Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
 
Chang'e
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Rusty Fork 5
Medusa
Level 142
God Stats
2W - 1L
1,234 SR
Queue Stats
16W - 21L
1,236 Elo+
Solo
Team Averages
Level 138
1,411 SR
1,412 Elo+

VS

Team Averages
Level 66
1,521 SR
1,621 Elo+
Olorun
Olorun
German Hammer30
Olorun
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,625 Elo+
Party 2
Tiamat
Tiamat
Hakeem Qc07
Tiamat
Level 42
God Stats
1W - 5L
1,614 SR
Queue Stats
43W - 47L
1,584 Elo+
Solo
Scylla
Scylla
K304 TAYLORMADE
Scylla
Level 128
God Stats
3W - 4L
1,448 SR
Queue Stats
74W - 71L
1,654 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
3 / 1 / 2
5,727
818
2,533
3,192
1,286
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chang'e
 
Chang'e
8
0 / 0 / 6
5,348
764
1,827
2,294
614
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
9
3 / 0 / 2
6,287
898
4,692
4,585
1,405
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 4 / 0
4,835
691
1,491
5,930
1,939
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
3
0 / 1 / 0
4,273
610
462
1,126
627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 1 / 1
4,974
711
3,415
3,958
1,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
6
Kills
1
1
Deaths
6
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
1
2
4
W
Chang'e
 
Chang'e
0
0
6
3
L
1
4
0
0.25
L
Tiamat
0
1
0
0
L
0
1
1
0.5
W
Medusa
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,052
Damage
5,368
10,071
Taken
11,014
3,305
Mitigated
3,665
4,278
Healing
1,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
2,533
227
0
125
3,192
1,286
32
1,726
1,398
0
8,673
W
Chang'e
 
Chang'e
1,827
116
994
1,357
2,294
614
546
619
1,645
15,101
0
L
1,491
1,331
194
823
5,930
1,939
0
953
4,977
8,222
0
L
Tiamat
462
169
0
281
1,126
627
0
300
826
1,764
0
L
3,415
343
0
562
3,958
1,099
0
602
3,356
22,197
0
W
Medusa
4,692
1,801
0
1,802
4,585
1,405
742
2,755
1,588
0
28,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,362
Gold Earned
14,082
97
Minions Killed
57
0
Camps Cleared
0
359,329
Distance Traveled
252,927
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
5,727
818
10
1
0
134,732
1
W
Chang'e
5,348
764
32
5
0
101,348
3
L
Olorun
4,835
691
13
2
0
118,651
0
L
Tiamat
4,273
610
1
0
0
25,730
0
L
Scylla
4,974
711
43
6
0
108,546
2
W
Medusa
6,287
898
55
8
0
123,249
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role