Player Matchup

Neith
Neith
DarkAltBanana
Neith
Level 28
God Stats
29W - 1L
2,013 SR
Queue Stats
278W - 42L
1,937 Elo+
Party 1
Anubis
Anubis
GodlessOverkill
Anubis
Level 159
God Stats
6W - 1L
1,361 SR
Queue Stats
394W - 173L
1,750 Elo+
Party 1
Sun Wukong
Sun Wukong
GrunT 379kM
Sun Wukong
Level 119
God Stats
16W - 7L
1,537 SR
Queue Stats
234W - 92L
1,784 Elo+
Party 1
Mercury
Mercury
ShadowRyuTTV
Mercury
Level 159
God Stats
4W - 3L
1,805 SR
Queue Stats
358W - 174L
1,854 Elo+
Party 1
Ganesha
Ganesha
Staydead22
Ganesha
Level 128
God Stats
19W - 10L
1,540 SR
Queue Stats
311W - 128L
1,849 Elo+
Party 1
Team Averages
Level 119
1,651 SR
1,835 Elo+

VS

Team Averages
Level 65
1,596 SR
1,524 Elo+
Chang'e
Chang'e
 
Chang'e
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Captain Levi A
Medusa
Level 16
God Stats
4W - 7L
1,514 SR
Queue Stats
9W - 11L
1,481 Elo+
Party 3
Xbalanque
Xbalanque
Kuruijini
Xbalanque
Level 41
God Stats
39W - 38L
1,722 SR
Queue Stats
369W - 396L
1,509 Elo+
Party 2
Gilgamesh
Gilgamesh
Patron Deity
Gilgamesh
Level 47
God Stats
19W - 16L
1,494 SR
Queue Stats
168W - 168L
1,532 Elo+
Solo
Kukulkan
Kukulkan
aosorio12
Kukulkan
Level 96
God Stats
0W - 1L
1,751 SR
Queue Stats
54W - 43L
1,597 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 0 / 15
11,347
1,032
19,586
6,846
2,632
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
9 / 4 / 12
12,677
1,152
17,937
13,434
9,344
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
GrunT 379kM
Sun Wukong
18
5 / 0 / 15
11,479
1,044
9,599
12,001
9,302
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Mercury
ShadowRyuTTV
Mercury
18
7 / 3 / 10
11,849
1,077
9,393
11,182
4,556
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ganesha
Staydead22
Ganesha
18
0 / 1 / 17
10,581
962
9,673
6,961
6,116
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

209

VS

Team 2 Tickets

100

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
2 / 2 / 4
10,610
965
8,434
10,468
9,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
1 / 6 / 6
10,249
932
7,657
13,890
3,211
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Xbalanque
Kuruijini
Xbalanque
16
1 / 7 / 5
10,284
935
8,957
17,653
4,872
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Patron Deity
Gilgamesh
16
0 / 6 / 7
9,985
908
6,997
18,482
13,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
aosorio12
Kukulkan
17
4 / 2 / 4
11,996
1,091
13,299
8,158
1,975
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
34
23
Kills
8
8
Deaths
23
69
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
2
4
2
L
1
6
6
0.67
W
2
0
15
9.5
W
9
4
12
3.75
W
Sun Wukong
GrunT 379kM
Sun Wukong
5
0
15
12.5
L
Xbalanque
Kuruijini
Xbalanque
1
7
5
0.5
L
Gilgamesh
Patron Deity
Gilgamesh
0
6
7
0.58
W
Mercury
ShadowRyuTTV
Mercury
7
3
10
4
W
Ganesha
Staydead22
Ganesha
0
1
17
8.5
L
Kukulkan
aosorio12
Kukulkan
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,188
Damage
45,344
50,424
Taken
68,651
31,950
Mitigated
32,954
10,324
Healing
6,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
8,434
175
1,654
2,953
10,468
9,254
0
4,530
5,837
27,702
0
L
7,657
2,506
0
345
13,890
3,211
0
5,578
8,182
0
26,520
W
19,586
6,117
0
1,576
6,846
2,632
0
2,860
3,836
0
47,747
W
17,937
1,063
0
5,250
13,434
9,344
0
5,890
7,454
40,997
0
W
Sun Wukong
GrunT 379kM
Sun Wukong
9,599
1,071
0
2,806
12,001
9,302
0
5,125
6,696
429
14,332
L
Xbalanque
Kuruijini
Xbalanque
8,957
6,730
0
1,141
17,653
4,872
0
7,645
9,828
0
15,724
L
Gilgamesh
Patron Deity
Gilgamesh
6,997
1,499
0
47
18,482
13,642
0
6,777
11,589
0
16,782
W
Mercury
ShadowRyuTTV
Mercury
9,393
3,447
0
162
11,182
4,556
0
4,343
6,749
0
26,385
W
Ganesha
Staydead22
Ganesha
9,673
281
0
530
6,961
6,116
0
2,975
3,956
33,851
0
L
Kukulkan
aosorio12
Kukulkan
13,299
735
0
237
8,158
1,975
0
2,903
5,111
57,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,933
Gold Earned
53,124
244
Minions Killed
236
10
Camps Cleared
8
1,124,878
Distance Traveled
1,117,069
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,610
965
38
3
0
232,028
3
L
Medusa
10,249
932
47
4
4
235,044
1
W
Neith
11,347
1,032
87
8
2
222,996
0
W
Anubis
12,677
1,152
72
7
4
187,942
0
W
Sun Wukong
11,479
1,044
24
2
1
232,316
0
L
Xbalanque
10,284
935
16
1
1
201,961
0
L
Gilgamesh
9,985
908
19
2
3
234,430
0
W
Mercury
11,849
1,077
55
5
3
252,454
1
W
Ganesha
10,581
962
6
1
0
229,170
1
L
Kukulkan
11,996
1,091
116
11
0
213,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role