Player Matchup

Thor
Thor
Detr0it232
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
Persefonehh
Bellona
Level 21
God Stats
0W - 1L
1,766 SR
Queue Stats
7W - 21L
1,269 Elo+
Solo
Ra
Ra
elderly_simile1
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nu Wa
Nu Wa
karuida
Nu Wa
Level 25
God Stats
19W - 13L
1,565 SR
Queue Stats
81W - 83L
1,449 Elo+
Solo
Cerberus
Cerberus
xZ0MBIESLAYERx5
Cerberus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Team Averages
Level 12
1,566 SR
1,444 Elo+

VS

Team Averages
Level 11
1,475 SR
1,396 Elo+
Ganesha
Ganesha
Dibreiro
Ganesha
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,293 Elo+
Party 1
Kali
Kali
Dragonator
Kali
Level 6
God Stats
3W - 1L
1,319 SR
Queue Stats
4W - 2L
1,421 Elo+
Party 1
Izanami
Izanami
Kiitsu
Izanami
Level 7
God Stats
2W - 2L
1,556 SR
Queue Stats
4W - 2L
1,421 Elo+
Party 1
Merlin
Merlin
TwinFunFly
Merlin
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,421 Elo+
Party 1
Guan Yu
Guan Yu
adrVisona
Guan Yu
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 1L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 4
6,409
356
784
5,973
1,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bellona
Persefonehh
Bellona
14
6 / 10 / 2
9,199
511
8,354
15,269
10,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
0 / 8 / 1
5,489
305
1,081
5,215
2,094
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
karuida
Nu Wa
17
10 / 7 / 3
10,755
598
17,151
11,692
3,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
2
0 / 2 / 0
5,087
283
41
2,234
637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Dibreiro
Ganesha
12
0 / 6 / 12
8,127
452
2,675
11,226
6,605
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
10 / 4 / 2
10,599
589
4,354
12,073
5,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Kiitsu
Izanami
15
6 / 3 / 5
10,583
588
9,089
11,352
3,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
TwinFunFly
Merlin
14
8 / 3 / 10
9,622
535
9,354
7,740
2,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
adrVisona
Guan Yu
16
6 / 3 / 4
10,222
568
4,707
14,170
8,658
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
63
16
Kills
30
31
Deaths
19
10
Assists
33
Player
Kills
Deaths
Assists
KDA
L
0
4
4
0.5
W
Ganesha
Dibreiro
Ganesha
0
6
12
1
W
10
4
2
2.75
W
Izanami
Kiitsu
Izanami
6
3
5
2.83
L
Bellona
Persefonehh
Bellona
6
10
2
0.7
W
Merlin
TwinFunFly
Merlin
8
3
10
4.33
W
Guan Yu
adrVisona
Guan Yu
6
3
4
2.67
L
0
8
1
0.06
L
Nu Wa
karuida
Nu Wa
10
7
3
1.64
L
Cerberus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,411
Damage
30,179
40,383
Taken
56,561
18,868
Mitigated
26,752
2,382
Healing
10,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
784
110
0
863
5,973
1,455
0
1,446
4,385
0
9,180
W
Ganesha
Dibreiro
Ganesha
2,675
369
508
517
11,226
6,605
1,108
4,471
6,553
22,930
0
W
4,354
2,864
0
3,322
12,073
5,026
927
4,238
7,623
0
44,932
W
Izanami
Kiitsu
Izanami
9,089
6,316
0
3,529
11,352
3,966
6,004
3,225
7,983
0
73,329
L
Bellona
Persefonehh
Bellona
8,354
1,903
0
312
15,269
10,919
225
3,614
11,398
0
33,877
W
Merlin
TwinFunFly
Merlin
9,354
1,461
0
244
7,740
2,497
1,465
3,803
3,619
37,432
0
W
Guan Yu
adrVisona
Guan Yu
4,707
661
144
1,848
14,170
8,658
2,539
4,597
9,369
0
49,765
L
1,081
498
12
28
5,215
2,094
184
1,709
3,408
10,038
0
L
Nu Wa
karuida
Nu Wa
17,151
3,960
0
1,012
11,692
3,763
0
3,551
7,882
64,193
0
L
Cerberus
41
0
0
155
2,234
637
0
793
1,281
1,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,939
Gold Earned
49,153
196
Minions Killed
388
0
Camps Cleared
0
1,107,634
Distance Traveled
1,683,284
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,409
356
23
1
0
181,610
0
W
Ganesha
8,127
452
1
0
0
347,990
5
W
Kali
10,599
589
78
4
0
341,205
2
W
Izanami
10,583
588
154
9
0
323,913
2
L
Bellona
9,199
511
55
3
0
343,707
1
W
Merlin
9,622
535
67
4
0
333,135
1
W
Guan Yu
10,222
568
88
5
0
337,041
1
L
Ra
5,489
305
17
1
0
167,622
0
L
Nu Wa
10,755
598
100
6
0
315,959
1
L
Cerberus
5,087
283
1
0
0
98,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role