Player Matchup

Horus
Horus
MasonMcNugget
Horus
Level 144
God Stats
4W - 11L
1,579 SR
Queue Stats
88W - 58L
1,681 Elo+
Party 1
Danzaburou
Danzaburou
Wheézy
Danzaburou
Level 155
God Stats
3W - 3L
1,601 SR
Queue Stats
81W - 67L
1,673 Elo+
Party 1
Zeus
Zeus
WhiteRoundYoLip
Zeus
Level 139
God Stats
16W - 7L
1,707 SR
Queue Stats
200W - 144L
1,661 Elo+
Party 1
Team Averages
Level 146
1,629 SR
1,672 Elo+

VS

Team Averages
Level 115
1,449 SR
1,700 Elo+
Discordia
Discordia
Centy2D
Discordia
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 7L
1,823 Elo+
Solo
Bacchus
Bacchus
Valltax
Bacchus
Level 124
God Stats
2W - 2L
1,431 SR
Queue Stats
172W - 154L
1,716 Elo+
Solo
Apollo
Apollo
slataro
Apollo
Level 154
God Stats
9W - 15L
1,417 SR
Queue Stats
587W - 657L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 5
9,874
617
6,839
14,639
13,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
Wheézy
Danzaburou
14
3 / 5 / 4
10,766
673
13,309
13,493
5,705
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 6 / 3
10,231
639
13,323
9,762
3,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Centy2D
Discordia
16
4 / 2 / 7
11,213
701
13,790
10,578
4,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
Valltax
Bacchus
14
4 / 2 / 6
12,075
755
8,607
14,142
16,863
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
slataro
Apollo
16
5 / 3 / 8
12,045
753
11,405
14,798
5,830
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
34
7
Kills
13
13
Deaths
7
12
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Discordia
Centy2D
Discordia
4
2
7
3.75
L
2
2
5
2.25
W
Bacchus
Valltax
Bacchus
4
2
6
3.5
L
Danzaburou
Wheézy
Danzaburou
3
5
4
1
L
2
6
3
0.58
W
Apollo
slataro
Apollo
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,471
Damage
33,802
37,894
Taken
39,518
22,648
Mitigated
26,784
7,691
Healing
14,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Centy2D
Discordia
13,790
1,526
0
4,532
10,578
4,091
67
4,505
5,739
57,814
0
L
6,839
2,231
1,772
3,327
14,639
13,384
0
8,446
5,671
0
14,543
W
Bacchus
Valltax
Bacchus
8,607
868
0
2,326
14,142
16,863
232
4,255
8,873
18,541
0
L
Danzaburou
Wheézy
Danzaburou
13,309
7,946
0
2,592
13,493
5,705
0
7,371
5,784
0
56,118
L
13,323
1,095
0
0
9,762
3,559
0
5,404
3,992
57,375
0
W
Apollo
slataro
Apollo
11,405
8,470
0
8,091
14,798
5,830
2,456
3,795
10,631
0
75,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,871
Gold Earned
35,333
200
Minions Killed
215
0
Camps Cleared
0
827,453
Distance Traveled
913,547
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,213
701
89
6
0
309,353
3
L
Horus
9,874
617
18
1
0
293,907
5
W
Bacchus
12,075
755
13
1
0
326,110
4
L
Danzaburou
10,766
673
83
5
0
278,600
2
L
Zeus
10,231
639
99
6
0
254,946
1
W
Apollo
12,045
753
113
7
0
278,084
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role