Player Matchup

Hades
Hades
Jevpz
Hades
Level 22
God Stats
4W - 3L
1,631 SR
Queue Stats
146W - 150L
1,451 Elo+
Party 3
Tyr
Tyr
LilSmoky4209435
Tyr
Level 18
God Stats
1W - 10L
1,252 SR
Queue Stats
12W - 31L
1,174 Elo+
Party 1
Ymir
Ymir
StrongerRobin50
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,103 Elo+
Solo
Arachne
Arachne
T1CLESON
Arachne
Level 25
God Stats
27W - 14L
1,584 SR
Queue Stats
52W - 42L
1,458 Elo+
Party 3
Nemesis
Nemesis
Ticker Red 86
Nemesis
Level 18
God Stats
6W - 11L
1,438 SR
Queue Stats
12W - 23L
1,336 Elo+
Party 1
Team Averages
Level 20
1,481 SR
1,304 Elo+

VS

Team Averages
Level 27
1,362 SR
1,344 Elo+
Loki
Loki
Daurmeur56
Loki
Level 26
God Stats
1W - 1L
1,137 SR
Queue Stats
65W - 73L
1,376 Elo+
Party 4
Kukulkan
Kukulkan
Djow7
Kukulkan
Level 29
God Stats
22W - 20L
1,362 SR
Queue Stats
100W - 142L
1,340 Elo+
Party 2
Khepri
Khepri
Oo Sh0wTim3 oO
Khepri
Level 25
God Stats
6W - 3L
1,409 SR
Queue Stats
104W - 106L
1,350 Elo+
Party 4
Izanami
Izanami
RodMotta
Izanami
Level 29
God Stats
76W - 106L
1,442 SR
Queue Stats
244W - 332L
1,348 Elo+
Party 2
Chaac
Chaac
UrTrashcan8746
Chaac
Level 26
God Stats
3W - 2L
1,462 SR
Queue Stats
116W - 112L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Jevpz
Hades
18
5 / 7 / 5
11,915
441
20,838
28,903
16,315
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 7 / 4
9,130
338
2,420
18,608
14,092
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 11 / 5
10,805
400
10,925
23,629
23,715
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
T1CLESON
Arachne
18
9 / 13 / 1
12,311
456
17,072
23,934
9,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
14
1 / 11 / 5
9,823
364
4,843
22,229
7,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 6 / 4
13,184
488
7,058
14,432
5,565
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
Djow7
Kukulkan
20
12 / 2 / 8
15,598
578
29,320
11,277
5,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
3 / 5 / 23
12,398
459
8,601
22,531
24,573
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Izanami
RodMotta
Izanami
20
8 / 4 / 12
15,753
583
14,849
18,943
7,997
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
20 / 1 / 7
16,331
605
31,959
20,135
14,255
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
102
17
Kills
48
49
Deaths
18
20
Assists
54
Player
Kills
Deaths
Assists
KDA
W
5
6
4
1.17
W
Kukulkan
Djow7
Kukulkan
12
2
8
8
L
Hades
Jevpz
Hades
5
7
5
1.07
L
0
7
4
0.29
W
3
5
23
2.9
W
Izanami
RodMotta
Izanami
8
4
12
3.5
L
2
11
5
0.41
L
Arachne
T1CLESON
Arachne
9
13
1
0.73
L
Nemesis
1
11
5
0.32
W
20
1
7
23.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,098
Damage
91,787
117,303
Taken
87,318
71,123
Mitigated
57,737
22,260
Healing
26,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,058
2,714
0
2,553
14,432
5,565
597
4,443
9,989
0
75,867
W
Kukulkan
Djow7
Kukulkan
29,320
1,271
0
1,499
11,277
5,347
1,270
4,482
6,795
125,774
0
L
Hades
Jevpz
Hades
20,838
2,378
1,015
14,199
28,903
16,315
728
10,463
17,924
80,855
0
L
2,420
349
0
3,296
18,608
14,092
0
3,475
14,993
0
42,226
W
8,601
2,391
0
2,218
22,531
24,573
56
12,594
9,937
21,074
0
W
Izanami
RodMotta
Izanami
14,849
11,026
0
7,640
18,943
7,997
8,307
4,287
14,656
0
119,599
L
10,925
2,170
0
1,135
23,629
23,715
222
7,998
15,511
59,617
0
L
Arachne
T1CLESON
Arachne
17,072
14,424
0
1,237
23,934
9,059
832
9,470
14,353
0
58,205
L
Nemesis
4,843
1,846
0
1,378
22,229
7,942
0
5,514
16,601
0
35,151
W
31,959
8,637
0
12,926
20,135
14,255
1,068
5,957
14,178
0
136,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,984
Gold Earned
73,264
397
Minions Killed
740
0
Camps Cleared
0
2,252,700
Distance Traveled
2,414,754
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,184
488
118
4
0
511,269
1
W
Kukulkan
15,598
578
185
7
0
510,963
4
L
Hades
11,915
441
115
4
0
416,391
0
L
Tyr
9,130
338
74
3
0
469,369
0
W
Khepri
12,398
459
34
1
0
473,665
3
W
Izanami
15,753
583
203
8
0
392,548
4
L
Ymir
10,805
400
80
3
0
435,298
3
L
Arachne
12,311
456
72
3
0
432,009
1
L
Nemesis
9,823
364
56
2
0
499,633
1
W
Chaac
16,331
605
200
7
0
526,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role