Player Matchup

Fenrir
Fenrir
Andyjar01
Fenrir
Level 28
God Stats
14W - 17L
1,315 SR
Queue Stats
79W - 86L
1,218 Elo+
Solo
Kukulkan
Kukulkan
BiggerDs0012
Kukulkan
Level 23
God Stats
8W - 5L
1,373 SR
Queue Stats
12W - 6L
1,463 Elo+
Solo
Odin
Odin
Richsniper97
Odin
Level 20
God Stats
8W - 14L
1,328 SR
Queue Stats
43W - 53L
1,284 Elo+
Party 2
Apollo
Apollo
StyleMo1998
Apollo
Level 26
God Stats
29W - 17L
1,648 SR
Queue Stats
361W - 346L
1,388 Elo+
Solo
Jing Wei
Jing Wei
nightmare_cody
Jing Wei
Level 25
God Stats
4W - 6L
1,449 SR
Queue Stats
82W - 92L
1,249 Elo+
Party 2
Team Averages
Level 24
1,422 SR
1,320 Elo+

VS

Team Averages
Level 22
1,571 SR
1,403 Elo+
Hercules
Hercules
KiLLz BoZZ313
Hercules
Level 25
God Stats
1W - 1L
1,759 SR
Queue Stats
20W - 25L
1,386 Elo+
Solo
Khepri
Khepri
Kolbertron3000
Khepri
Level 25
God Stats
16W - 23L
1,519 SR
Queue Stats
76W - 91L
1,457 Elo+
Party 1
Loki
Loki
Martyr Valen
Loki
Level 18
God Stats
0W - 1L
1,637 SR
Queue Stats
2W - 5L
1,269 Elo+
Solo
Odin
Odin
TURTLEBANDIT420
Odin
Level 14
God Stats
3W - 2L
1,510 SR
Queue Stats
15W - 17L
1,506 Elo+
Solo
Ra
Ra
kasirayn
Ra
Level 28
God Stats
3W - 6L
1,431 SR
Queue Stats
100W - 106L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Andyjar01
Fenrir
15
10 / 1 / 8
10,784
539
9,423
10,001
4,465
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
BiggerDs0012
Kukulkan
19
5 / 0 / 6
12,446
622
11,855
4,839
2,200
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 5 / 6
8,554
428
4,440
10,643
3,732
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Apollo
20
35 / 1 / 3
14,122
706
39,498
19,870
9,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jing Wei
14
3 / 1 / 6
9,710
486
5,534
6,832
2,275
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
KiLLz BoZZ313
Hercules
14
6 / 10 / 0
9,540
477
10,936
22,411
20,492
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
1 / 5 / 2
9,457
473
5,045
17,582
20,350
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

9
0 / 14 / 3
6,934
347
3,971
13,587
3,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
0 / 15 / 2
7,510
376
5,090
20,743
7,813
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

14
1 / 11 / 0
8,871
444
3,603
14,749
8,632
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
15
55
Kills
8
8
Deaths
55
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Andyjar01
Fenrir
10
1
8
14
W
Kukulkan
BiggerDs0012
Kukulkan
5
0
6
8
L
Hercules
KiLLz BoZZ313
Hercules
6
10
0
0.6
L
1
5
2
0.4
L
0
14
3
0.11
W
2
5
6
1
W
Apollo
35
1
3
36.5
L
0
15
2
0.07
L
1
11
0
0.09
W
Jing Wei
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,750
Damage
28,645
52,185
Taken
89,072
22,661
Mitigated
60,563
22,210
Healing
9,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Andyjar01
Fenrir
9,423
4,109
0
3,285
10,001
4,465
0
1,090
8,851
0
59,548
W
Kukulkan
BiggerDs0012
Kukulkan
11,855
1,086
0
1,951
4,839
2,200
8,150
696
4,083
90,829
0
L
Hercules
KiLLz BoZZ313
Hercules
10,936
4,857
0
3,870
22,411
20,492
115
1,681
20,730
0
32,960
L
5,045
0
0
0
17,582
20,350
0
2,848
14,734
27,828
0
L
3,971
2,116
0
1,719
13,587
3,276
0
1,048
12,539
0
12,103
W
4,440
1,859
0
1,494
10,643
3,732
793
1,220
9,213
0
19,769
W
Apollo
39,498
31,615
0
13,486
19,870
9,989
514
5,194
14,616
0
120,712
L
5,090
2,408
0
2,733
20,743
7,813
63
4,412
16,331
0
36,481
L
3,603
1,513
67
1,257
14,749
8,632
1,081
1,866
12,883
49,703
0
W
Jing Wei
5,534
5,161
0
1,994
6,832
2,275
3,475
448
6,144
0
42,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,616
Gold Earned
42,312
544
Minions Killed
275
0
Camps Cleared
0
1,802,442
Distance Traveled
1,653,182
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,784
539
88
4
0
414,574
0
W
Kukulkan
12,446
622
186
9
0
338,622
0
L
Hercules
9,540
477
49
2
0
337,578
0
L
Khepri
9,457
473
50
3
0
358,867
0
L
Loki
6,934
347
22
1
0
358,666
0
W
Odin
8,554
428
22
1
0
373,767
0
W
Apollo
14,122
706
164
8
0
347,713
8
L
Odin
7,510
376
57
3
0
296,595
0
L
Ra
8,871
444
97
5
0
301,476
0
W
Jing Wei
9,710
486
84
4
0
327,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role