Player Matchup

Heimdallr
Heimdallr
CloudberryJam
Heimdallr
Level 62
God Stats
1W - 0L
2,055 SR
Queue Stats
80W - 17L
1,929 Elo+
Party 1
Vulcan
Vulcan
Legendoh
Vulcan
Level 159
God Stats
5W - 1L
1,757 SR
Queue Stats
229W - 129L
1,779 Elo+
Party 1
Baron Samedi
Baron Samedi
SlaytherPro
Baron Samedi
Level 160
God Stats
2W - 0L
1,965 SR
Queue Stats
155W - 63L
1,901 Elo+
Party 1
Guan Yu
Guan Yu
Weani
Guan Yu
Level 160
God Stats
3W - 3L
1,568 SR
Queue Stats
301W - 203L
1,767 Elo+
Party 1
Chaac
Chaac
dodecahedran
Chaac
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 2L
1,936 Elo+
Party 1
Team Averages
Level 117
1,769 SR
1,862 Elo+

VS

Team Averages
Level 90
1,450 SR
1,580 Elo+
Hou Yi
Hou Yi
BicepsEveryday
Hou Yi
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,776 Elo+
Party 2
Geb
Geb
FettaNoize
Geb
Level 128
God Stats
15W - 9L
1,502 SR
Queue Stats
343W - 302L
1,532 Elo+
Party 2
Serqet
Serqet
Hooserman
Serqet
Level 55
God Stats
0W - 2L
1,190 SR
Queue Stats
251W - 260L
1,522 Elo+
Party 2
Chaac
Chaac
Loudobby
Chaac
Level 125
God Stats
16W - 19L
1,416 SR
Queue Stats
630W - 620L
1,533 Elo+
Party 2
Janus
Janus
MajorAshton
Janus
Level 128
God Stats
5W - 7L
1,643 SR
Queue Stats
174W - 186L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CloudberryJam
Heimdallr
10
6 / 1 / 7
6,159
616
4,607
5,111
2,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Vulcan
Legendoh
Vulcan
11
6 / 1 / 4
6,599
660
10,494
4,967
1,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Baron Samedi
SlaytherPro
Baron Samedi
11
6 / 2 / 3
6,789
679
6,238
4,806
1,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
Weani
Guan Yu
10
3 / 1 / 4
6,068
607
3,889
6,188
2,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
4 / 0 / 2
6,180
618
6,720
9,894
5,894
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 5 / 2
4,014
401
1,091
5,929
1,635
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
1 / 5 / 2
4,485
449
1,292
8,859
3,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Serqet
Hooserman
Serqet
6
1 / 6 / 2
4,618
462
2,245
7,868
2,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
Loudobby
Chaac
9
0 / 2 / 1
5,045
505
4,235
8,359
3,982
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
3 / 7 / 0
5,411
541
3,203
6,395
1,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
25
Kills
5
5
Deaths
25
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
Heimdallr
CloudberryJam
Heimdallr
6
1
7
9.5
L
1
5
2
0.4
L
Serqet
Hooserman
Serqet
1
6
2
0.33
W
Vulcan
Legendoh
Vulcan
6
1
4
8
L
Chaac
Loudobby
Chaac
0
2
1
0.25
L
3
7
0
0.43
W
Baron Samedi
SlaytherPro
Baron Samedi
6
2
3
3.75
W
Guan Yu
Weani
Guan Yu
3
1
4
5
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,948
Damage
12,066
30,966
Taken
37,410
13,961
Mitigated
13,208
12,701
Healing
6,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,091
470
210
809
5,929
1,635
0
4,350
1,579
0
7,433
W
Heimdallr
CloudberryJam
Heimdallr
4,607
1,935
0
1,600
5,111
2,481
43
739
4,350
0
27,034
L
1,292
173
0
1,269
8,859
3,621
0
6,203
2,656
9,091
0
L
Serqet
Hooserman
Serqet
2,245
710
0
750
7,868
2,128
0
2,057
5,811
0
13,429
W
Vulcan
Legendoh
Vulcan
10,494
2,566
0
1,509
4,967
1,633
442
1,449
3,442
45,460
0
L
Chaac
Loudobby
Chaac
4,235
1,134
0
3,645
8,359
3,982
0
0
8,359
0
25,173
L
3,203
134
0
250
6,395
1,842
0
4,122
2,273
17,292
0
W
Baron Samedi
SlaytherPro
Baron Samedi
6,238
297
215
1,685
4,806
1,756
115
1,019
3,600
34,668
0
W
Guan Yu
Weani
Guan Yu
3,889
1,274
346
1,563
6,188
2,197
0
1,039
5,111
0
33,477
W
6,720
1,522
0
5,783
9,894
5,894
32
85
9,809
0
36,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,795
Gold Earned
23,573
331
Minions Killed
121
0
Camps Cleared
0
993,988
Distance Traveled
969,785
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
4,014
401
11
1
0
155,863
3
W
Heimdallr
6,159
616
47
5
0
201,097
2
L
Geb
4,485
449
8
1
0
203,275
3
L
Serqet
4,618
462
33
3
0
216,257
0
W
Vulcan
6,599
660
77
8
0
199,510
3
L
Chaac
5,045
505
36
4
0
212,528
1
L
Janus
5,411
541
33
3
0
181,862
4
W
Baron Samedi
6,789
679
63
6
0
177,760
3
W
Guan Yu
6,068
607
73
7
0
210,964
3
W
Chaac
6,180
618
71
7
0
204,657
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role