Player Matchup

Kukulkan
Kukulkan
ContainedOrb0110
Kukulkan
Level 8
God Stats
3W - 0L
1,798 SR
Queue Stats
9W - 13L
1,267 Elo+
Solo
Bacchus
Bacchus
FleekGawd16
Bacchus
Level 14
God Stats
6W - 4L
1,705 SR
Queue Stats
169W - 176L
1,341 Elo+
Solo
Vamana
Vamana
boubi333
Vamana
Level 18
God Stats
13W - 10L
1,555 SR
Queue Stats
30W - 31L
1,420 Elo+
Solo
Fenrir
Fenrir
laxguy49
Fenrir
Level 21
God Stats
9W - 13L
1,352 SR
Queue Stats
116W - 136L
1,347 Elo+
Solo
Tiamat
Tiamat
thickynicky101
Tiamat
Level 12
God Stats
5W - 4L
1,558 SR
Queue Stats
9W - 7L
1,440 Elo+
Solo
Team Averages
Level 15
1,594 SR
1,363 Elo+

VS

Team Averages
Level 20
1,497 SR
1,326 Elo+
Sobek
Sobek
Devastation1125
Sobek
Level 13
God Stats
0W - 1L
1,576 SR
Queue Stats
0W - 2L
1,194 Elo+
Party 2
Fenrir
Fenrir
MysticalWar
Fenrir
Level 25
God Stats
1W - 1L
1,503 SR
Queue Stats
4W - 5L
1,494 Elo+
Solo
Merlin
Merlin
Shmooden53231
Merlin
Level 18
God Stats
0W - 1L
1,606 SR
Queue Stats
1W - 2L
1,194 Elo+
Party 2
Neith
Neith
nachobentos2016X
Neith
Level 18
God Stats
3W - 7L
1,298 SR
Queue Stats
46W - 60L
1,376 Elo+
Party 1
Ymir
Ymir
patricio340
Ymir
Level 26
God Stats
7W - 6L
1,501 SR
Queue Stats
90W - 95L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 0
9,745
464
5,594
8,109
3,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bacchus
FleekGawd16
Bacchus
15
5 / 5 / 3
9,723
463
6,527
15,156
18,832
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vamana
boubi333
Vamana
19
8 / 3 / 5
12,037
573
12,263
23,045
16,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
laxguy49
Fenrir
14
7 / 4 / 6
10,153
483
10,234
13,132
5,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 7 / 4
8,854
422
7,493
10,776
5,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 6 / 3
8,540
407
5,376
15,846
12,845
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
15
8 / 3 / 4
10,187
485
11,687
10,976
3,948
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
3 / 8 / 5
8,597
409
10,983
10,025
3,273
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 3 / 6
8,524
406
8,978
11,286
3,501
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
2 / 4 / 8
8,607
410
9,156
18,039
12,223
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
47
23
Kills
21
21
Deaths
24
18
Assists
26
Player
Kills
Deaths
Assists
KDA
W
1
2
0
0.5
L
6
6
3
1.25
W
Bacchus
FleekGawd16
Bacchus
5
5
3
1.3
L
Fenrir
8
3
4
3.33
L
3
8
5
0.69
W
Vamana
boubi333
Vamana
8
3
5
3.5
W
Fenrir
laxguy49
Fenrir
7
4
6
2.5
L
2
3
6
1.67
L
2
4
8
1.5
W
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,111
Damage
46,180
70,218
Taken
66,172
49,765
Mitigated
35,790
11,727
Healing
10,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,594
844
0
500
8,109
3,415
1,773
1,698
6,411
58,114
0
L
5,376
569
0
1,654
15,846
12,845
511
3,452
12,192
22,005
0
W
Bacchus
FleekGawd16
Bacchus
6,527
1,420
0
0
15,156
18,832
39
7,021
8,135
36,062
0
L
Fenrir
11,687
3,103
0
349
10,976
3,948
348
1,850
8,950
0
32,820
L
10,983
444
0
0
10,025
3,273
327
2,306
7,519
48,990
0
W
Vamana
boubi333
Vamana
12,263
6,835
0
5,393
23,045
16,722
2,056
8,939
14,106
0
79,327
W
Fenrir
laxguy49
Fenrir
10,234
1,469
0
2,360
13,132
5,303
0
3,861
9,271
0
42,230
L
8,978
2,928
0
4,695
11,286
3,501
1,315
2,609
8,491
0
39,309
L
9,156
933
0
3,358
18,039
12,223
803
8,134
9,406
36,687
0
W
7,493
339
827
2,647
10,776
5,493
981
3,996
6,780
32,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,512
Gold Earned
44,455
428
Minions Killed
278
0
Camps Cleared
0
1,882,674
Distance Traveled
1,952,788
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,745
464
136
6
0
383,277
4
L
Sobek
8,540
407
37
2
0
397,361
3
W
Bacchus
9,723
463
45
2
0
396,893
5
L
Fenrir
10,187
485
55
3
0
423,435
0
L
Merlin
8,597
409
65
3
0
359,594
2
W
Vamana
12,037
573
142
7
0
381,309
0
W
Fenrir
10,153
483
50
2
0
415,126
0
L
Neith
8,524
406
72
3
0
386,149
0
L
Ymir
8,607
410
49
2
0
386,249
0
W
Tiamat
8,854
422
55
3
0
306,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role