Player Matchup

Cthulhu
Cthulhu
FireLordDrippy
Cthulhu
Level 16
God Stats
3W - 2L
1,500 SR
Queue Stats
162W - 217L
1,386 Elo+
Party 1
Anhur
Anhur
Sebxsss
Anhur
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
87W - 93L
1,387 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SupremeClutch41
Tsukuyomi
Level 13
God Stats
4W - 13L
1,087 SR
Queue Stats
256W - 286L
1,288 Elo+
Solo
Sun Wukong
Sun Wukong
WJoelandW
Sun Wukong
Level 27
God Stats
2W - 9L
1,500 SR
Queue Stats
90W - 97L
1,381 Elo+
Party 2
Izanami
Izanami
rodog60
Izanami
Level 38
God Stats
9W - 8L
1,338 SR
Queue Stats
111W - 153L
1,361 Elo+
Party 1
Team Averages
Level 24
1,385 SR
1,361 Elo+

VS

Team Averages
Level 17
1,511 SR
1,392 Elo+
Achilles
Achilles
Danfig777
Achilles
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,372 Elo+
Party 3
Ra
Ra
Denchinho
Ra
Level 4
God Stats
0W - 2L
1,260 SR
Queue Stats
11W - 12L
1,165 Elo+
Solo
Bastet
Bastet
Felisque
Bastet
Level 26
God Stats
0W - 2L
1,581 SR
Queue Stats
65W - 56L
1,525 Elo+
Solo
Jormungandr
Jormungandr
SPECTRE_KING_007
Jormungandr
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,443 Elo+
Party 3
Anhur
Anhur
TheSilencer1104
Anhur
Level 28
God Stats
15W - 17L
1,715 SR
Queue Stats
140W - 163L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 5
9,827
409
8,790
20,828
18,821
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Anhur
Sebxsss
Anhur
16
6 / 7 / 6
11,701
488
15,084
22,359
8,064
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
SupremeClutch41
Tsukuyomi
15
0 / 5 / 1
9,796
408
3,892
13,003
4,669
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
WJoelandW
Sun Wukong
18
4 / 3 / 4
11,938
497
14,294
16,770
20,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Izanami
rodog60
Izanami
20
5 / 5 / 3
13,622
568
13,777
16,852
9,818
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Danfig777
Achilles
17
3 / 1 / 7
10,621
443
7,099
11,660
14,987
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
2 / 3 / 3
10,153
423
14,397
11,858
4,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
Felisque
Bastet
20
16 / 2 / 4
14,747
614
19,534
18,638
8,178
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
SPECTRE_KING_007
Jormungandr
14
1 / 3 / 8
8,689
362
9,816
20,179
13,069
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
5 / 8 / 8
11,237
468
7,262
21,188
7,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
57
17
Kills
27
27
Deaths
17
19
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Achilles
Danfig777
Achilles
3
1
7
6.5
L
2
3
3
1.17
L
Bastet
Felisque
Bastet
16
2
4
9
W
2
7
5
0.64
L
Jormungandr
SPECTRE_KING_007
Jormungandr
1
3
8
1.67
W
Anhur
Sebxsss
Anhur
6
7
6
1.29
W
Tsukuyomi
SupremeClutch41
Tsukuyomi
0
5
1
0.1
L
5
8
8
1.13
W
Sun Wukong
WJoelandW
Sun Wukong
4
3
4
2
W
Izanami
rodog60
Izanami
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,837
Damage
58,108
89,812
Taken
83,523
61,442
Mitigated
48,000
19,831
Healing
22,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Danfig777
Achilles
7,099
1,098
0
1,201
11,660
14,987
756
1,402
9,748
0
35,953
L
14,397
1,202
1,801
4,312
11,858
4,574
2,265
713
10,921
58,573
0
L
Bastet
Felisque
Bastet
19,534
8,897
0
6,304
18,638
8,178
1,316
618
17,930
0
126,656
W
8,790
1,386
830
867
20,828
18,821
666
8,425
12,059
37,998
0
L
Jormungandr
SPECTRE_KING_007
Jormungandr
9,816
3,129
0
2,960
20,179
13,069
307
3,872
16,217
31,324
0
W
Anhur
Sebxsss
Anhur
15,084
8,689
801
5,232
22,359
8,064
2,187
9,087
12,900
0
58,245
W
Tsukuyomi
SupremeClutch41
Tsukuyomi
3,892
352
0
4,991
13,003
4,669
0
0
12,943
0
50,400
L
7,262
3,401
0
6,190
21,188
7,192
606
2,185
18,883
0
64,091
W
Sun Wukong
WJoelandW
Sun Wukong
14,294
2,447
1,046
3,918
16,770
20,070
99
2,684
13,828
0
61,767
W
Izanami
rodog60
Izanami
13,777
7,800
0
2,146
16,852
9,818
6,670
3,117
13,401
0
99,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,884
Gold Earned
55,447
503
Minions Killed
498
0
Camps Cleared
0
1,921,319
Distance Traveled
2,025,063
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,621
443
67
3
0
461,011
0
L
Ra
10,153
423
115
5
0
422,398
0
L
Bastet
14,747
614
190
8
0
452,906
0
W
Cthulhu
9,827
409
44
2
0
378,026
3
L
Jormungandr
8,689
362
32
1
0
333,629
0
W
Anhur
11,701
488
75
3
0
389,538
1
W
Tsukuyomi
9,796
408
77
3
0
345,594
0
L
Anhur
11,237
468
94
4
0
355,119
2
W
Sun Wukong
11,938
497
89
4
0
407,615
1
W
Izanami
13,622
568
218
9
0
400,546
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role