Player Matchup

Tiamat
Tiamat
Cenrijan
Tiamat
Level 160
God Stats
9W - 8L
1,297 SR
Queue Stats
203W - 188L
1,495 Elo+
Party 1
Chang'e
Chang'e
FlipNutella2
Chang'e
Level 78
God Stats
1W - 0L
1,587 SR
Queue Stats
16W - 17L
1,464 Elo+
Party 1
Fenrir
Fenrir
NEXTDAYJAKE
Fenrir
Level 142
God Stats
7W - 10L
1,550 SR
Queue Stats
79W - 73L
1,515 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SUCRAMtv
Cu Chulainn
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 60L
1,531 Elo+
Party 1
Hou Yi
Hou Yi
xUi Vegeta
Hou Yi
Level 135
God Stats
6W - 4L
1,591 SR
Queue Stats
23W - 24L
1,500 Elo+
Party 1
Team Averages
Level 108
1,505 SR
1,501 Elo+

VS

Team Averages
Level 65
1,659 SR
1,525 Elo+
Scylla
Scylla
CONNORTRON12
Scylla
Level 16
God Stats
5W - 8L
1,553 SR
Queue Stats
5W - 10L
1,398 Elo+
Party 2
Gilgamesh
Gilgamesh
DYNAMITE 420886
Gilgamesh
Level 103
God Stats
8W - 9L
1,569 SR
Queue Stats
334W - 285L
1,569 Elo+
Party 2
Ymir
Ymir
Redstone Robber
Ymir
Level 109
God Stats
32W - 21L
1,659 SR
Queue Stats
315W - 276L
1,578 Elo+
Party 2
Pele
Pele
Rubenator85
Pele
Level 69
God Stats
48W - 59L
1,935 SR
Queue Stats
175W - 184L
1,496 Elo+
Party 3
Skadi
Skadi
TylerTheGirthy
Skadi
Level 27
God Stats
14W - 10L
1,577 SR
Queue Stats
202W - 209L
1,584 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Cenrijan
Tiamat
20
4 / 2 / 8
12,928
539
23,146
14,637
10,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
FlipNutella2
Chang'e
17
2 / 7 / 11
11,270
470
5,919
22,705
16,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
19
7 / 2 / 5
12,119
505
10,528
16,130
10,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cu Chulainn
SUCRAMtv
Cu Chulainn
8
0 / 2 / 0
7,293
304
2,128
6,723
2,393
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hou Yi
xUi Vegeta
Hou Yi
20
8 / 4 / 6
12,971
540
13,466
15,952
6,290
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
2 / 4 / 0
11,472
478
9,304
10,336
3,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
DYNAMITE 420886
Gilgamesh
20
4 / 3 / 3
13,759
573
12,691
20,020
12,053
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
6 / 5 / 4
12,841
535
11,561
23,054
15,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
0 / 3 / 3
10,529
439
2,432
13,757
5,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
5 / 6 / 2
12,376
516
16,317
17,106
6,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
29
21
Kills
17
17
Deaths
21
30
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Scylla
2
4
0
0.5
W
Tiamat
Cenrijan
Tiamat
4
2
8
4
L
Gilgamesh
DYNAMITE 420886
Gilgamesh
4
3
3
1.83
W
Chang'e
FlipNutella2
Chang'e
2
7
11
1.07
W
Fenrir
7
2
5
4.75
L
6
5
4
1.6
L
0
3
3
0.5
W
Cu Chulainn
SUCRAMtv
Cu Chulainn
0
2
0
0
L
5
6
2
1
W
Hou Yi
xUi Vegeta
Hou Yi
8
4
6
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,187
Damage
52,305
76,147
Taken
84,273
44,797
Mitigated
42,955
25,697
Healing
20,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
9,304
1,127
0
712
10,336
3,105
1,703
5,704
4,632
63,826
0
W
Tiamat
Cenrijan
Tiamat
23,146
1,940
0
4,872
14,637
10,010
1,837
5,252
9,058
100,251
0
L
Gilgamesh
DYNAMITE 420886
Gilgamesh
12,691
3,673
0
3,878
20,020
12,053
5,052
5,344
14,676
0
99,157
W
Chang'e
FlipNutella2
Chang'e
5,919
733
2,808
5,289
22,705
16,064
432
5,265
17,382
33,199
0
W
Fenrir
10,528
2,545
0
4,812
16,130
10,040
36
5,299
10,671
0
60,211
L
11,561
3,267
0
5,450
23,054
15,926
75
9,518
13,536
101,440
0
L
2,432
823
0
6,072
13,757
5,856
877
3,881
9,876
0
42,276
W
Cu Chulainn
SUCRAMtv
Cu Chulainn
2,128
420
0
2,380
6,723
2,393
0
0
6,723
0
16,175
L
16,317
7,117
0
4,165
17,106
6,015
2,808
4,754
12,352
0
101,839
W
Hou Yi
xUi Vegeta
Hou Yi
13,466
8,841
0
5,536
15,952
6,290
5,364
4,769
11,127
0
79,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,581
Gold Earned
60,977
490
Minions Killed
740
0
Camps Cleared
0
1,940,880
Distance Traveled
2,072,043
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,472
478
145
6
0
416,518
0
W
Tiamat
12,928
539
166
7
0
467,538
7
L
Gilgamesh
13,759
573
176
7
0
453,632
2
W
Chang'e
11,270
470
51
2
0
406,230
1
W
Fenrir
12,119
505
111
5
0
504,108
3
L
Ymir
12,841
535
179
7
0
422,471
7
L
Pele
10,529
439
79
3
0
332,783
0
W
Cu Chulainn
7,293
304
33
1
0
152,639
1
L
Skadi
12,376
516
161
7
0
446,639
0
W
Hou Yi
12,971
540
129
5
0
410,365
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role