Player Matchup

Xbalanque
Xbalanque
DeadCall
Xbalanque
Level 27
God Stats
1W - 2L
1,234 SR
Queue Stats
64W - 82L
1,270 Elo+
Solo
Nemesis
Nemesis
Dodge130
Nemesis
Level 20
God Stats
15W - 3L
1,514 SR
Queue Stats
26W - 34L
1,240 Elo+
Party 1
Mulan
Mulan
ForsakenAllure
Mulan
Level 25
God Stats
1W - 1L
1,536 SR
Queue Stats
10W - 20L
1,187 Elo+
Party 2
Izanami
Izanami
STYLIN JUICEGUY
Izanami
Level 25
God Stats
9W - 5L
1,634 SR
Queue Stats
37W - 42L
1,348 Elo+
Party 1
Olorun
Olorun
cpt-Fresh-
Olorun
Level 23
God Stats
1W - 4L
1,290 SR
Queue Stats
10W - 20L
1,187 Elo+
Party 2
Team Averages
Level 24
1,442 SR
1,246 Elo+

VS

Team Averages
Level 8
1,417 SR
1,309 Elo+
Ares
Ares
Avatar Ang7831
Ares
Level 7
God Stats
0W - 2L
1,262 SR
Queue Stats
5W - 10L
1,216 Elo+
Party 3
Skadi
Skadi
M4GM4 RE4P4R
Skadi
Level 8
God Stats
5W - 8L
1,321 SR
Queue Stats
7W - 14L
1,166 Elo+
Party 3
Scylla
Scylla
ModalCard
Scylla
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 28L
1,162 Elo+
Party 3
Ra
Ra
Tu_GorditoB
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 44L
1,500 Elo+
Solo
Nemesis
Nemesis
melon_boi-kun
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DeadCall
Xbalanque
18
2 / 4 / 5
12,027
481
8,824
18,000
6,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
Dodge130
Nemesis
19
17 / 1 / 9
13,813
553
21,020
18,551
11,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
4 / 1 / 7
12,304
492
9,904
20,269
21,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
26 / 2 / 12
15,029
601
25,363
19,932
9,621
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
cpt-Fresh-
Olorun
16
4 / 7 / 14
11,252
450
8,637
19,411
7,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 15 / 7
9,863
395
5,472
24,880
17,364
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

15
3 / 15 / 5
10,204
408
14,310
18,519
7,115
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Scylla
ModalCard
Scylla
16
3 / 9 / 5
10,521
421
13,133
18,431
6,056
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
0 / 5 / 1
7,229
289
2,386
4,460
1,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
18
7 / 9 / 2
11,784
471
19,939
26,944
11,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
34
53
Kills
14
15
Deaths
53
47
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
15
7
0.3
W
Xbalanque
DeadCall
Xbalanque
2
4
5
1.13
W
Nemesis
Dodge130
Nemesis
17
1
9
21.5
W
4
1
7
7.5
L
3
15
5
0.37
L
Scylla
ModalCard
Scylla
3
9
5
0.61
W
26
2
12
16
L
0
5
1
0.1
W
Olorun
cpt-Fresh-
Olorun
4
7
14
1.57
L
Nemesis
7
9
2
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,748
Damage
55,240
96,163
Taken
93,234
56,485
Mitigated
43,023
36,744
Healing
11,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,472
385
0
0
24,880
17,364
108
1,471
23,289
25,743
0
W
Xbalanque
DeadCall
Xbalanque
8,824
5,338
0
7,538
18,000
6,317
5,037
5,210
12,686
0
68,787
W
Nemesis
Dodge130
Nemesis
21,020
11,783
0
2,481
18,551
11,537
3,746
4,354
14,159
0
85,003
W
9,904
1,305
592
8,140
20,269
21,258
632
2,195
18,038
0
76,843
L
14,310
7,646
0
0
18,519
7,115
188
1,368
17,094
0
62,679
L
Scylla
ModalCard
Scylla
13,133
2,287
0
3,242
18,431
6,056
0
2,906
15,465
43,349
0
W
25,363
18,530
330
6,524
19,932
9,621
3,117
4,406
15,466
0
93,243
L
2,386
1,098
45
290
4,460
1,063
56
594
3,836
15,084
0
W
Olorun
cpt-Fresh-
Olorun
8,637
2,816
2,849
8,290
19,411
7,752
2,856
4,506
14,823
51,095
0
L
Nemesis
19,939
10,522
0
7,848
26,944
11,425
0
2,298
24,346
0
81,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,425
Gold Earned
49,601
566
Minions Killed
328
0
Camps Cleared
0
2,247,807
Distance Traveled
1,681,257
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,863
395
27
1
0
341,106
0
W
Xbalanque
12,027
481
116
5
0
413,029
4
W
Nemesis
13,813
553
117
5
0
550,232
5
W
Mulan
12,304
492
130
5
0
427,425
0
L
Skadi
10,204
408
99
4
0
297,077
2
L
Scylla
10,521
421
50
2
0
379,517
0
W
Izanami
15,029
601
128
5
0
453,341
1
L
Ra
7,229
289
27
1
0
202,147
0
W
Olorun
11,252
450
75
3
0
403,780
2
L
Nemesis
11,784
471
125
5
0
461,410
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role