Player Matchup

Kukulkan
Kukulkan
Acidxpoptart
Kukulkan
Level 28
God Stats
14W - 17L
1,486 SR
Queue Stats
50W - 75L
1,243 Elo+
Party 3
Thor
Thor
BigJoegaming
Thor
Level 18
God Stats
6W - 11L
1,891 SR
Queue Stats
147W - 185L
1,344 Elo+
Party 3
Tiamat
Tiamat
Dhexic
Tiamat
Level 9
God Stats
0W - 1L
1,273 SR
Queue Stats
1W - 1L
1,642 Elo+
Party 2
Cthulhu
Cthulhu
EJmoray
Cthulhu
Level 24
God Stats
0W - 1L
1,261 SR
Queue Stats
1W - 1L
1,642 Elo+
Party 2
Cerberus
Cerberus
SaintVici
Cerberus
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 27L
1,293 Elo+
Solo
Team Averages
Level 17
1,482 SR
1,433 Elo+

VS

Team Averages
Level 24
1,595 SR
1,447 Elo+
Bellona
Bellona
Froeg21
Bellona
Level 32
God Stats
4W - 1L
1,613 SR
Queue Stats
56W - 61L
1,377 Elo+
Party 1
Thor
Thor
GallowsHumuor
Thor
Level 29
God Stats
18W - 23L
1,507 SR
Queue Stats
361W - 426L
1,434 Elo+
Solo
Athena
Athena
Mrmixlypikist
Athena
Level 29
God Stats
4W - 3L
1,597 SR
Queue Stats
11W - 20L
1,297 Elo+
Solo
Neith
Neith
StanKings
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Tabbyxviii
Baba Yaga
Level 25
God Stats
5W - 1L
1,757 SR
Queue Stats
11W - 4L
1,628 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Acidxpoptart
Kukulkan
15
1 / 3 / 0
8,835
421
7,301
8,039
2,745
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
3 / 2 / 1
8,763
417
5,534
11,826
4,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
Dhexic
Tiamat
7
0 / 5 / 1
6,291
300
3,433
6,299
3,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cthulhu
EJmoray
Cthulhu
7
2 / 4 / 0
7,030
335
3,103
6,980
2,903
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cerberus
SaintVici
Cerberus
14
2 / 6 / 2
8,779
418
10,066
17,989
15,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Froeg21
Bellona
16
4 / 2 / 4
10,752
512
7,278
14,914
10,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
2 / 2 / 4
10,956
522
2,558
13,686
5,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
6 / 2 / 6
11,063
527
6,343
17,918
17,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
StanKings
Neith
17
2 / 5 / 1
11,227
535
1,947
9,905
3,346
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
Tabbyxviii
Baba Yaga
18
6 / 0 / 5
11,777
561
15,745
10,716
5,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
8
Kills
20
20
Deaths
11
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Acidxpoptart
Kukulkan
1
3
0
0.33
L
3
2
1
1.75
L
Tiamat
Dhexic
Tiamat
0
5
1
0.1
L
Cthulhu
EJmoray
Cthulhu
2
4
0
0.5
W
Bellona
Froeg21
Bellona
4
2
4
3
W
2
2
4
2
W
6
2
6
4.5
L
Cerberus
SaintVici
Cerberus
2
6
2
0.5
W
Neith
StanKings
Neith
2
5
1
0.5
W
Baba Yaga
Tabbyxviii
Baba Yaga
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,437
Damage
33,871
51,133
Taken
67,139
29,020
Mitigated
42,241
8,544
Healing
16,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Acidxpoptart
Kukulkan
7,301
579
231
1,047
8,039
2,745
175
6,032
1,559
49,862
0
L
5,534
785
0
3,509
11,826
4,267
0
3,240
8,450
0
53,341
L
Tiamat
Dhexic
Tiamat
3,433
727
0
542
6,299
3,496
0
2,620
3,534
14,470
1,654
L
Cthulhu
EJmoray
Cthulhu
3,103
726
0
406
6,980
2,903
0
2,027
4,870
17,582
0
W
Bellona
Froeg21
Bellona
7,278
1,684
0
1,991
14,914
10,103
1,751
8,852
6,062
0
44,985
W
2,558
447
0
5,653
13,686
5,750
1,121
4,105
9,581
0
78,812
W
6,343
1,482
1,362
2,413
17,918
17,969
728
8,611
9,307
23,526
0
L
Cerberus
SaintVici
Cerberus
10,066
1,203
0
2,809
17,989
15,609
0
7,255
10,002
39,956
0
W
Neith
StanKings
Neith
1,947
1,167
0
2,002
9,905
3,346
6,171
2,585
7,320
0
56,275
W
Baba Yaga
Tabbyxviii
Baba Yaga
15,745
1,389
0
3,394
10,716
5,073
1,796
6,611
4,105
75,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,698
Gold Earned
55,775
313
Minions Killed
493
0
Camps Cleared
0
1,580,636
Distance Traveled
1,934,285
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,835
421
103
5
0
363,093
8
L
Thor
8,763
417
81
4
0
387,731
5
L
Tiamat
6,291
300
22
1
0
208,310
1
L
Cthulhu
7,030
335
29
1
0
223,825
1
W
Bellona
10,752
512
86
4
0
380,986
4
W
Thor
10,956
522
146
7
0
405,986
4
W
Athena
11,063
527
30
1
0
385,632
3
L
Cerberus
8,779
418
78
4
0
397,677
3
W
Neith
11,227
535
108
5
0
365,477
3
W
Baba Yaga
11,777
561
123
6
0
396,204
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role