Player Matchup

Loki
Loki
AceofMax
Loki
Level 18
God Stats
0W - 3L
1,207 SR
Queue Stats
18W - 36L
1,299 Elo+
Solo
Scylla
Scylla
JustScott00
Scylla
Level 7
God Stats
3W - 2L
1,500 SR
Queue Stats
6W - 6L
1,139 Elo+
Party 1
Ymir
Ymir
Tyrael10
Ymir
Level 16
God Stats
26W - 21L
1,571 SR
Queue Stats
27W - 27L
1,428 Elo+
Party 3
Hel
Hel
durashii
Hel
Level 18
God Stats
25W - 18L
1,562 SR
Queue Stats
29W - 22L
1,519 Elo+
Party 3
King Arthur
King Arthur
xBreadMaker
King Arthur
Level 106
God Stats
2W - 3L
1,529 SR
Queue Stats
13W - 13L
1,504 Elo+
Party 1
Team Averages
Level 33
1,474 SR
1,378 Elo+

VS

Team Averages
Level 17
1,479 SR
1,464 Elo+
Sylvanus
Sylvanus
Grovelment
Sylvanus
Level 8
God Stats
10W - 2L
1,833 SR
Queue Stats
15W - 2L
1,850 Elo+
Party 4
Heimdallr
Heimdallr
Preferential
Heimdallr
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Pele
Pele
TheOnceDaniel
Pele
Level 11
God Stats
5W - 15L
1,240 SR
Queue Stats
7W - 17L
1,268 Elo+
Party 2
Amaterasu
Amaterasu
UnlikeMike
Amaterasu
Level 24
God Stats
9W - 5L
1,574 SR
Queue Stats
110W - 118L
1,427 Elo+
Party 2
Bakasura
Bakasura
imhereforbeer
Bakasura
Level 23
God Stats
6W - 1L
1,249 SR
Queue Stats
60W - 61L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
8
1 / 7 / 0
5,495
393
2,507
9,393
2,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
10
0 / 7 / 2
5,847
418
5,511
7,930
2,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
8
1 / 5 / 1
5,717
408
3,766
12,049
5,261
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 5 / 1
5,174
370
2,930
8,687
2,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

King Arthur
xBreadMaker
King Arthur
10
5 / 4 / 0
6,626
473
8,486
11,516
9,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Grovelment
Sylvanus
13
5 / 1 / 18
8,156
583
8,440
10,097
8,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
Preferential
Heimdallr
15
13 / 0 / 8
9,492
678
15,381
7,544
2,867
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
2 / 4 / 3
6,786
485
4,790
9,057
3,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
UnlikeMike
Amaterasu
11
3 / 2 / 11
7,225
516
4,173
7,092
3,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
imhereforbeer
Bakasura
15
5 / 1 / 7
8,949
639
6,000
10,173
5,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
75
7
Kills
28
28
Deaths
8
4
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Loki
1
7
0
0.14
W
Sylvanus
Grovelment
Sylvanus
5
1
18
14
L
Scylla
0
7
2
0.14
W
Heimdallr
Preferential
Heimdallr
13
0
8
17
W
2
4
3
0.88
L
Ymir
1
5
1
0.3
W
Amaterasu
UnlikeMike
Amaterasu
3
2
11
4.25
L
0
5
1
0.1
W
Bakasura
imhereforbeer
Bakasura
5
1
7
8.5
L
King Arthur
xBreadMaker
King Arthur
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,200
Damage
38,784
49,575
Taken
43,963
22,309
Mitigated
22,912
11,468
Healing
16,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
2,507
442
0
1,194
9,393
2,379
0
944
8,449
0
16,982
W
Sylvanus
Grovelment
Sylvanus
8,440
3,082
2,806
4,818
10,097
8,671
680
3,723
6,212
30,227
7,479
L
Scylla
5,511
1,385
0
0
7,930
2,221
0
1,664
6,266
19,507
0
W
Heimdallr
Preferential
Heimdallr
15,381
9,663
0
3,246
7,544
2,867
3,544
3,271
4,169
0
57,202
W
4,790
820
0
310
9,057
3,267
1,044
2,520
6,271
0
24,978
L
Ymir
3,766
390
245
1,303
12,049
5,261
0
2,266
9,606
13,365
0
W
Amaterasu
UnlikeMike
Amaterasu
4,173
1,495
0
1,542
7,092
3,025
529
1,189
5,599
0
14,627
L
2,930
96
3,510
3,956
8,687
2,497
0
1,635
7,052
24,753
0
W
Bakasura
imhereforbeer
Bakasura
6,000
4,401
0
3,830
10,173
5,082
1,440
1,052
8,889
0
57,155
L
King Arthur
xBreadMaker
King Arthur
8,486
1,409
0
1,260
11,516
9,951
0
1,249
9,800
0
22,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,859
Gold Earned
40,608
181
Minions Killed
367
0
Camps Cleared
0
1,243,705
Distance Traveled
1,340,088
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,495
393
36
3
0
246,296
2
W
Sylvanus
8,156
583
53
4
0
247,356
4
L
Scylla
5,847
418
46
3
0
207,968
0
W
Heimdallr
9,492
678
107
8
0
270,978
4
W
Pele
6,786
485
45
3
0
276,393
1
L
Ymir
5,717
408
29
2
0
245,293
0
W
Amaterasu
7,225
516
26
2
0
280,091
2
L
Hel
5,174
370
38
3
0
298,254
3
W
Bakasura
8,949
639
136
10
0
265,270
0
L
King Arthur
6,626
473
32
2
0
245,894
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role