Player Matchup

Sun Wukong
Sun Wukong
Helix Exploit
Sun Wukong
Level 85
God Stats
6W - 1L
1,738 SR
Queue Stats
211W - 185L
1,537 Elo+
Solo
Neith
Neith
Keouh
Neith
Level 89
God Stats
6W - 12L
1,416 SR
Queue Stats
390W - 519L
1,406 Elo+
Solo
Ah Puch
Ah Puch
eezahkk
Ah Puch
Level 91
God Stats
27W - 18L
1,605 SR
Queue Stats
516W - 566L
1,380 Elo+
Solo
Team Averages
Level 88
1,587 SR
1,441 Elo+

VS

Team Averages
Level 72
1,525 SR
1,518 Elo+
Heimdallr
Heimdallr
Joey442
Heimdallr
Level 62
God Stats
1W - 5L
1,412 SR
Queue Stats
149W - 118L
1,486 Elo+
Party 1
Tyr
Tyr
Nell115
Tyr
Level 86
God Stats
3W - 1L
1,500 SR
Queue Stats
107W - 73L
1,552 Elo+
Party 1
Scylla
Scylla
NotZeroedin
Scylla
Level 67
God Stats
94W - 46L
1,663 SR
Queue Stats
153W - 128L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Helix Exploit
Sun Wukong
17
4 / 6 / 6
13,372
669
14,681
23,046
15,733
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
Keouh
Neith
16
2 / 6 / 7
12,789
639
12,317
13,013
5,287
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Puch
eezahkk
Ah Puch
16
5 / 4 / 6
13,396
670
23,527
11,684
4,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Joey442
Heimdallr
16
4 / 3 / 7
12,752
638
4,836
14,130
5,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tyr
14
3 / 6 / 8
11,875
594
12,889
28,837
28,371
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Scylla
18
9 / 2 / 6
13,661
683
17,860
15,160
5,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
37
11
Kills
16
16
Deaths
11
19
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Helix Exploit
Sun Wukong
4
6
6
1.17
L
Heimdallr
Joey442
Heimdallr
4
3
7
2.5
W
Neith
Keouh
Neith
2
6
7
0.92
L
Tyr
3
6
8
1.17
L
Scylla
9
2
6
6
W
Ah Puch
eezahkk
Ah Puch
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,525
Damage
35,585
47,743
Taken
58,127
25,167
Mitigated
39,227
15,701
Healing
9,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Helix Exploit
Sun Wukong
14,681
2,112
0
8,230
23,046
15,733
433
9,819
13,220
0
55,110
L
Heimdallr
Joey442
Heimdallr
4,836
1,225
0
937
14,130
5,497
681
6,222
7,908
0
38,120
W
Neith
Keouh
Neith
12,317
4,228
1,502
2,469
13,013
5,287
1,076
4,401
8,612
0
65,698
L
Tyr
12,889
1,671
619
2,864
28,837
28,371
334
11,043
17,794
0
25,342
L
Scylla
17,860
1,000
0
4,622
15,160
5,359
696
6,266
8,894
85,106
0
W
Ah Puch
eezahkk
Ah Puch
23,527
787
486
3,014
11,684
4,147
948
3,988
7,696
85,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,557
Gold Earned
38,288
253
Minions Killed
209
0
Camps Cleared
0
1,121,968
Distance Traveled
1,042,340
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,372
669
71
4
0
406,351
6
L
Heimdallr
12,752
638
81
4
0
352,057
3
W
Neith
12,789
639
80
4
0
363,376
4
L
Tyr
11,875
594
18
1
0
347,297
0
L
Scylla
13,661
683
110
6
0
342,986
1
W
Ah Puch
13,396
670
102
5
0
352,241
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role