Player Matchup

Ymir
Ymir
Martinvf5
Ymir
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Vulcan
Vulcan
Ropaxx
Vulcan
Level 18
God Stats
6W - 7L
1,504 SR
Queue Stats
22W - 30L
1,372 Elo+
Party 1
Tiamat
Tiamat
devruc
Tiamat
Level 26
God Stats
5W - 3L
1,644 SR
Queue Stats
33W - 35L
1,399 Elo+
Party 1
Loki
Loki
diurnal-device
Loki
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,705 Elo+
Party 3
Neith
Neith
hugooflexxin
Neith
Level 5
God Stats
3W - 3L
1,744 SR
Queue Stats
4W - 4L
1,678 Elo+
Party 3
Team Averages
Level 13
1,578 SR
1,531 Elo+

VS

Team Averages
Level 24
1,616 SR
1,474 Elo+
Hades
Hades
Minivan200
Hades
Level 26
God Stats
9W - 5L
1,669 SR
Queue Stats
19W - 16L
1,478 Elo+
Solo
Cerberus
Cerberus
Pellejin92
Cerberus
Level 22
God Stats
45W - 39L
1,539 SR
Queue Stats
61W - 73L
1,383 Elo+
Party 2
Neith
Neith
blessedxDZL
Neith
Level 16
God Stats
8W - 1L
1,889 SR
Queue Stats
55W - 51L
1,516 Elo+
Solo
Mercury
Mercury
friendlymuerte
Mercury
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 17L
1,623 Elo+
Solo
Anubis
Anubis
josepmbas93
Anubis
Level 30
God Stats
79W - 89L
1,485 SR
Queue Stats
87W - 109L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
0 / 6 / 2
5,682
437
1,384
10,841
2,307
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vulcan
Ropaxx
Vulcan
11
0 / 4 / 1
6,096
469
2,512
4,541
1,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
devruc
Tiamat
11
1 / 3 / 0
6,171
475
2,046
8,473
6,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
4 / 2 / 0
8,022
617
6,017
9,040
2,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

9
1 / 6 / 2
5,823
448
4,220
8,088
1,718
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
15
5 / 1 / 0
8,499
654
3,980
7,961
3,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Pellejin92
Cerberus
11
3 / 2 / 8
7,422
571
5,419
7,118
4,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
9 / 1 / 5
8,253
635
11,848
7,219
2,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 0 / 2
7,756
597
3,581
6,764
2,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
12
2 / 2 / 4
7,193
553
5,658
4,941
2,481
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
6
Kills
21
21
Deaths
6
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
6
2
0.17
W
Hades
5
1
0
5
W
Cerberus
Pellejin92
Cerberus
3
2
8
3.5
L
Vulcan
Ropaxx
Vulcan
0
4
1
0.13
W
9
1
5
11.5
L
Tiamat
devruc
Tiamat
1
3
0
0.33
L
4
2
0
2
W
2
0
2
3
L
1
6
2
0.33
W
Anubis
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,179
Damage
30,486
40,983
Taken
34,003
14,443
Mitigated
14,938
4,182
Healing
16,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
1,384
390
0
0
10,841
2,307
0
4,281
6,560
8,718
0
W
Hades
3,980
212
21
4,352
7,961
3,600
1,695
2,249
5,449
54,400
0
W
Cerberus
Pellejin92
Cerberus
5,419
311
0
1,605
7,118
4,335
469
610
6,508
18,832
0
L
Vulcan
Ropaxx
Vulcan
2,512
992
0
237
4,541
1,353
148
3,304
1,237
28,097
0
W
11,848
5,898
0
4,887
7,219
2,374
2,045
719
6,500
0
50,425
L
Tiamat
devruc
Tiamat
2,046
313
0
2,678
8,473
6,250
126
3,661
4,812
31,037
0
L
6,017
2,462
0
375
9,040
2,815
0
1,406
7,634
0
57,993
W
3,581
1,850
0
3,378
6,764
2,148
0
772
5,872
0
45,749
L
4,220
2,256
0
892
8,088
1,718
0
2,405
5,683
0
22,356
W
Anubis
5,658
380
0
2,368
4,941
2,481
1,117
939
3,732
42,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,794
Gold Earned
39,123
289
Minions Killed
427
0
Camps Cleared
0
1,143,832
Distance Traveled
1,162,832
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,682
437
16
1
0
199,573
1
W
Hades
8,499
654
124
10
0
210,974
1
W
Cerberus
7,422
571
45
3
0
244,866
0
L
Vulcan
6,096
469
55
4
0
241,804
0
W
Neith
8,253
635
88
7
0
195,272
3
L
Tiamat
6,171
475
58
4
0
244,405
1
L
Loki
8,022
617
112
9
0
268,023
1
W
Mercury
7,756
597
102
8
0
296,435
2
L
Neith
5,823
448
48
4
0
190,027
1
W
Anubis
7,193
553
68
5
0
215,285
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role