Player Matchup

Sylvanus
Sylvanus
DerreksaurusRex
Sylvanus
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 30L
1,373 Elo+
Party 1
Skadi
Skadi
Kayngaroo
Skadi
Level 59
God Stats
1W - 0L
1,842 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
Legolas620
Da Ji
Level 119
God Stats
1W - 1L
1,636 SR
Queue Stats
33W - 23L
1,841 Elo+
Party 1
Chang'e
Chang'e
NicholasNDB
Chang'e
Level 150
God Stats
1W - 1L
1,306 SR
Queue Stats
56W - 42L
1,716 Elo+
Party 1
Team Averages
Level 89
1,571 SR
1,607 Elo+

VS

Team Averages
Level 81
1,621 SR
1,533 Elo+
Cerberus
Cerberus
AD DOMINATION
Cerberus
Level 102
God Stats
0W - 1L
1,533 SR
Queue Stats
18W - 14L
1,465 Elo+
Party 2
Neith
Neith
Beanz277865
Neith
Level 17
God Stats
4W - 4L
1,529 SR
Queue Stats
8W - 11L
1,751 Elo+
Party 2
Kali
Kali
RGXFIex
Kali
Level 117
God Stats
0W - 1L
1,765 SR
Queue Stats
27W - 34L
1,455 Elo+
Party 2
Merlin
Merlin
xShEeRScOpEzx
Merlin
Level 86
God Stats
2W - 1L
1,658 SR
Queue Stats
29W - 40L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
15
1 / 2 / 5
10,140
780
3,273
11,335
7,225
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Skadi
Kayngaroo
Skadi
17
6 / 1 / 7
10,950
842
10,891
9,776
3,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
17
5 / 4 / 10
11,461
882
10,879
9,671
5,966
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
NicholasNDB
Chang'e
18
7 / 0 / 8
12,740
980
14,852
9,993
4,129
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AD DOMINATION
Cerberus
15
1 / 2 / 4
9,647
742
7,191
12,650
8,535
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 7 / 2
8,647
665
3,277
9,568
3,326
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kali
RGXFIex
Kali
16
5 / 5 / 1
10,162
782
9,135
13,685
6,095
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
1 / 5 / 1
9,072
698
7,604
9,182
3,357
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
15
19
Kills
7
7
Deaths
19
30
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AD DOMINATION
Cerberus
1
2
4
1.5
L
0
7
2
0.14
W
Sylvanus
1
2
5
1.75
W
Skadi
Kayngaroo
Skadi
6
1
7
9.5
W
Da Ji
5
4
10
2.5
W
Chang'e
NicholasNDB
Chang'e
7
0
8
11
L
Kali
RGXFIex
Kali
5
5
1
1.1
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,895
Damage
27,207
40,775
Taken
45,085
21,123
Mitigated
21,313
18,286
Healing
4,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AD DOMINATION
Cerberus
7,191
425
0
3,130
12,650
8,535
0
4,571
8,079
22,433
0
L
3,277
1,407
0
268
9,568
3,326
0
4,119
5,449
0
30,302
W
Sylvanus
3,273
1,126
2,115
2,434
11,335
7,225
1,236
6,422
4,913
23,736
0
W
Skadi
Kayngaroo
Skadi
10,891
5,781
0
1,784
9,776
3,803
2,204
4,255
5,521
0
36,313
W
Da Ji
10,879
3,489
0
144
9,671
5,966
626
1,810
7,861
0
30,318
W
Chang'e
NicholasNDB
Chang'e
14,852
1,922
5,050
6,759
9,993
4,129
1,126
2,816
7,177
49,172
0
L
Kali
RGXFIex
Kali
9,135
5,981
0
1,267
13,685
6,095
0
5,244
8,441
0
27,450
L
7,604
283
0
218
9,182
3,357
160
5,145
4,037
38,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,291
Gold Earned
37,528
212
Minions Killed
228
13
Camps Cleared
10
1,042,965
Distance Traveled
931,316
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,647
742
50
4
4
263,598
1
L
Neith
8,647
665
58
4
1
214,706
0
W
Sylvanus
10,140
780
41
3
3
233,240
1
W
Skadi
10,950
842
54
4
1
264,405
1
W
Da Ji
11,461
882
45
3
5
251,373
4
W
Chang'e
12,740
980
72
6
4
293,947
4
L
Kali
10,162
782
34
3
3
248,952
2
L
Merlin
9,072
698
86
7
2
204,060
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role