Player Matchup

Fenrir
Fenrir
BrockShillington
Fenrir
Level 89
God Stats
2W - 7L
1,179 SR
Queue Stats
67W - 79L
1,325 Elo+
Solo
Anubis
Anubis
Chesus-Senpai
Anubis
Level 120
God Stats
19W - 11L
1,387 SR
Queue Stats
240W - 224L
1,513 Elo+
Solo
Xing Tian
Xing Tian
KennyLTaylor
Xing Tian
Level 67
God Stats
5W - 4L
1,292 SR
Queue Stats
34W - 41L
1,338 Elo+
Solo
Ullr
Ullr
KillSteal-HuN
Ullr
Level 118
God Stats
0W - 3L
1,500 SR
Queue Stats
968W - 995L
1,444 Elo+
Solo
Hercules
Hercules
Stealthy-Feng
Hercules
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 105L
1,414 Elo+
Solo
Team Averages
Level 94
1,372 SR
1,407 Elo+

VS

Team Averages
Level 82
1,252 SR
1,452 Elo+
Chernobog
Chernobog
JazzTendency
Chernobog
Level 105
God Stats
3W - 9L
1,185 SR
Queue Stats
127W - 151L
1,415 Elo+
Solo
Bakasura
Bakasura
TaR-TinTin
Bakasura
Level 83
God Stats
8W - 7L
1,167 SR
Queue Stats
183W - 260L
1,372 Elo+
Solo
Loki
Loki
mTonn1
Loki
Level 36
God Stats
20W - 21L
1,398 SR
Queue Stats
356W - 319L
1,652 Elo+
Solo
Nu Wa
Nu Wa
mightyergo
Nu Wa
Level 81
God Stats
21W - 20L
1,424 SR
Queue Stats
1,079W - 1,082L
1,420 Elo+
Solo
Artio
Artio
stevenmcfly87
Artio
Level 105
God Stats
21W - 24L
1,084 SR
Queue Stats
393W - 417L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 6 / 8
11,388
407
13,644
26,794
15,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
18 / 5 / 4
16,782
599
28,510
31,072
18,212
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
KennyLTaylor
Xing Tian
18
2 / 7 / 7
11,644
416
6,030
28,043
30,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
1 / 11 / 3
12,609
450
8,784
24,618
10,915
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Stealthy-Feng
Hercules
2
0 / 0 / 0
5,509
197
0
3,260
839

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
JazzTendency
Chernobog
20
6 / 3 / 11
15,303
547
14,926
11,334
4,379
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
TaR-TinTin
Bakasura
20
3 / 7 / 6
14,961
534
11,560
25,004
11,286
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Loki
mTonn1
Loki
20
12 / 5 / 8
18,239
651
24,144
23,838
19,210
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
20
7 / 6 / 11
15,428
551
25,670
14,148
7,289
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

19
1 / 3 / 12
13,889
496
12,302
26,362
32,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
77
24
Kills
29
29
Deaths
24
22
Assists
48
Player
Kills
Deaths
Assists
KDA
L
3
6
8
1.17
L
18
5
4
4
W
Chernobog
JazzTendency
Chernobog
6
3
11
3.83
L
Xing Tian
KennyLTaylor
Xing Tian
2
7
7
0.79
L
1
11
3
0.23
L
Hercules
Stealthy-Feng
Hercules
0
0
0
0
W
Bakasura
TaR-TinTin
Bakasura
3
7
6
0.86
W
Loki
mTonn1
Loki
12
5
8
3.2
W
Nu Wa
7
6
11
2.08
W
1
3
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,968
Damage
88,602
113,787
Taken
100,686
75,527
Mitigated
74,476
37,522
Healing
28,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,644
3,826
0
6,478
26,794
15,190
0
7,153
19,541
0
73,209
L
28,510
946
0
21,011
31,072
18,212
0
8,144
22,578
160,265
0
W
Chernobog
JazzTendency
Chernobog
14,926
10,860
0
3,793
11,334
4,379
1,779
5,424
5,910
0
88,535
L
Xing Tian
KennyLTaylor
Xing Tian
6,030
675
1,078
4,131
28,043
30,371
0
14,429
13,584
35,183
0
L
8,784
6,379
0
4,824
24,618
10,915
2,003
4,794
19,824
0
83,731
L
Hercules
Stealthy-Feng
Hercules
0
0
0
0
3,260
839
0
3,260
0
0
0
W
Bakasura
TaR-TinTin
Bakasura
11,560
8,618
0
3,837
25,004
11,286
995
8,234
16,770
0
139,106
W
Loki
mTonn1
Loki
24,144
3,881
0
4,433
23,838
19,210
2,359
8,494
15,344
0
132,306
W
Nu Wa
25,670
3,110
384
3,231
14,148
7,289
1,189
6,856
7,292
95,284
192
W
12,302
1,317
1,807
11,201
26,362
32,312
505
7,824
18,538
52,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,932
Gold Earned
77,820
543
Minions Killed
733
0
Camps Cleared
0
1,840,843
Distance Traveled
2,673,714
11
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,388
407
107
4
0
493,240
3
L
Anubis
16,782
599
252
9
0
416,864
0
W
Chernobog
15,303
547
149
5
0
521,233
8
L
Xing Tian
11,644
416
42
2
0
510,182
6
L
Ullr
12,609
450
142
5
0
420,557
2
L
Hercules
5,509
197
0
0
0
0
0
W
Bakasura
14,961
534
169
6
0
590,783
9
W
Loki
18,239
651
235
8
0
525,625
1
W
Nu Wa
15,428
551
111
4
0
533,353
9
W
Artio
13,889
496
69
2
0
502,720
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role