Player Matchup

Neith
Neith
KDGSenpaiSama69
Neith
Level 5
God Stats
10W - 9L
1,500 SR
Queue Stats
17W - 16L
1,500 Elo+
Solo
Yemoja
Yemoja
MeowsTeChing
Yemoja
Level 22
God Stats
10W - 11L
1,479 SR
Queue Stats
69W - 89L
1,346 Elo+
Solo
Thanatos
Thanatos
SchoolTeacher
Thanatos
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
15W - 27L
1,231 Elo+
Solo
Bakasura
Bakasura
jarOkief
Bakasura
Level 12
God Stats
4W - 2L
1,512 SR
Queue Stats
10W - 10L
1,327 Elo+
Solo
Zeus
Zeus
rizkymu1
Zeus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 14
1,498 SR
1,381 Elo+

VS

Team Averages
Level 12
1,497 SR
1,448 Elo+
Agni
Agni
FriedDirt
Agni
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
105W - 101L
1,372 Elo+
Solo
Chiron
Chiron
HackinZoomer
Chiron
Level 15
God Stats
5W - 3L
1,253 SR
Queue Stats
126W - 118L
1,500 Elo+
Solo
Nemesis
Nemesis
MJ66666
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Ares
Ares
Woodencrumb
Ares
Level 23
God Stats
5W - 3L
1,730 SR
Queue Stats
62W - 47L
1,369 Elo+
Solo
Horus
Horus
piLsON010
Horus
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 10 / 1
5,373
358
4,513
9,603
2,682
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
9
0 / 6 / 0
5,994
400
4,702
9,882
5,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
SchoolTeacher
Thanatos
5
1 / 3 / 0
5,177
345
1,746
4,580
1,177
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bakasura
jarOkief
Bakasura
10
1 / 3 / 0
6,542
436
5,379
9,196
3,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zeus
8
0 / 12 / 0
5,403
360
2,871
10,995
3,640
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
12
8 / 2 / 3
7,744
516
6,763
7,802
2,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chiron
14
12 / 0 / 6
9,089
606
8,523
8,130
3,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
MJ66666
Nemesis
14
6 / 0 / 5
8,341
556
6,256
6,710
2,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
3 / 0 / 15
8,359
557
8,210
12,892
10,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Horus
piLsON010
Horus
14
5 / 0 / 5
8,643
576
4,546
6,807
4,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
68
2
Kills
34
34
Deaths
2
1
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Agni
8
2
3
4.75
W
Chiron
12
0
6
15
L
0
10
1
0.05
W
Nemesis
MJ66666
Nemesis
6
0
5
8.5
L
Yemoja
0
6
0
0
L
Thanatos
SchoolTeacher
Thanatos
1
3
0
0.33
W
3
0
15
10.5
L
Bakasura
jarOkief
Bakasura
1
3
0
0.33
W
Horus
piLsON010
Horus
5
0
5
7.5
L
Zeus
0
12
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,211
Damage
34,298
44,256
Taken
42,341
15,981
Mitigated
24,147
5,389
Healing
16,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
6,763
696
0
2,273
7,802
2,635
2,021
987
6,815
31,326
0
W
Chiron
8,523
4,075
1,022
3,945
8,130
3,070
3,259
2,754
5,296
0
44,502
L
4,513
2,175
0
739
9,603
2,682
406
1,821
7,748
0
14,926
W
Nemesis
MJ66666
Nemesis
6,256
3,171
0
3,478
6,710
2,863
103
168
6,469
0
42,872
L
Yemoja
4,702
698
334
719
9,882
5,400
390
4,202
5,545
21,672
0
L
Thanatos
SchoolTeacher
Thanatos
1,746
663
0
1,493
4,580
1,177
0
1,363
2,875
0
10,367
W
8,210
313
0
3,917
12,892
10,701
1,084
2,923
9,969
28,422
0
L
Bakasura
jarOkief
Bakasura
5,379
4,046
0
1,446
9,196
3,082
0
2,480
6,550
0
29,690
W
Horus
piLsON010
Horus
4,546
1,571
404
1,046
6,807
4,878
2,280
741
6,066
0
38,005
L
Zeus
2,871
422
0
658
10,995
3,640
849
4,204
6,565
21,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,489
Gold Earned
42,176
194
Minions Killed
343
0
Camps Cleared
0
1,079,101
Distance Traveled
1,373,437
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,744
516
62
4
0
280,038
0
W
Chiron
9,089
606
79
5
0
255,889
0
L
Neith
5,373
358
26
2
0
264,997
0
W
Nemesis
8,341
556
89
6
0
272,022
3
L
Yemoja
5,994
400
30
2
0
217,561
0
L
Thanatos
5,177
345
19
1
0
131,918
0
W
Ares
8,359
557
34
2
0
284,455
5
L
Bakasura
6,542
436
78
5
0
246,566
0
W
Horus
8,643
576
79
5
0
281,033
2
L
Zeus
5,403
360
41
3
0
218,059
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role