Player Matchup

Nemesis
Nemesis
Recoil2746
Nemesis
Level 29
God Stats
7W - 10L
1,433 SR
Queue Stats
89W - 73L
1,426 Elo+
Party 1
Merlin
Merlin
Xweed-tokerX
Merlin
Level 21
God Stats
5W - 2L
1,500 SR
Queue Stats
58W - 57L
1,376 Elo+
Solo
Chaac
Chaac
ntinneyjr13
Chaac
Level 82
God Stats
17W - 14L
1,571 SR
Queue Stats
136W - 128L
1,469 Elo+
Party 1
Team Averages
Level 44
1,501 SR
1,424 Elo+

VS

Team Averages
Level 35
1,247 SR
1,303 Elo+
Ullr
Ullr
DeviantSin01010
Ullr
Level 21
God Stats
68W - 78L
1,654 SR
Queue Stats
1,010W - 949L
1,547 Elo+
Solo
Nu Wa
Nu Wa
FirelightYTE
Nu Wa
Level 5
God Stats
0W - 2L
983 SR
Queue Stats
0W - 3L
1,112 Elo+
Party 2
Merlin
Merlin
lieberman42085
Merlin
Level 80
God Stats
0W - 2L
1,103 SR
Queue Stats
3W - 5L
1,250 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Recoil2746
Nemesis
12
3 / 3 / 10
10,383
649
6,151
13,199
4,370
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Merlin
15
4 / 0 / 8
11,164
698
10,665
8,437
2,936
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
7 / 4 / 7
11,174
698
16,577
18,684
13,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 2
10,391
649
13,770
15,882
6,183
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 5 / 6
8,552
535
3,776
7,060
2,119
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 8 / 4
9,512
595
10,094
14,286
4,730
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
14
Kills
7
7
Deaths
14
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
5
1
2
6
L
0
5
6
0.6
W
Nemesis
Recoil2746
Nemesis
3
3
10
2.67
W
Merlin
4
0
8
8
L
2
8
4
0.5
W
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,393
Damage
27,640
40,320
Taken
37,228
20,871
Mitigated
13,032
20,133
Healing
6,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,770
6,176
0
3,673
15,882
6,183
0
5,167
10,295
0
54,367
L
3,776
1,960
0
180
7,060
2,119
0
2,323
4,511
13,068
0
W
Nemesis
Recoil2746
Nemesis
6,151
3,122
879
5,271
13,199
4,370
0
5,489
7,710
0
28,851
W
Merlin
10,665
412
0
3,564
8,437
2,936
1,161
1,847
6,590
67,203
0
L
10,094
1,431
206
2,724
14,286
4,730
411
3,223
10,597
34,851
0
W
16,577
2,245
825
9,594
18,684
13,565
1,560
6,660
12,024
0
49,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,721
Gold Earned
28,455
204
Minions Killed
152
0
Camps Cleared
0
935,864
Distance Traveled
702,255
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,391
649
87
5
0
294,066
1
L
Nu Wa
8,552
535
9
1
0
164,306
0
W
Nemesis
10,383
649
43
3
0
345,417
1
W
Merlin
11,164
698
111
7
0
274,228
0
L
Merlin
9,512
595
56
4
0
243,883
0
W
Chaac
11,174
698
50
3
0
316,219
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role