Player Matchup

Gilgamesh
Gilgamesh
Sckmynotssmite
Gilgamesh
Level 28
God Stats
7W - 4L
1,635 SR
Queue Stats
45W - 38L
1,487 Elo+
Party 1
Danzaburou
Danzaburou
SpartanBryan117
Danzaburou
Level 155
God Stats
3W - 3L
1,215 SR
Queue Stats
233W - 222L
1,513 Elo+
Party 3
Ymir
Ymir
Spartanbryan0117
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,584 Elo+
Party 3
Pele
Pele
SyrinnLove
Pele
Level 27
God Stats
6W - 7L
1,515 SR
Queue Stats
33W - 31L
1,472 Elo+
Party 1
Janus
Janus
Xxjuanu
Janus
Level 29
God Stats
4W - 2L
1,417 SR
Queue Stats
109W - 66L
1,582 Elo+
Solo
Team Averages
Level 49
1,457 SR
1,528 Elo+

VS

Team Averages
Level 35
1,459 SR
1,531 Elo+
Hercules
Hercules
DJSMC
Hercules
Level 97
God Stats
1W - 4L
1,151 SR
Queue Stats
350W - 387L
1,488 Elo+
Party 2
Neith
Neith
NextIshy
Neith
Level 16
God Stats
0W - 1L
1,633 SR
Queue Stats
6W - 8L
1,454 Elo+
Solo
Tsukuyomi
Tsukuyomi
ProNugget01
Tsukuyomi
Level 7
God Stats
24W - 17L
1,986 SR
Queue Stats
312W - 307L
1,647 Elo+
Party 2
Baron Samedi
Baron Samedi
TuPair07
Baron Samedi
Level 28
God Stats
1W - 6L
1,243 SR
Queue Stats
61W - 67L
1,495 Elo+
Solo
Ymir
Ymir
XxL1N3RxX
Ymir
Level 29
God Stats
7W - 7L
1,281 SR
Queue Stats
325W - 259L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Sckmynotssmite
Gilgamesh
17
7 / 2 / 1
11,244
592
9,786
11,590
8,188
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
SpartanBryan117
Danzaburou
19
8 / 1 / 8
12,296
647
13,547
10,212
4,115
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 5 / 19
10,424
549
8,774
17,374
13,563
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
7 / 3 / 10
11,753
619
7,601
12,217
7,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Janus
Xxjuanu
Janus
20
11 / 3 / 6
12,496
658
19,895
11,310
4,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DJSMC
Hercules
15
4 / 7 / 1
10,906
574
9,128
19,725
18,028
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
NextIshy
Neith
14
1 / 4 / 2
8,173
430
4,198
10,173
3,208
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
ProNugget01
Tsukuyomi
16
5 / 8 / 5
10,100
532
7,971
15,696
5,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
TuPair07
Baron Samedi
13
3 / 8 / 3
8,374
441
9,070
13,446
5,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
12
1 / 7 / 3
8,198
431
3,716
18,145
12,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
28
34
Kills
14
14
Deaths
34
44
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hercules
DJSMC
Hercules
4
7
1
0.64
L
Neith
NextIshy
Neith
1
4
2
0.5
L
Tsukuyomi
ProNugget01
Tsukuyomi
5
8
5
0.94
W
Gilgamesh
Sckmynotssmite
Gilgamesh
7
2
1
3.75
W
Danzaburou
SpartanBryan117
Danzaburou
8
1
8
12
W
1
5
19
2.1
W
7
3
10
4
L
Baron Samedi
TuPair07
Baron Samedi
3
8
3
0.56
L
Ymir
1
7
3
0.36
W
Janus
Xxjuanu
Janus
11
3
6
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,603
Damage
34,083
62,703
Taken
77,185
37,621
Mitigated
45,123
19,161
Healing
17,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
DJSMC
Hercules
9,128
2,844
0
6,477
19,725
18,028
0
5,200
14,371
653
41,530
L
Neith
NextIshy
Neith
4,198
2,600
0
1,452
10,173
3,208
546
3,438
6,697
0
40,446
L
Tsukuyomi
ProNugget01
Tsukuyomi
7,971
1,605
0
3,496
15,696
5,837
0
3,771
11,818
0
71,362
W
Gilgamesh
Sckmynotssmite
Gilgamesh
9,786
3,939
0
2,524
11,590
8,188
2,488
121
11,469
0
57,882
W
Danzaburou
SpartanBryan117
Danzaburou
13,547
7,088
0
4,937
10,212
4,115
5,547
1,065
9,101
0
93,194
W
8,774
1,695
0
4,262
17,374
13,563
160
5,479
11,676
35,165
0
W
7,601
1,154
1,156
5,356
12,217
7,634
882
2,095
9,976
0
75,214
L
Baron Samedi
TuPair07
Baron Samedi
9,070
887
1,054
2,854
13,446
5,380
579
6,997
6,238
40,298
0
L
Ymir
3,716
772
0
2,454
18,145
12,670
186
8,612
9,392
26,282
0
W
Janus
Xxjuanu
Janus
19,895
631
0
926
11,310
4,121
1,589
3,873
7,077
102,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,213
Gold Earned
45,751
607
Minions Killed
422
0
Camps Cleared
0
1,769,671
Distance Traveled
1,618,652
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,906
574
88
5
0
313,033
2
L
Neith
8,173
430
81
4
0
319,263
1
L
Tsukuyomi
10,100
532
124
7
0
368,584
3
W
Gilgamesh
11,244
592
104
5
0
336,314
2
W
Danzaburou
12,296
647
156
8
0
377,898
4
W
Ymir
10,424
549
40
2
0
282,046
2
W
Pele
11,753
619
124
7
0
404,451
1
L
Baron Samedi
8,374
441
83
4
0
297,280
6
L
Ymir
8,198
431
46
2
0
320,492
1
W
Janus
12,496
658
183
10
0
368,962
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role