Player Matchup

Sobek
Sobek
Ceyrinn
Sobek
Level 108
God Stats
10W - 0L
1,393 SR
Queue Stats
270W - 252L
1,463 Elo+
Party 2
Cabrakan
Cabrakan
FCKitsJulian
Cabrakan
Level 115
God Stats
14W - 11L
1,282 SR
Queue Stats
1,204W - 1,203L
1,557 Elo+
Party 1
Danzaburou
Danzaburou
MLKlovesDREAMlN
Danzaburou
Level 155
God Stats
17W - 14L
1,601 SR
Queue Stats
906W - 895L
1,542 Elo+
Party 1
Hun Batz
Hun Batz
NTP Ragnarok
Hun Batz
Level 160
God Stats
6W - 4L
1,626 SR
Queue Stats
403W - 415L
1,566 Elo+
Party 2
Odin
Odin
Phenom Dog
Odin
Level 131
God Stats
7W - 4L
1,526 SR
Queue Stats
212W - 200L
1,606 Elo+
Party 1
Team Averages
Level 134
1,486 SR
1,547 Elo+

VS

Team Averages
Level 83
1,506 SR
1,512 Elo+
Osiris
Osiris
Inhumane T1ger
Osiris
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,495 Elo+
Solo
Hou Yi
Hou Yi
Juul Vape Inc
Hou Yi
Level 89
God Stats
0W - 3L
1,500 SR
Queue Stats
175W - 174L
1,521 Elo+
Party 3
Raijin
Raijin
Lordreee824
Raijin
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 52L
1,426 Elo+
Solo
Jing Wei
Jing Wei
ShallowFire03
Jing Wei
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,618 Elo+
Party 3
Izanami
Izanami
n11ggermonkey
Izanami
Level 159
God Stats
2W - 3L
1,532 SR
Queue Stats
216W - 229L
1,501 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Ceyrinn
Sobek
15
4 / 1 / 21
9,251
841
4,334
10,989
12,621
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cabrakan
FCKitsJulian
Cabrakan
14
4 / 4 / 12
8,970
815
5,072
14,261
14,776
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
MLKlovesDREAMlN
Danzaburou
16
7 / 1 / 16
9,801
891
16,371
13,798
7,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
NTP Ragnarok
Hun Batz
17
6 / 1 / 17
10,353
941
14,652
9,070
8,643
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
9 / 3 / 16
9,808
892
8,899
10,168
7,865
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 6
8,275
752
5,218
11,592
13,937
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 6 / 5
8,212
747
7,405
8,893
3,692
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
15
1 / 7 / 2
8,993
818
7,214
9,792
4,189
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
ShallowFire03
Jing Wei
10
0 / 9 / 1
6,637
603
3,359
11,740
4,315
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
15
5 / 4 / 2
8,895
809
11,393
10,815
5,738
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
24
30
Kills
8
10
Deaths
30
82
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sobek
Ceyrinn
Sobek
4
1
21
14.5
W
Cabrakan
FCKitsJulian
Cabrakan
4
4
12
2.5
L
1
4
6
1
L
1
6
5
0.58
L
Raijin
1
7
2
0.29
W
Danzaburou
MLKlovesDREAMlN
Danzaburou
7
1
16
15
W
Hun Batz
NTP Ragnarok
Hun Batz
6
1
17
14.5
W
9
3
16
5.67
L
Jing Wei
ShallowFire03
Jing Wei
0
9
1
0.06
L
Izanami
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,328
Damage
34,589
58,286
Taken
52,832
50,921
Mitigated
31,871
21,070
Healing
8,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Ceyrinn
Sobek
4,334
187
2,541
2,353
10,989
12,621
707
1,432
9,557
8,831
0
W
Cabrakan
FCKitsJulian
Cabrakan
5,072
243
1,162
1,556
14,261
14,776
916
2,065
12,196
15,349
0
L
5,218
1,457
1,167
1,432
11,592
13,937
403
3,616
7,831
0
9,869
L
7,405
1,900
1,361
250
8,893
3,692
0
1,882
6,921
0
14,027
L
Raijin
7,214
697
1,050
633
9,792
4,189
51
1,218
8,454
22,213
0
W
Danzaburou
MLKlovesDREAMlN
Danzaburou
16,371
3,458
2,779
7,617
13,798
7,016
1,977
1,752
12,046
0
29,718
W
Hun Batz
NTP Ragnarok
Hun Batz
14,652
2,763
847
889
9,070
8,643
911
1,585
7,485
0
34,709
W
8,899
808
478
848
10,168
7,865
623
380
9,502
0
11,215
L
Jing Wei
ShallowFire03
Jing Wei
3,359
2,379
284
159
11,740
4,315
45
1,611
9,919
0
5,545
L
Izanami
11,393
7,951
1,046
1,324
10,815
5,738
1,326
1,079
9,586
0
30,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,183
Gold Earned
41,012
118
Minions Killed
124
0
Camps Cleared
0
1,023,192
Distance Traveled
846,811
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,251
841
10
1
0
213,779
3
W
Cabrakan
8,970
815
27
2
0
177,639
0
L
Osiris
8,275
752
7
1
0
187,658
0
L
Hou Yi
8,212
747
10
1
0
157,432
0
L
Raijin
8,993
818
39
4
0
157,713
0
W
Danzaburou
9,801
891
28
3
0
213,906
0
W
Hun Batz
10,353
941
39
4
0
211,850
2
W
Odin
9,808
892
14
1
0
206,018
0
L
Jing Wei
6,637
603
5
0
0
179,903
0
L
Izanami
8,895
809
63
6
0
164,105
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role