Player Matchup

Fenrir
Fenrir
Butteredrogue
Fenrir
Level 149
God Stats
1W - 2L
1,901 SR
Queue Stats
48W - 53L
1,556 Elo+
Party 3
Kukulkan
Kukulkan
CreamyMocha
Kukulkan
Level 87
God Stats
1W - 2L
1,532 SR
Queue Stats
141W - 126L
1,574 Elo+
Party 3
Neith
Neith
Dinoesor
Neith
Level 24
God Stats
4W - 9L
1,631 SR
Queue Stats
9W - 15L
1,479 Elo+
Party 3
Chaac
Chaac
OmexRL
Chaac
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
TheBirb
Jormungandr
Level 157
God Stats
3W - 2L
1,884 SR
Queue Stats
99W - 96L
1,578 Elo+
Party 3
Team Averages
Level 84
1,690 SR
1,537 Elo+

VS

Team Averages
Level 79
1,642 SR
1,585 Elo+
Athena
Athena
 
Athena
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
AEJrock32
Anhur
Level 135
God Stats
1W - 1L
1,916 SR
Queue Stats
140W - 118L
1,674 Elo+
Party 1
Nu Wa
Nu Wa
Goddki
Nu Wa
Level 20
God Stats
19W - 8L
1,659 SR
Queue Stats
128W - 105L
1,549 Elo+
Party 2
Gilgamesh
Gilgamesh
Himmothy
Gilgamesh
Level 107
God Stats
27W - 15L
1,851 SR
Queue Stats
91W - 74L
1,661 Elo+
Party 1
Fenrir
Fenrir
TheFlyingEStorm
Fenrir
Level 106
God Stats
5W - 5L
1,284 SR
Queue Stats
179W - 155L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 0
5,829
583
3,244
5,281
1,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Kukulkan
CreamyMocha
Kukulkan
8
0 / 3 / 0
4,907
491
741
3,590
1,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Neith
Dinoesor
Neith
8
0 / 4 / 3
4,600
460
3,021
5,904
1,290
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chaac
OmexRL
Chaac
7
0 / 2 / 0
4,443
444
1,238
4,485
1,664
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
TheBirb
Jormungandr
8
0 / 2 / 3
5,037
504
3,959
6,534
2,036
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
8
2 / 3 / 3
5,538
554
3,066
8,201
3,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anhur
AEJrock32
Anhur
10
3 / 1 / 2
5,761
576
5,050
6,208
1,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nu Wa
Goddki
Nu Wa
10
1 / 0 / 1
5,450
545
1,924
1,027
273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
Himmothy
Gilgamesh
11
3 / 0 / 0
6,399
640
3,852
4,315
1,621
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
2 / 0 / 1
5,448
545
2,821
4,416
1,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
18
4
Kills
11
11
Deaths
4
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
2
3
3
1.17
W
Anhur
AEJrock32
Anhur
3
1
2
4
L
4
0
0
4
L
Kukulkan
CreamyMocha
Kukulkan
0
3
0
0
L
Neith
Dinoesor
Neith
0
4
3
0.38
W
Nu Wa
Goddki
Nu Wa
1
0
1
1.5
W
Gilgamesh
Himmothy
Gilgamesh
3
0
0
3
L
Chaac
OmexRL
Chaac
0
2
0
0
L
Jormungandr
TheBirb
Jormungandr
0
2
3
0.75
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,203
Damage
16,713
25,794
Taken
24,167
7,412
Mitigated
8,511
6,097
Healing
5,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
3,066
1,396
0
963
8,201
3,416
0
1,518
6,683
17,820
0
W
Anhur
AEJrock32
Anhur
5,050
3,646
0
2,209
6,208
1,831
210
1,845
4,363
0
30,302
L
3,244
1,407
0
3,134
5,281
1,376
0
628
4,613
0
27,397
L
Kukulkan
CreamyMocha
Kukulkan
741
0
0
250
3,590
1,046
0
724
2,803
22,235
0
L
Neith
Dinoesor
Neith
3,021
1,320
0
1,618
5,904
1,290
0
1,987
3,917
0
15,307
W
Nu Wa
Goddki
Nu Wa
1,924
276
0
0
1,027
273
0
127
900
23,381
0
W
Gilgamesh
Himmothy
Gilgamesh
3,852
1,043
0
1,412
4,315
1,621
0
0
4,315
0
36,136
L
Chaac
OmexRL
Chaac
1,238
440
0
240
4,485
1,664
0
131
4,314
0
11,327
L
Jormungandr
TheBirb
Jormungandr
3,959
1,253
0
855
6,534
2,036
0
1,333
5,157
22,518
0
W
2,821
549
0
1,407
4,416
1,370
0
1,210
3,206
0
27,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,816
Gold Earned
28,596
212
Minions Killed
289
0
Camps Cleared
0
905,110
Distance Traveled
931,643
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
5,538
554
27
3
0
191,407
4
W
Anhur
5,761
576
59
6
0
157,846
1
L
Fenrir
5,829
583
55
6
0
238,612
0
L
Kukulkan
4,907
491
51
5
0
166,387
0
L
Neith
4,600
460
28
3
0
155,895
0
W
Nu Wa
5,450
545
63
6
0
157,425
2
W
Gilgamesh
6,399
640
78
8
0
204,689
3
L
Chaac
4,443
444
39
4
0
158,649
1
L
Jormungandr
5,037
504
39
4
0
185,567
2
W
Fenrir
5,448
545
62
6
0
220,276
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role