Player Matchup

Khepri
Khepri
H4rDiCoR3
Khepri
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Zeus
Zeus
NandoPanda12
Zeus
Level 23
God Stats
0W - 3L
1,226 SR
Queue Stats
40W - 39L
1,381 Elo+
Solo
Apollo
Apollo
ferpereyra98
Apollo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,346 Elo+
Party 1
Nemesis
Nemesis
increible_019
Nemesis
Level 5
God Stats
1W - 1L
1,738 SR
Queue Stats
1W - 1L
1,676 Elo+
Party 1
Mercury
Mercury
sombra072
Mercury
Level 45
God Stats
3W - 2L
1,500 SR
Queue Stats
20W - 39L
1,247 Elo+
Party 1
Team Averages
Level 19
1,493 SR
1,430 Elo+

VS

Team Averages
Level 14
1,516 SR
1,361 Elo+
Ao Kuang
Ao Kuang
Aquazy_rT
Ao Kuang
Level 25
God Stats
12W - 16L
1,516 SR
Queue Stats
86W - 99L
1,352 Elo+
Solo
Ra
Ra
Belmoon000
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Rama
Rama
Matheusassis77
Rama
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 12L
1,091 Elo+
Solo
Guan Yu
Guan Yu
Thiagoz12
Guan Yu
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
zerogamer95
Danzaburou
Level 29
God Stats
5W - 6L
1,562 SR
Queue Stats
23W - 47L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
H4rDiCoR3
Khepri
7
1 / 2 / 1
6,153
362
805
3,443
2,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
2 / 12 / 1
6,805
400
9,166
13,861
4,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apollo
10
1 / 8 / 0
6,412
377
3,265
10,624
3,040
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
8
0 / 8 / 0
5,819
342
3,238
10,463
3,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mercury
sombra072
Mercury
12
1 / 4 / 0
7,389
435
7,166
10,774
3,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Aquazy_rT
Ao Kuang
14
12 / 1 / 4
9,544
561
7,878
10,843
3,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 4 / 4
9,078
534
4,522
6,938
2,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 0 / 8
8,029
472
4,302
5,989
2,597
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
Thiagoz12
Guan Yu
15
5 / 1 / 4
9,506
559
6,355
11,073
12,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
zerogamer95
Danzaburou
15
10 / 0 / 7
10,049
591
11,216
12,398
5,056
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
60
5
Kills
33
34
Deaths
6
2
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Aquazy_rT
Ao Kuang
12
1
4
14
W
3
4
4
1.25
L
Khepri
H4rDiCoR3
Khepri
1
2
1
0.75
W
3
0
8
7
L
2
12
1
0.21
W
Guan Yu
Thiagoz12
Guan Yu
5
1
4
7
L
Apollo
1
8
0
0.13
L
Nemesis
0
8
0
0
L
Mercury
sombra072
Mercury
1
4
0
0.25
W
Danzaburou
zerogamer95
Danzaburou
10
0
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,640
Damage
34,273
49,165
Taken
47,241
16,328
Mitigated
26,090
2,671
Healing
17,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Aquazy_rT
Ao Kuang
7,878
2,102
0
5,553
10,843
3,790
0
1,355
8,836
35,788
0
W
4,522
587
0
0
6,938
2,370
4,418
3,121
3,455
40,133
0
L
Khepri
H4rDiCoR3
Khepri
805
89
0
310
3,443
2,303
0
670
2,591
5,630
0
W
4,302
3,818
0
1,392
5,989
2,597
2,438
447
5,528
0
24,392
L
9,166
1,723
0
1,447
13,861
4,321
297
6,208
7,287
26,787
0
W
Guan Yu
Thiagoz12
Guan Yu
6,355
1,998
298
3,348
11,073
12,277
721
1,443
9,544
0
37,305
L
Apollo
3,265
1,385
0
344
10,624
3,040
0
1,363
9,191
0
16,709
L
Nemesis
3,238
824
0
570
10,463
3,475
0
2,431
7,942
0
22,515
L
Mercury
sombra072
Mercury
7,166
2,644
0
0
10,774
3,189
0
1,296
9,062
0
44,342
W
Danzaburou
zerogamer95
Danzaburou
11,216
9,271
0
7,122
12,398
5,056
3,717
2,761
9,419
0
47,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,578
Gold Earned
46,206
195
Minions Killed
358
0
Camps Cleared
0
1,144,892
Distance Traveled
1,555,418
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,544
561
71
4
0
353,920
4
W
Ra
9,078
534
79
5
0
258,790
0
L
Khepri
6,153
362
8
0
0
81,576
1
W
Rama
8,029
472
39
2
0
276,788
0
L
Zeus
6,805
400
48
3
0
225,718
0
W
Guan Yu
9,506
559
78
5
0
368,616
0
L
Apollo
6,412
377
20
1
0
198,933
0
L
Nemesis
5,819
342
41
2
0
312,057
0
L
Mercury
7,389
435
78
5
0
326,608
0
W
Danzaburou
10,049
591
91
5
0
297,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role