14,021
1,002
33
2
0
226,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role