Player Matchup

Neith
Neith
IVIerged
Neith
Level 11
God Stats
2W - 3L
1,377 SR
Queue Stats
3W - 6L
1,453 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MoistTurbo
Cu Chulainn
Level 14
God Stats
3W - 0L
1,500 SR
Queue Stats
17W - 13L
1,436 Elo+
Party 1
Yemoja
Yemoja
Nik2204
Yemoja
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
93W - 100L
1,484 Elo+
Party 3
Merlin
Merlin
Rsarin
Merlin
Level 58
God Stats
1W - 0L
1,713 SR
Queue Stats
2W - 3L
1,497 Elo+
Party 1
Tsukuyomi
Tsukuyomi
immortaltweek
Tsukuyomi
Level 22
God Stats
9W - 5L
1,715 SR
Queue Stats
83W - 71L
1,396 Elo+
Party 3
Team Averages
Level 24
1,561 SR
1,453 Elo+

VS

Team Averages
Level 29
1,509 SR
1,379 Elo+
Apollo
Apollo
Monkeyman442
Apollo
Level 40
God Stats
0W - 1L
1,514 SR
Queue Stats
3W - 5L
1,328 Elo+
Party 2
Nemesis
Nemesis
NoBrainThere
Nemesis
Level 7
God Stats
1W - 1L
1,715 SR
Queue Stats
3W - 3L
1,397 Elo+
Party 2
Yemoja
Yemoja
Techneck
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,393 Elo+
Party 2
Hercules
Hercules
TheLordRNGesus
Hercules
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,328 Elo+
Party 2
Poseidon
Poseidon
XxWeebMasterxX
Poseidon
Level 26
God Stats
1W - 5L
1,316 SR
Queue Stats
65W - 63L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
IVIerged
Neith
13
6 / 1 / 4
8,720
484
9,544
8,290
3,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
MoistTurbo
Cu Chulainn
20
7 / 0 / 5
11,520
640
12,053
12,272
10,156
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Yemoja
Nik2204
Yemoja
13
1 / 2 / 13
8,641
480
12,211
10,449
7,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
Rsarin
Merlin
15
3 / 3 / 7
9,374
521
13,491
9,279
3,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tsukuyomi
immortaltweek
Tsukuyomi
16
8 / 5 / 7
10,301
572
9,957
14,155
5,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
12
4 / 5 / 2
7,707
428
6,552
14,297
4,879
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
NoBrainThere
Nemesis
13
2 / 4 / 4
7,992
444
6,910
15,899
5,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Techneck
Yemoja
11
1 / 6 / 3
7,009
389
4,093
14,619
5,900
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hercules
11
0 / 5 / 2
6,908
384
3,969
16,257
11,558
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Poseidon
14
3 / 5 / 0
8,819
490
8,712
12,095
4,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
21
25
Kills
10
11
Deaths
25
36
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Neith
IVIerged
Neith
6
1
4
8
W
Cu Chulainn
MoistTurbo
Cu Chulainn
7
0
5
9.5
L
Apollo
4
5
2
1
W
Yemoja
Nik2204
Yemoja
1
2
13
3.75
L
Nemesis
NoBrainThere
Nemesis
2
4
4
1
W
Merlin
Rsarin
Merlin
3
3
7
2.17
L
Yemoja
Techneck
Yemoja
1
6
3
0.42
L
Hercules
0
5
2
0.2
L
Poseidon
3
5
0
0.6
W
Tsukuyomi
immortaltweek
Tsukuyomi
8
5
7
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,256
Damage
30,236
54,445
Taken
73,167
30,361
Mitigated
32,640
18,342
Healing
20,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
IVIerged
Neith
9,544
4,992
0
3,509
8,290
3,292
706
2,769
5,439
0
40,969
W
Cu Chulainn
MoistTurbo
Cu Chulainn
12,053
1,843
0
5,046
12,272
10,156
348
1,553
10,645
7,193
85,815
L
Apollo
6,552
2,200
0
1,767
14,297
4,879
87
5,238
8,955
0
33,063
W
Yemoja
Nik2204
Yemoja
12,211
1,786
870
3,196
10,449
7,355
377
3,311
7,022
30,261
0
L
Nemesis
NoBrainThere
Nemesis
6,910
2,252
0
7,547
15,899
5,967
0
3,739
12,012
294
37,177
W
Merlin
Rsarin
Merlin
13,491
700
0
895
9,279
3,570
1,268
3,438
5,557
59,829
0
L
Yemoja
Techneck
Yemoja
4,093
1,153
3,399
2,362
14,619
5,900
171
6,792
7,747
18,230
0
L
Hercules
3,969
1,048
0
3,728
16,257
11,558
0
5,302
10,813
0
26,659
L
Poseidon
8,712
845
116
1,346
12,095
4,336
0
4,716
6,899
46,638
0
W
Tsukuyomi
immortaltweek
Tsukuyomi
9,957
3,222
0
4,826
14,155
5,988
3,118
1,383
12,722
0
63,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,556
Gold Earned
38,435
502
Minions Killed
319
0
Camps Cleared
0
1,720,940
Distance Traveled
1,627,641
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,720
484
73
4
0
311,323
5
W
Cu Chulainn
11,520
640
186
10
0
380,218
2
L
Apollo
7,707
428
54
3
0
340,146
3
W
Yemoja
8,641
480
29
2
0
342,265
3
L
Nemesis
7,992
444
64
4
0
345,210
1
W
Merlin
9,374
521
100
6
0
328,656
3
L
Yemoja
7,009
389
30
2
0
288,882
3
L
Hercules
6,908
384
63
4
0
330,991
3
L
Poseidon
8,819
490
108
6
0
322,412
0
W
Tsukuyomi
10,301
572
114
6
0
358,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role